Commit Graph
5113 Commits
Author SHA1 Message Date
ANR2ME ee3d97a70d Logs unimplemented syscalls as error 2022-04-27 17:03:43 +07:00
ANR2ME 3bb83f03bd Partially fixes SenseMe app (will need HTTP/HTTPS support to be fully working) 2022-04-27 14:28:28 +07:00
Henrik Rydgård 1bbaba4103 Fix some NEON code that had bad compile-time checks (and some didn't compile) 2022-04-15 00:54:44 +02:00
Unknown W. Brackets 4ee9292d23 NetAdhoc: Fix warning. 2022-04-02 16:35:24 -07:00
ANR2ME 1a6c889906 Increase the timeout when the connection to the AdhocServer is already in progress, avoids cutting off the connection if it took longer than expected but almost completed. 2022-03-24 08:34:03 +07:00
ANR2ME d5152752d2 Added a function to get SO_ERROR on a socket. 2022-03-24 08:34:03 +07:00
ANR2ME 86315fed3d Updated getLocalIp function to detects local IP better. 2022-03-24 08:34:03 +07:00
ANR2ME 65a90a2ec0 Use the most recent posix socket id during blocking simulation, since there is a possibility for the socket id to changes after recreated. 2022-03-24 08:34:03 +07:00
ANR2ME 6b0cb78b3b Recreate the socket before attempting to connect again after ECONNREFUSED/ENETUNREACH error, since reusing the socket only works on Windows. 2022-03-24 08:34:02 +07:00
ANR2ME 267757a5e4 Caches IP-specific Port Offset to avoid recalculating them. 2022-03-24 08:34:02 +07:00
ANR2ME 5e739f32b2 Use reference when possible to avoid copying. 2022-03-24 08:34:02 +07:00
ANR2ME 2b09f81ff8 Initialize some socket-related structs to avoid unexpected behavior. (May fix Unknown Source Port issue) 2022-03-24 08:34:02 +07:00
ANR2ME 9209fb7c6e Shouldn't return as soon as possible when a blocking PtpConnect is getting ECONNREFUSED error, since it should be treated as ETIMEDOUT on non-Windows platform 2022-03-24 08:34:01 +07:00
ANR2ME 155d3e0478 Ignore disconnected error on PtpFlush. Fixes disconnection issue on some games (ie. R-Type Command) 2022-03-24 08:34:01 +07:00
Henrik Rydgård 6b2a31dff5 Add a check to the elf loader, preventing a crash on bad module info addr 2022-03-13 23:36:18 +01:00
Unknown W. Brackets 80e054b797 Debugger: Avoid write tag lookup on small alloc. 2022-02-06 09:28:48 -08:00
Unknown W. Brackets edcc1a7104 HLE: Fix some type convert warnings.
Almost missed these.
2022-01-30 22:06:54 -08:00
Unknown W. Brackets 2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets 48b597a1b9 Display: Move core counters/stats to HW file.
This separates things better, so not everything is pulling in HLE.
2022-01-30 11:53:48 -08:00
Unknown W. Brackets ad2e380987 Display: Move listeners to separate HW file.
Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Unknown W. Brackets 41da6d9f48 Kernel: Adjust timings of LwMutex and EventFlag.
This better matches tests on real firmware.  These funcs are sometimes
often used.  See #15348 - Corpse Party.
2022-01-29 23:19:53 -08:00
Henrik Rydgård 99cfff3ac6 Merge pull request #15355 from unknownbrackets/mp3
Add some Mp3 fixes from a bit ago, pass several mp3 tests
2022-01-27 15:12:06 +01:00
Unknown W. Brackets 864d0200fb Mp3: Delay low level init. 2022-01-27 00:24:10 -08:00
Unknown W. Brackets 914d022eef Mp3: Allow decode with NULL out pointer. 2022-01-27 00:22:44 -08:00
Unknown W. Brackets 4903e14aae Mp3: Cleanup AuCtx constructor. 2022-01-27 00:22:43 -08:00
Unknown W. Brackets 9d1be08473 Kernel: Fail threads with invalid priority.
No real reports so far except what looks like garbage data, which
probably crashes anyway.
2022-01-27 00:02:18 -08:00
Unknown W. Brackets 9e688eaa7c Rtc: Fix day of week stack bounds issue.
Also, add a couple other tests showing as passing now.
2022-01-26 00:43:05 -08:00
Unknown W. Brackets f1254b1976 Ge: Fix sceGeBreak error case.
Seems to be some compiler optimization.
2022-01-25 19:50:35 -08:00
Unknown W. Brackets b4eab72015 Common: Fix conversion of 4444 to BGRA.
This was affecting tests emitting screenshots in 4444 as well as Direct3D
backends.
2022-01-23 19:22:32 -08:00
Unknown W. Brackets 36217e813c Build: Fix some minor warnings.
Just to get more warning clean.
2022-01-22 10:46:21 -08:00
ANR2ME fbb1246cfd Reducing MatchingEvents processing delays. Fixes timing issue on a few games (Super Pocket Tennis, Thrillville Off the Rails, Lord of Arcana, Gundam: Senjou No Kizuna Portable, StarWars The Force Unleashed) 2022-01-20 03:16:25 +07:00
ANR2ME bfd532561a Report sceNetAdhocMatchingInit to find out a list of games that use AdhocMatching library to be tested with. 2022-01-20 03:00:23 +07:00
ANR2ME 71f08a3db8 Discard HELLO Events when in the middle of Joining 2022-01-20 03:00:23 +07:00
ANR2ME 0755dc0bbd Updated notifyMatchingHandler comments 2022-01-20 03:00:23 +07:00
ANR2ME 03b6d1ed01 Updated MatchingArgs comment 2022-01-20 03:00:23 +07:00
ANR2ME a1accc87d4 Added comment related to EVENT_HELLO 2022-01-20 03:00:22 +07:00
ANR2ME d5036ff2ae Fix buffer overflow issue on GameMode. 2022-01-13 16:13:53 +07:00
ANR2ME 4b6431f7fe GameMode Scheduler should only runs when there are active Master. 2022-01-13 15:35:16 +07:00
ANR2ME 2d5699d62b Prevent creating another GameMode Master, since we don't support more than one Master data, and there is no ID related to Master. 2022-01-13 14:06:51 +07:00
ANR2ME 73dff0566e Fix an issue where more than one GameMode Scheduler can be scheduled. 2022-01-13 14:02:33 +07:00
ANR2ME 4d0c7385ec Fix an issue where sceNetAdhocGameModeCreateReplica blocked current thread for initial sync while Master data hasn't been created yet. 2022-01-13 13:03:58 +07:00
ANR2ME 9efdaf9ba7 Updated sceNetAdhocGameModeUpdateReplica (Fix Bomberman Panic Bomber) 2022-01-13 10:51:43 +07:00
ANR2ME 2bd79838bf Fix invalid argument issue of sceNetAdhocPtpAccept on Bomberman Panic Bomber. 2022-01-13 10:36:11 +07:00
Unknown W. Brackets db2eddcf27 Debugger: Remove double debug window updates.
Core_EnableStepping() is already marking the debug windows for update,
there's no need to call SetDebugMode() again.
2021-12-12 11:24:03 -08:00
Unknown W. Brackets 63e623ecb2 Build: Fix some format truncation warnings.
Generally all should be safe already, but better to be sure.
2021-12-11 10:45:27 -08:00
Henrik Rydgård dbfa4e6830 Merge pull request #15213 from ANR2ME/adhoc
[Adhoc] Updated PdpCreate, PdpSend, PdpRecv, GetPdpStat, GetPtpStat
2021-12-08 21:38:23 +01:00
ANR2ME 69ec6b1972 Fix Tekken 5 Dark Resurrection Multiplayer 2021-12-08 12:00:59 +07:00
ANR2ME 26fd74edd4 Updated GetPtpStat 2021-12-08 08:50:14 +07:00
ANR2ME 004ecc008e Updated GetPdpStat 2021-12-08 08:50:11 +07:00
ANR2ME 3b8eb6b04e Added a note regarding FIONREAD behavior on different platforms. 2021-12-08 08:49:35 +07:00