Henrik Rydgård
|
bd674c47b6
|
OpenGL: Fix regular depal (shader depal still worked) that broke recently
|
2022-08-24 11:01:57 +02:00 |
|
Henrik Rydgård
|
5084743bbb
|
Use Draw2D for depal shaders (except the actual blit, for now)
|
2022-08-23 11:21:40 +02:00 |
|
Henrik Rydgård
|
e3943f6d0d
|
Implement smoothed depal for the "old" depal path as well.
|
2022-08-22 15:34:26 +02:00 |
|
Henrik Rydgård
|
6558bde0f6
|
Remove SmoothedDepal compat setting, instead detect the ramp directly.
|
2022-08-22 15:24:41 +02:00 |
|
Henrik Rydgård
|
b39b74e602
|
More renaming. Fix shader view for Vulkan
|
2022-08-22 12:30:51 +02:00 |
|
Henrik Rydgård
|
82a6c42e17
|
DepalettizeCommon -> TextureShaderCommon. Simplifications.
|
2022-08-22 12:21:20 +02:00 |
|