Commit Graph
750 Commits
Author SHA1 Message Date
iota97 bac96bd47c Allow to disable right analog diagonal 2021-08-07 12:47:50 +02:00
Henrik Rydgård 96d04e582b Only pop up the config save error after main and settings screens. 2021-08-07 10:47:11 +02:00
Henrik RydgårdandGitHub 86c5a17d1e Merge pull request #14679 from iota97/undo-load
Savestate load undo
2021-08-07 00:57:27 +02:00
Henrik Rydgård 87bcdb7b88 Work on the new experience 2021-08-04 23:22:43 +02:00
iota97 626dfb5bd7 Savestate load undo 2021-08-03 11:10:54 +02:00
iota97andHenrik Rydgård 498878267a Customizable touch control (rebased with label) 2021-07-11 09:55:25 +02:00
SorerandGitHub 8d610a69a9 Change the default port offset (#14599)
* change the default port offset

* No longer default for PSP

* Revert "No longer default for PSP"

This reverts commit e295adf5ef.
2021-07-10 20:06:26 +02:00
Chris SimoniandGitHub 4a87c92f83 Change default server in Config.cpp 2021-07-09 21:14:22 -05:00
Henrik Rydgård 7707b03b6d Analog calibration: Tweak defaults, add reset buttton 2021-07-09 17:18:15 +02:00
Henrik Rydgård ef51097f06 Move auto-rotation code to ControlMapper so it can be checked using the new screen 2021-07-09 16:14:51 +02:00
Yifan GuandHenrik Rydgård 633a6f612b Refactor and unify analog input settings 2021-07-05 12:38:46 +02:00
Henrik Rydgård 0fa27ff9d7 Autodetect number of threads (remove setting). Fix some bugs. 2021-06-12 21:06:59 +02:00
Henrik Rydgård 3737daaf0c Address more feedback, warning fix 2021-06-07 00:26:26 +02:00
Henrik Rydgård 468f3d8b3f wip
More work towards moving PSP directory
2021-06-07 00:24:52 +02:00
Henrik Rydgård 5df471577f Cleanup. Add a way to get very early log output on Android.
Cleanup in FileUtil
2021-06-07 00:24:52 +02:00
Henrik Rydgård beb0b4e9f3 More work on AndroidStorageFileSystem.cpp. Fix current directory getting reset. 2021-06-07 00:24:51 +02:00
Henrik Rydgård 239838b6c3 Remove the ability to have multiple search paths for config. 2021-05-30 12:45:12 +02:00
Henrik Rydgård 72915f88c8 Config: Remove the use of multiple search paths. 2021-05-30 12:39:16 +02:00
Henrik Rydgård c803e9fc58 Remove createdPath_ from Config.cpp/h, seems pretty useless. 2021-05-30 11:10:20 +02:00
Henrik Rydgård 0328816870 Rename g_Config.externalDirectory to defaultCurrentDirectory - since that's what it was.
Also make currentDirectory a Path, and add support for Path config
parameters.

Buildfixes

More Qt buildfixes

Oops, didn't mean to change zstd ver
2021-05-30 00:49:47 +02:00
Unknown W. Brackets d376e67f87 Common: Cleanup some Path constructions. 2021-05-14 22:48:04 -07:00
Unknown W. Brackets 2a9170a2ea http: Use Path for the download file. 2021-05-14 22:46:03 -07:00
Henrik Rydgård ea5b3b1c09 Minor error message improvement 2021-05-13 10:39:17 +02:00
Henrik Rydgård 47039b4bcd Address all the easy feedback. Some is left. 2021-05-13 10:39:17 +02:00
Henrik Rydgård 2e16e83159 It never ends... 2021-05-13 10:39:16 +02:00
Henrik Rydgård ae06499a0c Change Copy, Rename to use Path. Remove std::string version of Exists().
Buildfixes

Buildfix
2021-05-13 10:39:16 +02:00
Henrik Rydgård 025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets ca1a936d56 GPU: Stop using Off as terminator for postshaders.
There's really no need to have a dummy entry at the end of the array.
2021-04-10 18:35:23 -07:00
Henrik Rydgård 4ef36a7981 Add a setting for choosing background animation.
Off and Floating Symbols are the only choices so far.
2021-03-23 23:41:16 +01:00
Unknown W. Brackets b93e02ad73 Debugger: Ignore small memory info by default.
The ini can be updated to enable higher resolution data.  Allocations are
always at least 0x100, so this is still pretty useful.
2021-03-14 15:10:35 -07:00
Henrik RydgårdandGitHub af5637ecc5 Merge pull request #14229 from unknownbrackets/windows-keys
Windows: Setting for standard/debugger shortcuts
2021-03-03 22:15:55 +01:00
Unknown W. Brackets 4178f09e57 Build: More consistently avoid _M_ defines.
We use PPSSPP_ARCH in several places already, this makes it more complete.
2021-03-02 21:49:21 -08:00
ANR2ME 620e003c10 Removing TCPNoDelay option from Networking Settings and always enable it to improve response time. 2021-03-01 01:45:28 +07:00
Unknown W. Brackets 595dfd144b Windows: Setting for standard/debugger shortcuts. 2021-02-27 14:40:02 -08:00
Henrik RydgårdandGitHub 19bd943adc Merge pull request #13865 from unknownbrackets/unthrottle
Display: Change default unthrottle mode on non-Windows
2021-02-16 08:42:56 +01:00
Unknown W. Brackets e08e0cba33 GPU: Remove clear framebuf on first use speedhack.
Wasn't helping much.
2021-02-15 23:12:24 -08:00
Henrik Rydgård b99951811f Rename the FuncReplacements setting to effectively reset it for everyone.
See #12322
2021-02-15 23:46:44 +01:00
Unknown W. Brackets ceecca1b72 Display: Change default unthrottle mode on non-Win.
This should reduce graphical corruption caused by fast forwarding.
2021-02-15 14:16:42 -08:00
Unknown W. Brackets 510aaa1263 Plugins: Enable by default. 2021-01-23 10:26:06 -08:00
Henrik Rydgård 292fecd535 Android: Enable fullscreen ("Immersive mode") by default.
Fixes #12806
2020-12-13 19:28:21 +01:00
Halo-Michael 277b00dfa0 Bundle libMoltenVK 2020-12-08 13:46:14 +08:00
iota97 a014d7c785 Remember game list scroll 2020-11-23 10:10:20 +01:00
Henrik Rydgård 1640a39de8 Add developer setting "Show on screen messages". Uncheck to hide them.
Fixes #13682.

Might move to system settings or something next release, don't want to
cause a mess in translations.
2020-11-22 19:08:14 +01:00
ANR2ME 2432c51f01 Updated Minimum Timeout workaround settings to use 0 as default (no override) 2020-10-31 13:15:24 +07:00
Henrik RydgårdandGitHub 0ee996b2a0 Merge pull request #13520 from shenweip/memStickSize
Simulates memory stick size to get fixed free space.
2020-10-10 15:41:44 +02:00
ANR2ME fabcb60c9a Making the workaround that fix Gundam vs Gundam Next Plus to be optional as it can improve connectivity on other games over high latency networks, and fix GvG Next Plus properly. 2020-10-10 01:00:32 +07:00
shenweip 166035a87b Simulates memory stick size to get fixed free space.
Some games may be sensitive to the changes of free space of memory stick, and Android's free space is usually variable.
2020-10-08 23:51:56 +08:00
Henrik Rydgård f3a9d040da Cap the global thread pool at 16 threads. 2020-10-05 21:05:25 +02:00
Henrik Rydgård 0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik RydgårdandGitHub 4f43cff5ca Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00