Commit Graph
216 Commits
Author SHA1 Message Date
Henrik Rydgård aa46d3aae3 UI: CollapsibleHeader no longer shows the open/close icon if there are no items 2023-07-23 11:11:44 +02:00
Henrik Rydgård ab6e902fea Make naett work on Android, UWP, Mac. Exclude on Linux 2023-07-21 10:28:31 +02:00
Henrik Rydgård 85f5136a81 Add a GetProperty query for the git version 2023-07-20 10:57:52 +02:00
Henrik Rydgård 4108dcec23 Unify CalculateTextScale 2023-07-17 12:02:32 +02:00
Henrik Rydgård 43d780b552 Fix issue where achievement sounds didn't play if UI Sounds were off.
These are meant to be unrelated.
2023-07-16 21:43:49 +02:00
Henrik Rydgård 7eb1bfe1aa Spacing default 0.0 in collapsible sections, set spacing for achievements a little higher 2023-07-16 18:23:43 +02:00
Henrik Rydgård f8b7346b8d Make the achievement lists collapsible on the main achievements screen 2023-07-16 18:13:36 +02:00
Henrik Rydgård 8a59ed0062 Add function ApplySafeSubstitution for translation strings with parameters 2023-07-16 16:26:49 +02:00
Henrik Rydgård df104c66a8 Add back lost ini parameter 2023-07-16 14:23:06 +02:00
Henrik Rydgård bd4f3f8953 Start work on making sound effects customizable 2023-07-16 12:56:46 +02:00
Henrik Rydgård 2537f76277 UI: Add a basic FileChooserChoice view 2023-07-16 12:14:40 +02:00
Henrik Rydgård ebc0afc828 Remove some logging 2023-07-16 00:20:55 +02:00
Henrik Rydgård 04351a18f6 Address feedback 2023-07-16 00:20:09 +02:00
Henrik Rydgård 5023f2cb6c Fix key event processing issue.
Fixes #17712
2023-07-14 12:01:38 +02:00
Henrik Rydgård 66e54dee11 Minor iconcache update 2023-07-13 16:47:06 +02:00
Henrik Rydgård 86ee2253ee Save/Load the icon cache to disk if RetroAchievements are enabled.
Should reduce the server load a bit.
2023-07-13 12:44:20 +02:00
Henrik Rydgård af92430b18 Achievement Unlocked and Leaderboard Submitted sound effects 2023-07-12 19:55:53 +02:00
Henrik Rydgård f1ff12784a Allow flexible sample rate for UI sound effects 2023-07-12 17:55:49 +02:00
Henrik Rydgård 4ae3c519e2 Add assorted null checks for safety
More probably needed. Should at least hopefully fix the leaderboard crash reported in #17631

Will try to do something more systematic later.
2023-07-10 19:27:07 +02:00
Henrik Rydgård 0bf0a4a1ef UIContext: Add an easy way to draw drop shadows under rectangular things 2023-07-08 18:25:00 +02:00
Henrik Rydgård 952e125c7e Break out rendering of "notices" from OnScreenDisplay. They can now also be used as views.
Use it for the new message in ControlMappingScreen, when you try to map
a combo when that's disabled. It'll have more uses.
2023-07-07 15:23:19 +02:00
Henrik Rydgård e182837f86 Remove left-over debug logging 2023-07-07 15:16:47 +02:00
Henrik Rydgård b56b3b43c7 Y-flip menu analog stick mapping on Switch 2023-07-06 20:29:26 +02:00
Henrik Rydgård f27850ec1d Minor cleanup in MoveFocus, set tags on screen roots for debugging 2023-07-06 16:34:54 +02:00
Henrik Rydgård 26e097923d Fix issue with analog stick menu navigation caused by processing UI events twice per frame 2023-07-06 16:34:18 +02:00
Henrik Rydgård cbd012f522 Cleanups around focus moves 2023-07-06 16:13:25 +02:00
Henrik Rydgård 356cc64eb5 Logging improvements, cleanup 2023-07-06 14:56:52 +02:00
Henrik Rydgård c46d6e16b8 UI root: We should "accept" all key events that we don't determine special 2023-07-06 14:55:15 +02:00
Henrik Rydgård fc3f7da3af TouchTestScreen: Have 8 entries logged instead of 2. 2023-07-06 11:48:25 +02:00
Henrik Rydgård 69a5ca0e1d A bunch of visual updates and fixes. Lots left to polish. 2023-06-26 10:01:42 +02:00
Henrik Rydgård cf587d2ccc More cleanup after making PopupTextInputChoice choose method automatically 2023-06-22 09:01:14 +02:00
Henrik Rydgård 337668af3e Make PopupTextInputChoice smarter (use native dialog if possible) 2023-06-22 08:58:30 +02:00
Henrik Rydgård 0a1bf5532d UI: Allow showing popup string values as password stars 2023-06-22 08:58:29 +02:00
Henrik Rydgård d6552a7673 Implement an "OverlayScreen" concept. OSD can now render on top of other screens than EmuScreen. 2023-06-20 10:44:47 +02:00
Henrik Rydgård 300a64a86d IconCache: Remove texture objects quite quickly after it stops getting used.
They can be recreated pretty quickly as needed.
2023-06-18 15:24:56 +02:00
Henrik Rydgård 6f9941dafa Crashfix during clearing 2023-06-18 15:14:42 +02:00
Henrik Rydgård 2bf2f745e2 IconCache: Add pending state to avoid duplicate downloads in some cases 2023-06-18 14:54:11 +02:00
Henrik Rydgård cb5926761b Add a way to monitor the icon cache from the system info screen. 2023-06-18 14:18:45 +02:00
Henrik Rydgård 2bee5b64e4 Add new icon cache, for caching small images.
It doesn't try to insert or fetch missing things itself, re-fetching is up to the caller.

This will be required for handling the many achievement icons.

Saving/loading the cache to a single file on disk is implemented but not
hooked up yet. It works without it, though of course will have to
re-fetch things on the next startup.
2023-06-18 14:11:12 +02:00
Henrik Rydgård 9f88dbd656 Icon cache for UI rendering
This will be needed for achievements, and has uses already now.
2023-06-18 14:11:12 +02:00
Henrik Rydgård bb40baefb5 Fix issue with volume keys in the app UI 2023-06-13 00:47:48 +02:00
Henrik Rydgård 50aa598ed1 Fix handling events in "empty" (no root) UIScreens 2023-05-27 00:35:25 +02:00
Henrik Rydgård 3715b1ffa1 Split the functions up, so you don't have to care about the Unsync ones at all in most cases while still getting synced behavior. 2023-05-26 18:41:13 +02:00
Henrik Rydgård cca613e785 Initial work on queueing up UI events for processing. Key events excepted for now. 2023-05-26 18:41:13 +02:00
Henrik RydgårdandGitHub 2675d6ea43 Input event and device enums (#17514)
* Switch deviceID from int to enum InputDeviceID, globally

* Switch axisId to enum InputAxis

* Change int keycodes to InputKeyCode where it makes sense.

* SDL input buildfix

* SDL keycode buildfix

* Switch on enum warning fixes

* Qt keycode buildfix

* iOS keycode buildfix

* UWP keycode buildfix

* More iOS buildfix

* More iOS buildfix

* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik RydgårdandGitHub 736ba3dd90 Merge pull request #17357 from unknownbrackets/game-search
Add half of game list search
2023-05-23 08:31:04 +02:00
Henrik Rydgård 311a1a0fe2 Fix glitch when mapping analog inputs, caused by multiple TriggerFinish caused by stray analog axis events.
ADd some guards all over the place against the same thing.
2023-05-06 15:33:28 +02:00
Henrik Rydgård 3148a8a437 PopupMultiChoiceDynamic: Check that valueStr_ isn't null before writing to it. Don't see how this happened. 2023-05-04 08:59:12 +02:00
Henrik Rydgård a132b72ba1 Paranoia 2023-05-04 01:24:31 +02:00
Henrik Rydgård 838ef03815 Fix ScrollView crash (though the root cause is a race condition most likely) 2023-05-01 10:37:30 +02:00