Commit Graph
27588 Commits
Author SHA1 Message Date
Zetro 43f78b5d5a Use key mappings in desktop Qt frontend 2013-09-10 19:12:38 +02:00
Zetro ea2de859b5 Handle mouse move and scroll wheel events in Qt 2013-09-10 19:12:07 +02:00
Henrik Rydgård fb48defa75 Experiment: Disable VROT on x86 32-bit except on Windows where I know it works. 2013-09-10 18:17:00 +02:00
Henrik Rydgård 1bd3052a45 Merge pull request #3719 from thedax/removeUnusedPointer
ControlMappingScreen: Remove unused pointer.
2013-09-10 08:58:34 -07:00
The Dax ebb2daff93 Remove unused pointer. 2013-09-10 11:41:17 -04:00
Henrik Rydgård f19348fd9e Merge pull request #3717 from adrian17/master
Changed button opacity and scale slider min/max values
2013-09-10 06:08:43 -07:00
adrian17 78fd8863a0 Changed button opacity and scale slider min/max values 2013-09-10 14:38:57 +02:00
Henrik Rydgård 5a9bed50bf Merge pull request #3715 from unknownbrackets/savedata-minor
Fix custom save dialog dates
2013-09-10 02:12:48 -07:00
Unknown W. Brackets e75ea49a66 Fix #3706, custom save dialog dates. 2013-09-10 02:09:18 -07:00
Henrik Rydgård e4d1016082 Merge pull request #3705 from raven02/patch-1
Add reporting for color test enabled
2013-09-10 02:04:42 -07:00
Henrik Rydgård d20e7a93aa Merge pull request #3713 from unknownbrackets/thread-stack
Correct sceKernelGetThreadStackFreeSize()
2013-09-10 02:04:26 -07:00
Henrik Rydgård 0a51e065cf Merge pull request #3714 from unknownbrackets/savedata-minor
Don't write more than the game's savedata buffer
2013-09-10 02:03:34 -07:00
Unknown W. Brackets 9fb64183e6 Don't write more than the savedata buffer.
Fixes Numblast when there's savedata, probably others.
Could use more testing.
2013-09-10 01:46:49 -07:00
Unknown W. Brackets b898e397aa Correct sceKernelGetThreadStackFreeSize().
It was always returning 0.
2013-09-10 01:31:03 -07:00
Unknown W. Brackets 0f7ac377cd Offset the root thread's stack by arg size.
Otherwise it'll just overwrite, right?
2013-09-10 01:12:51 -07:00
Vality d43247f4a0 Updated ifdef to exclude mobile platforms. 2013-09-10 08:22:33 +01:00
Henrik Rydgård ff0eb6eb62 Merge pull request #3712 from unknownbrackets/volatile-mem
Improve volatile mem locking w/ suspended intr
2013-09-09 23:57:26 -07:00
Henrik Rydgård 164d0972a7 Merge pull request #3711 from unknownbrackets/thread-minor
Fixes to various thread functions + heap corruption fix
2013-09-09 23:56:07 -07:00
Unknown W. Brackets 6d949f4d0b Improve volatile mem locking w/ suspended intr. 2013-09-09 23:49:06 -07:00
Unknown W. Brackets 15f66f2ff2 Log when syscalls fail due to intr/dispatch. 2013-09-09 23:14:40 -07:00
Unknown W. Brackets 19f517b042 Add a few new syscalls from reporting. 2013-09-09 22:38:29 -07:00
Unknown W. Brackets ada492febe Fix really stupid heap corruption mistake. 2013-09-09 22:33:17 -07:00
Unknown W. Brackets ccf021cef0 Return a negative error code in __KernelGetWaitID.
This way we can use 0 as a proper wait id.
2013-09-09 21:39:56 -07:00
Unknown W. Brackets 2577f65b80 Reset waits when terminating a thread.
Terminated threads can't be waiting.
2013-09-09 21:39:38 -07:00
Unknown W. Brackets e19fdef0fd Reset thread priority on terminate. 2013-09-09 21:31:04 -07:00
Unknown W. Brackets a3637a1cad Set the low mystery bits of the thread attr.
Tests on PSP show this, and I can't find a way to not have them set.
But I don't really know what they mean.

Anyway, since you can refer the status, you can see them, may improve
compatibility.
2013-09-09 20:51:52 -07:00
Unknown W. Brackets 0af3c50924 Eat cycles after creating a thread.
Improves things on some tests, should be more accurate.
Creating a thread sure takes a long time.
2013-09-09 20:49:30 -07:00
Unknown W. Brackets 1481bbdd3b Validate and report some thread attributes. 2013-09-09 20:48:23 -07:00
Unknown W. Brackets ce4c0d85bb Support some thread stack attr options.
May improve memory management in some games.
2013-09-09 20:46:19 -07:00
raven02 50edfb75d0 Add reporting for color test function 2013-09-10 09:20:50 +08:00
Vality bf065b7404 Update QtMain.cpp 2013-09-09 23:48:35 +01:00
Vality c9dcf024b9 Disabled (forced to 1) broken scaling on Linux Qt environments. 2013-09-09 23:48:08 +01:00
Henrik Rydgard 3b4cf31197 Try to prevent any remaining "stickiness" when you map analog axises to buttons/direction 2013-09-09 23:55:42 +02:00
Henrik Rydgard b24ea4014a Simple tilt sensitivity setting 2013-09-09 23:48:11 +02:00
Henrik Rydgård 90b0fc11ce Merge pull request #3707 from unknownbrackets/rtc
Oops, timegm() is supposed to modify its argument
2013-09-09 09:20:35 -07:00
Unknown W. Brackets 65a1350f32 Oops, timegm() is supposed to modify its argument. 2013-09-09 08:50:49 -07:00
Henrik Rydgård 86caa700d0 Merge pull request #3704 from unknownbrackets/vpl
Fix minor scheduling issues in the vpl test
2013-09-09 01:10:58 -07:00
Unknown W. Brackets 281685fd43 Fix minor scheduling issues in the vpl test. 2013-09-09 01:05:38 -07:00
Unknown W. Brackets 478d007f96 I'm a typo machine. 2013-09-09 00:35:38 -07:00
Henrik Rydgård 628f77e2b0 Merge pull request #3700 from unknownbrackets/callbacks
Improve callbacks (still not rescheduling properly inside one)
2013-09-09 00:30:14 -07:00
Henrik Rydgård 3f0c6da4f3 Merge pull request #3702 from unknownbrackets/remaster
Fix bugs when memory size is 0x04C00000/etc.
2013-09-09 00:29:48 -07:00
Unknown W. Brackets 38e30e5a67 Fix bugs when memory size is 0x04C00000/etc.
Was experimenting with trying to match my non-phat's ram size.
2013-09-09 00:25:10 -07:00
Unknown W. Brackets be468af52d Refactor waiting thread removal. 2013-09-09 00:22:00 -07:00
Unknown W. Brackets 4bd391b098 Refactor waiting thread cleanup. 2013-09-09 00:22:00 -07:00
Unknown W. Brackets 1040123a97 Delete callbacks when their thread is deleted. 2013-09-09 00:22:00 -07:00
Unknown W. Brackets 4bba276696 Run callbacks in creation order, not notify order. 2013-09-09 00:21:59 -07:00
Unknown W. Brackets 87bd8d59e2 Clean up umd bad callback id errors, oops. 2013-09-09 00:21:53 -07:00
Unknown W. Brackets 64b75ed3ff Decentralize callback registration.
Callbacks are always tied to THEIR thread, and the registration was all
based on the current thread which is just not the right way.
2013-09-09 00:21:15 -07:00
Unknown W. Brackets 94e88943d8 Keep a single list of pending callbacks.
Doing it per type only meant that we'd incorrectly call a callback twice
if it was notified by e.g. scePowerRegisterCallback() and
sceKernelNotifyThread(), which isn't what's supposed to happen.
2013-09-09 00:21:14 -07:00
Henrik Rydgård 74418c13bf Merge pull request #3646 from raven02/patch-17
Toggle option "Disable Stencil Test" & "Always Depth Write"
2013-09-09 00:06:00 -07:00