Commit Graph
27588 Commits
Author SHA1 Message Date
Henrik Rydgard b213ce5dc2 Update native 2013-03-21 23:20:02 +01:00
Henrik Rydgard 9ffb8ca766 htons not available on x86 android on the build server, what? fix. 2013-03-21 23:19:27 +01:00
Henrik Rydgard bd40f0e13c Adjust hcount a little 2013-03-21 22:59:46 +01:00
Henrik Rydgard f8241f4312 Update native. Allow switching mediaengine at runtime (not sure why you'd want to though)t: 2013-03-21 22:50:59 +01:00
Henrik Rydgard c4b6067eeb Attempt at android build fix on the build server (old ndk?) 2013-03-21 22:50:24 +01:00
Henrik Rydgard 5293c152c6 Untested support for Android-x86. No idea if this actually works. 2013-03-21 20:52:33 +01:00
Henrik Rydgard 4fef50245d Include math_util in build 2013-03-21 20:51:35 +01:00
Henrik Rydgard f355137156 Update native. some stubs and a buildfix. 2013-03-21 20:24:47 +01:00
Henrik Rydgard fdb9de2f86 win32 UI tweaks 2013-03-21 18:38:16 +01:00
Henrik Rydgård b73af1e9c4 Merge pull request #54 from xtreme-jamie-halpern/ps3_controller_support
Jamie H - Updated the project version to 17 to support new APIs. Added a...
2013-03-21 07:09:31 -07:00
Henrik Rydgård 60732924f8 Merge pull request #1038 from unknownbrackets/fonts
Finish implementing savestates for fonts
2013-03-20 23:53:56 -07:00
Unknown W. Brackets 339b2839b3 Finish implementing savestates for fonts.
Oops, missed this before.  Was crashing FF3 and games using custom fonts.
2013-03-20 23:37:57 -07:00
Jamie Halpern 9ef592a09f Jamie H - Updated the project version to 17 to support new APIs. Added a JNI call to allow for left joystick input from Java. Added in the key codes for the PS3 controller's X and O buttons. Joystick input for buttons is now suppressed in the NativeActivity class. 2013-03-21 00:40:02 -04:00
Unknown W. Brackets 2500910d72 Fix dumb typo in sceKernelRotateThreadReadyQueue(). 2013-03-20 14:11:13 -07:00
Unknown W. Brackets 96f2d860e4 Revert thread optimization, appears to have broken things.
Fixes #1033.

This reverts commit ea91632ff5 and
commit 543dfcd4d8.
2013-03-20 14:10:20 -07:00
Henrik Rydgård a7e8b70da9 Merge pull request #1033 from unknownbrackets/perf
Improve thread switching performance
2013-03-20 08:48:13 -07:00
Unknown W. Brackets ea91632ff5 Allow the thread ready queue to shrink, simplify. 2013-03-20 08:11:24 -07:00
Unknown W. Brackets cd8e0e675c Small optimization to sceKernelRotateThreadReadyQueue(). 2013-03-20 00:06:19 -07:00
Unknown W. Brackets 543dfcd4d8 Optimize thread ready queue pop_front(). 2013-03-19 23:51:40 -07:00
Unknown W. Brackets 04d4022c73 Merge pull request #1032 from raven02/patch-6
Android build fix
2013-03-19 18:35:47 -07:00
raven02 1d14f45a47 Android build fix 2013-03-20 09:19:54 +08:00
Sacha f56c397c48 In Qt, use mobile UI for anything non-Linux due to threads issue. So, Windows Qt UI runs fine now. 2013-03-20 08:58:26 +10:00
Sacha 3c160ecb5a Only run the UI on X11 for now until threads issue is resolved. 2013-03-20 08:49:50 +10:00
Sacha 6673a938da Fix Qt for Blackberry. Remove unnecessary dependencies for Blackberry and Windows. 2013-03-20 08:17:22 +10:00
Sacha 85e10b6c39 Remove some now unnecessary dependencies for Symbian. 2013-03-20 05:30:29 +10:00
Sacha a0f4674f0b Use Qt to lock orientation instead of platform-specific code. 2013-03-20 05:27:27 +10:00
Henrik Rydgård 3558c33fe6 Merge pull request #1031 from unknownbrackets/perf
Add delays in some timing funcs that games tightloop
2013-03-19 08:00:25 -07:00
Unknown W. Brackets 75c5afa147 Add delays in some timing funcs that games tightloop.
Greatly improves performance in Legend of Heroes 1.
2013-03-19 07:48:41 -07:00
Henrik Rydgård a7bf56e2ae Merge pull request #1030 from mikusp/master
Non-Windows buildfix
2013-03-19 06:34:07 -07:00
Marcin Mikołajczyk e4f0a92bd9 Non-Windows buildfix 2013-03-19 14:28:26 +01:00
Henrik Rydgård 32ae7e7b50 Merge pull request #1028 from raven02/patch-5
Add sceGameUpdate
2013-03-19 05:55:13 -07:00
raven02 9f6837a096 Turn log level to ERROR 2013-03-19 20:54:26 +08:00
raven02 9f165768c8 Add sceGameUpdate 2013-03-19 08:00:29 +08:00
raven02 a64f4839be Add ERROR_PGD_INVALID_HEADER , 0x80510204 2013-03-19 07:53:21 +08:00
Henrik Rydgård f6eaec06b9 Merge pull request #1027 from raven02/patch-4
Add PSP_MODEL_FAT/SLIM , make default to FAT
2013-03-18 15:46:52 -07:00
raven02 327f111d32 make default to PSP_MODEL_FAT 2013-03-19 06:32:43 +08:00
raven02 67e18f6e66 Add MODEL_PSP_FAT and MODEL_PSP_SLIM 2013-03-19 06:09:37 +08:00
Henrik Rydgård 8072943e4e Merge pull request #1025 from unknownbrackets/armjit-slowmem
armjit: VRAM comes before RAM, fix slowmem check
2013-03-18 08:30:48 -07:00
Henrik Rydgård 9c18a83f85 Merge pull request #1026 from vladkorotnev/master
Enable iTunes File sharing
2013-03-18 08:29:16 -07:00
Vladislav Korotnev 84efdc903c Enable iTunes file sharing (for those who install with Xcode and aren't jailbroken) 2013-03-18 21:10:40 +06:00
Unknown W. Brackets 796d2c10c6 armjit: VRAM comes before RAM, fix slowmem check.
Can't think of anything else, hopefully fixes #1021.
2013-03-18 08:08:40 -07:00
raven02 6429707d4e Fix MotoGP broken in buffered mode 2013-03-18 23:04:17 +08:00
Henrik Rydgård 6aa346c540 Merge pull request #1020 from raven02/patch-1
Set mpeg fake image to black
2013-03-18 06:00:12 -07:00
raven02 25aebba067 Streamlined font and smaller size 2013-03-18 20:02:36 +08:00
raven02 c7d2626bca Set fake image to black 2013-03-18 19:28:10 +08:00
Henrik Rydgård 6d8759eed0 Merge pull request #1018 from unknownbrackets/version
Fix typo breaking git-version.cpp gen in cmake
2013-03-18 00:13:37 -07:00
Unknown W. Brackets ef494f15e2 Fix typo breaking git-version.cpp gen in cmake. 2013-03-17 23:45:41 -07:00
Henrik Rydgård 3ffffb3670 Merge pull request #1016 from unknownbrackets/savedata
Implement some of savedata GETSIZE and DELETEDATA
2013-03-17 22:57:53 -07:00
Unknown W. Brackets 4b48ec212b Add a resched delay to sceUtilitySavedataUpdate().
Looks like this really happens.  Most games don't seem to care.
2013-03-17 17:49:37 -07:00
Unknown W. Brackets 746c95f1c8 Basic initial implementation of GETSIZE/DELETEDATA.
LittleBigPlanet uses these.  It seems happier with these working,
although it goes on to call MAKEDATA.

Also seems to make some other games happier.

GETSIZE not heavily tested yet.
2013-03-17 17:47:37 -07:00