Commit Graph
7 Commits
Author SHA1 Message Date
Henrik RydgårdandClaude Opus 5.5 3c450eed4b Headless: Add --depth-save and --replay-end for frame dump comparisons
--depth-save writes the depth buffer next to the screenshot (u32 width, u32
height, then u16 depths), and --replay-end stops a frame dump replay after
that many primitives. Both match pspautotests' ppdmp-playback, so a dump's
depth can be compared with the PSP's at any point in the frame.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 15:09:42 -06:00
Henrik Rydgård cdc3a19284 Fix exiting from framedump playback while paused inside a display list
Fixes #20304
2025-04-30 15:53:55 +02:00
Henrik Rydgård 2cc631338b Correctly unload GE framedumps. Additionally, look up the title when possible and show in titlebar. 2025-03-06 14:58:33 +01:00
Henrik Rydgård 85c015efb8 Remove redundant shutdown callback 2025-02-13 15:13:25 -06:00
Henrik Rydgård 4befbeac7c Move the dump playback mips code to Playback.cpp. Assorted cleanup. 2024-12-10 01:27:25 +01:00
Henrik Rydgård 983ea69a57 Replay: Add some plumbing to propagate the Break status outwards 2024-12-10 01:27:25 +01:00
Unknown W. Brackets 93069756e6 GE Debugger: Split playback into a separate file. 2019-06-23 18:49:27 -07:00