Commit Graph
26 Commits
Author SHA1 Message Date
libretroadmin f1208a7a5a Make threading lock-free
The core and the headless tools no longer use mutexes, condition variables,
spinlocks, std::atomic, std::thread or volatile flags. Threads hand off through
libretro-common's retro_atomic and rthreads plus a few small pieces on top of
them in Common/Thread: Thread, MpscQueue, EventCounter, ParkingLot waits and
ReaderGate. Every wait blocks until it's woken; nothing polls on a timer.

State that only one thread touches just loses its lock. The PSP filesystem,
sceIo and the savedata dialog now belong to the emulation thread: async reads
and writes run when they're queued and complete later in emulated time, and
the IO and savedata threads are gone. The friend finder only talks to the
adhoc server and hands what it gets to the emulation thread. GPU init always
runs on the thread that starts the game.

The Vulkan render and compile queues, pipeline and render pass caches, delete
list and SPIR-V cache, the GL render queue, the software renderer's jit caches,
the file loader caches, the web debugger, UPnP, input, savestates, logging and
the GE debugger all hand off through queues and atomics. The IR jit's spinning
profiler thread goes.

A CPU thread with nothing to run now sleeps until work is queued instead of
spinning. Headless with --debugger waits for a client while stopped, and ends
the run once every client that connected has left. Web server shutdown keeps
servicing the CPU queue until the server has finished.
2026-10-09 04:56:16 +02:00
Henrik Rydgård 44d06ec42f Add some sanity checks guided by Android crash reports 2025-06-07 16:35:19 +02:00
Henrik Rydgård 6b987fa4ac MemstickScreen: Cleanly cancel instead of blocking the back button if space calculation is underway 2025-05-28 15:27:00 +02:00
Henrik Rydgård b421c0791f Perform screenshot processing (including image encode) on background tasks 2025-03-20 20:48:51 +01:00
Henrik Rydgård 3802d4ee16 Try to resolve another race condition. Improve an assert. 2024-02-03 10:54:16 +01:00
Henrik Rydgård 622aeaab6d Hopefully robustify some logic in EmuScreen enough 2024-01-24 00:06:01 +01:00
Henrik Rydgård 6a8f65b566 Some assert paranoia, remove unused "failed_" variable 2023-09-23 10:09:32 +02:00
Unknown W. Brackets 88ba003f46 ThreadManager: Add a simple priority field.
Currently, not actually respected.
2023-02-02 17:08:24 -08:00
Henrik Rydgård 7672556e5c Better pipeline descriptions in shader viewer (shorter in overview, longer after click) 2023-01-09 11:22:35 +01:00
Henrik Rydgård 25547b5fe2 Make Mailbox handle null values. Fixes hang. 2022-11-08 00:21:08 +01:00
Henrik Rydgård 3393d47e92 Remove ill-formed asserts 2022-09-23 23:14:36 +02:00
Henrik Rydgård e828df9f25 Split each renderpass/framebuffer into multiple "compatibility classes" (RenderPassType). 2022-09-08 00:32:03 +02:00
Henrik Rydgård 76bd2395bf Promise: Add SpawnEmpty (couldn't come up with a better name), fix bug with multiple waiters 2022-09-03 15:21:08 +02:00
Henrik Rydgård c06cf8efaa Switch Vulkan pipelines to use promises for synchronization
Slightly more expensive I guess but shouldn't be much of a bottleneck.
2022-09-03 15:21:08 +02:00
Henrik Rydgård 210233ede0 Buildfix 2022-09-03 15:21:07 +02:00
Henrik Rydgård e701037267 Buildfix 2022-09-03 15:21:07 +02:00
Henrik Rydgård 8775837c11 Work towards finding the leak 2022-09-03 15:21:07 +02:00
Henrik Rydgård ec0586ba50 Use promises to hold shader modules, for later asyncification 2022-09-03 15:21:07 +02:00
Unknown W. Brackets 2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets 8b5173350f ThreadManager: Make TaskType a property of a Task. 2021-12-05 21:01:49 -08:00
Henrik Rydgård 4f85b8b2ef Threading: Remove a level of indirection from Promise and Mailbox.
Makes using small copyable or POD objects in these more efficient, and if you want
to you can just put a pointer or smart pointer in there, which will
effectively do the same thing as the old setup.
2021-11-20 22:40:10 +01:00
Henrik Rydgård 6d634f0c96 Mailbox: Address feedback 2021-06-13 11:27:12 +02:00
Henrik Rydgård 0fa27ff9d7 Autodetect number of threads (remove setting). Fix some bugs. 2021-06-12 21:06:59 +02:00
Henrik Rydgård 0f6a90098b Remove experimental unused stuff. 2021-06-12 13:03:53 +02:00
Henrik Rydgård 446c2c027e Get rid of the PrioritizedWorkQueue. Instead just queue tasks on the ThreadManager. 2021-06-12 13:03:53 +02:00
Henrik Rydgård 73871b9b7e Implement new thread manager, port stuff to it. 2021-06-12 13:03:53 +02:00