Commit Graph

12 Commits

Author SHA1 Message Date
Henrik Rydgård d891aaf9cd Remove code that pretended that we supported multiple vertex streams
Don't really see that we'll have much use for this feature, so simplify
it away. Only single vertex stream data is now supported by the thin3d
API.
2023-11-13 01:15:28 +01:00
Unknown W. Brackets 92a18eed01 GPU: Discard framebuffer copy when clearing.
This avoids retaining the framebuffer copy any longer than the current
framebuffer target.
2023-03-01 22:11:20 -08:00
Henrik Rydgård 49e5460c9c Remove count parameter from SetViewports. No use foreseen. 2023-02-25 07:12:53 +01:00
Henrik Rydgård 241f8e75bc Replace some uses of DepthSliceFactor 2023-02-11 14:37:48 +01:00
Henrik Rydgård 9053d8ccc7 Flip a sign for consistency 2023-02-11 13:27:44 +01:00
Henrik Rydgård d65dae7185 Depth scale functions: Clean up the naming, add a failing test 2023-02-10 14:57:45 +01:00
Henrik Rydgård 735cd26db6 Document Syphon Filter hack, but don't enable it 2023-02-08 00:56:45 +01:00
Henrik Rydgård 5ac9b88e81 Plumbing miss 2023-02-05 16:41:12 +01:00
Henrik Rydgård 937975000b Add a ReadbackMode parameter to more functions in the FramebufferManager 2023-02-05 13:57:45 +01:00
Henrik Rydgård 4427cb4fc3 Add parameter to thin3d::CopyFramebufferToMemory to specify blocking mode. Not yet implemented. 2023-02-04 23:40:36 +01:00
Henrik Rydgård 236611ac16 Initial implementation of depth readback for Syphon Filter. Fixes the lens flares. 2023-02-04 13:54:57 +01:00
Henrik Rydgård fb8aff5a8c Split out the depth stuff from the file, move to GPU/Common 2023-02-03 21:06:43 +01:00