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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 08:14:45 +02:00
Code Issues Packages Projects Releases Wiki Activity
22,205 Commits 76 Branches 131 Tags
be77ffd4e8f7e9ffa1aba25fbb2ce4511507bc28
Commit Graph
11 Commits
Author SHA1 Message Date
Henrik Rydgard ae569cd53a Fix some Vulkan brokenness (Vulkan2D beginframe/endframe weren't called) 2017-01-24 18:11:48 +01:00
Henrik Rydgard 0a3bb4a720 Vulkan: Increase size of per-frame descriptor pool, move uniform to right place 2017-01-24 18:11:48 +01:00
Unknown W. Brackets 8b5aba9d93 Vulkan: Fix vulkan2d deletion order. 2016-10-09 12:43:27 -07:00
Unknown W. Brackets 39d6ea2985 Vulkan: Auto-set queued deletes to null. 2016-10-09 12:16:42 -07:00
Unknown W. Brackets 11aaa7b372 Vulkan: Clear 2d objects on loss/restore. 2016-10-09 11:28:06 -07:00
Henrik Rydgard e1f660ebc1 Update vulkan structure init to the new style 2016-04-02 23:57:23 +02:00
Henrik Rydgard 718789b99d Some cleanup in framebuffer code. Don't set BlendColor dynstate unless we need it. 2016-03-31 09:23:17 +02:00
Henrik Rydgard 2b996db298 Crash and leak fixes 2016-03-31 00:49:10 +02:00
Henrik Rydgard 731af0d0b4 Add some infrastructure for 2D drawing, to be used by the Vulkan framebuffer manager 2016-03-31 00:49:10 +02:00
Henrik Rydgard a8c386b94c Make VulkanImage a little more flexible (make it possible to create depth images)
Just preparation.
2016-03-28 18:25:05 +02:00
Henrik Rydgard da50370328 Split out VulkanTexture from VulkanContext.cpp/h into VulkanImage.cpp/h 2016-03-20 19:31:02 +01:00
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