Commit Graph
204 Commits
Author SHA1 Message Date
The Dax b07c8155de Correct checkboxes and remove old comments. 2013-07-27 19:50:23 -04:00
The Dax 528d81151a Initial support for disabling logging, to provide a possible boost in performance for games that spam the log like crazy. 2013-07-27 19:39:49 -04:00
The Dax c7a82b59e9 Convert all of the checkbox loops to use ARRAY_SIZE instead of magic numbers. 2013-07-26 19:36:16 -04:00
The Dax 883db82255 Win32 UI: Fix frameskipping menu. Picking 9 would never be checked or work. 2013-07-26 19:29:47 -04:00
The Dax 738338f8be Fix typo. 2013-07-26 19:08:24 -04:00
The Dax 116d238d2e Win32 UI: Remove secondary loop for unchecking/checking Window Zoom options. It was not needed, and caused a bug.. 2013-07-26 19:06:29 -04:00
raven02 d836527254 NewUI fix and add selectable frameskipping/Resolution to winUI 2013-07-26 22:10:03 +08:00
Henrik Rydgård 61351e4b59 Merge branch 'patch-1' of https://github.com/raven02/ppsspp into raven02-patch-1
Conflicts:
	Windows/ppsspp.rc
	native
2013-07-25 18:20:08 +02:00
raven02 82b2581d79 Remove 'Display raw framebuffer' option 2013-07-25 20:23:22 +08:00
Kingcom cedb41a10c Merge branch 'master' of https://github.com/hrydgard/ppsspp into DiscDirectory
Conflicts:
	Windows/ppsspp.rc
	Windows/resource.h
2013-07-25 13:49:53 +02:00
The Dax d83064e483 Add a couple comments. 2013-07-23 17:08:42 -04:00
The Dax faa2932c88 Update F5 key behaviour to cycle all buffered rendering modes. 2013-07-23 17:05:58 -04:00
Kingcom 97b89c50df Fix stupid mistake 2013-07-23 18:16:21 +02:00
Kingcom 8955fedf44 Open directory as disc image 2013-07-23 17:24:33 +02:00
raven02 76bd4e3120 Fix rendering mode switching issue in old & new UI 2013-07-22 08:41:58 +08:00
raven02 0216f52359 Merge remote-tracking branch 'upstream/master'
Conflicts:
	UI/GameSettingsScreen.cpp
	UI/MenuScreens.cpp
	Windows/ppsspp.rc
2013-07-22 00:03:54 +08:00
raven02 87fc81e56d Consolidate Rendering Mode 2013-07-21 23:17:42 +08:00
Unknown W. Brackets 8717e745a8 Call SetCursor always on the UI thread.
Fixes #2862.
2013-07-21 02:21:50 -07:00
raven02 39c6c7f634 Merge items to new UI 2013-07-20 22:03:52 +08:00
The Dax ab59235367 Win32 UI: Fix minor texture filtering bug. Someone changed the default value from 0 to 1, so auto didn't actually do anything. 2013-07-20 08:52:46 -04:00
The Dax 28af84ba89 Capitalise all phrases in the key; I forgot it's a key value, eheh. 2013-07-19 20:36:58 -04:00
The Dax 0dd12765f8 Fix typos. 2013-07-19 20:27:34 -04:00
The Dax 9e535717f9 UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert without manual editing of INI file. 2013-07-19 19:23:17 -04:00
papel 9b6f1abed8 Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
Henrik Rydgard 09a7bd08fa Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
raven02 fa0af3c150 Back to use "Read Framebuffers to Memory" 2013-07-11 08:12:19 +08:00
The Dax 32bb4d7db5 Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch. 2013-07-10 14:22:22 -04:00
Henrik Rydgård 4930c26082 Merge pull request #2723 from papel/master
More shortcuts for the Windows version
2013-07-10 10:30:04 -07:00
papel abf2faec67 Put back savestate error message. 2013-07-10 13:45:26 -03:00
papel 1e0c0dbab9 Fix shortcuts in pause menu. 2013-07-10 11:49:48 -03:00
papel 314d286e37 Changed pause and speed shortcuts. Fixed disabled run on load. 2013-07-09 21:54:42 -03:00
Henrik Rydgard 34d1643213 Minor improvements to mouse handling in Windows.
* Don't lock the input_state mutex too much
* Capture the cursor so that the joystick follows the mouse even if you leave the window when holding down the mouse button.
2013-07-09 22:51:02 +02:00
papel 22de16d178 Improving shortcuts of Windows version. 2013-07-09 17:25:29 -03:00
Henrik Rydgard 43205362fd Fix mouse issues with newUI stuff in 1x mode 2013-07-09 14:46:48 +02:00
Henrik Rydgard f2e739992d More mousewheel support 2013-07-08 12:35:08 +02:00
Unknown W. Brackets 55a060332e Clean up some magic numbers, remove old code. 2013-07-07 09:27:53 -07:00
Henrik Rydgard cee45d0ad2 Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL. 2013-07-07 11:25:18 +02:00
Unknown W. Brackets 3e634e7677 Remove some no longer used xinput stuff. 2013-07-06 23:16:36 -07:00
Unknown W. Brackets a37a6a8d54 Remove some unused keyboard code, avoid confusion. 2013-07-06 23:11:43 -07:00
Unknown W. Brackets 39fc7931bb Add keymap support for alt/shift/ctrl on Windows.
WM_KEYDOWN only gets VK_SHIFT, not L or R.  We could detect which on
press, but not on release.  It's simpler to just resend both.
2013-07-06 23:06:33 -07:00
Henrik Rydgard cb87340e71 win: don't queue up key presses at all, send them instantly. 2013-07-06 21:49:28 +02:00
Henrik Rydgard cc58e34cf8 Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon. 2013-07-06 20:45:44 +02:00
The Dax 7421877ece Windows UI: Fix bug where topmost doesn't work on starting a new PPSSPP session, even if it's checked. 2013-07-06 13:47:37 -04:00
The Dax 7ab2da6dfc Simplify loop. 2013-07-02 16:21:42 -04:00
The Dax 2430324c40 Rename "Off" to "Auto", and fix buggy menu. 2013-07-02 16:21:42 -04:00
The Dax 2f2a9073b3 Add ID_OPTIONS_TEXTUREFILTERING_OFF to the int array. Thanks to @unknownbrackets for pointing it out. 2013-07-02 16:21:10 -04:00
The Dax 84702f87d8 Windows GUI: Add option to disable texture filtering to Options menu, since it's missing. 2013-07-02 16:21:10 -04:00
raven02 5d275d7fe9 Consolildate Texture filtering option 2013-06-30 14:58:46 +08:00
oioitff dc04584ca1 Add a new option to enable
Linear Filtering only for CGs.
2013-06-30 03:35:28 +08:00
Admiral H. Curtiss 802fa0de4c Merge remote-tracking branch 'upstream/master' into nearest_filtering 2013-06-23 23:16:48 +02:00