Henrik Rydgård
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5f8118b82b
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Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases.
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2018-02-25 10:27:59 +01:00 |
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Henrik Rydgård
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7d0fc9ce65
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Rework GL lost-device to work more like Vulkan. Gets rid of gl_lost manager etc.
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2017-12-07 15:05:59 +01:00 |
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Henrik Rydgard
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d3ff35b2c0
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Fix to partial restarts (when switching backends), plus misc. Helps #9666
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2017-05-05 12:31:06 +02:00 |
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Unknown W. Brackets
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8f4d1634ad
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UI: Add simple support for a custom background.
No UI. Essentially, this is a cleaned up version of xiushudongfang's
implementation that supports all platforms, but no selection UI.
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2017-03-26 07:52:46 -07:00 |
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Unknown W. Brackets
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a36ecb7065
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UI: Track translate/scale/fade transform by screen.
This translates drawing, scissor, and touch to the transform.
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2017-03-19 15:42:13 -07:00 |
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Henrik Rydgard
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691539b428
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Stub new UpdateBuffer API
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2017-02-07 18:16:52 +01:00 |
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Henrik Rydgård
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9f2e83b66c
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Bundle up more state in the pipeline object. Lets us get rid of Vulkan's pipeline cache.
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2016-12-27 11:59:11 +01:00 |
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Henrik Rydgård
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166243e0fd
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Make pipelines bound state
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2016-12-27 11:59:10 +01:00 |
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Henrik Rydgård
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4462a8cc99
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Rename ShaderSet to Pipeline. Get rid of scissorEnable setting (scissor is always enabled).
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2016-12-27 11:59:10 +01:00 |
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Henrik Rydgård
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c7c541f926
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Add DepthStencilStateDesc
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2016-12-27 11:59:06 +01:00 |
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Henrik Rydgård
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f86b9f7900
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Guess what? More renaming
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2016-12-27 11:59:06 +01:00 |
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Henrik Rydgård
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9b439e4c43
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Remove Thin3D prefix on more things
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2016-12-27 11:59:06 +01:00 |
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Henrik Rydgård
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10393f5d4e
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Move Thin3D into the Draw namespace.
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2016-12-27 11:58:03 +01:00 |
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Unknown W. Brackets
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a2494b4ff2
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UI: Allow TextViews to use wordwrap.
But they must have a fixed width.
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2016-07-04 16:03:22 -07:00 |
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Henrik Rydgard
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a5d7b32bfe
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MSVC buildfix, remove color.h
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2015-09-19 12:32:57 +02:00 |
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Unknown W. Brackets
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f279c2a3c2
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Merge remote repo native into ext/native/.
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2015-09-06 12:24:17 -07:00 |
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