Commit Graph
27588 Commits
Author SHA1 Message Date
Henrik Rydgard e37decc9a8 Warn if trying to run some games that are known to require buffered rendering with it not enabled. 2017-03-14 10:36:51 +01:00
Henrik Rydgard 45a99bbe33 Eliminate annoying warning in non-buffered rendering mode 2017-03-14 10:19:49 +01:00
Henrik Rydgard ecdb289235 Fix SoftGPU for 16-bit framebuffer formats. Fixes #9422 2017-03-14 09:53:41 +01:00
Henrik Rydgård 7e007c3973 Merge pull request #9426 from unknownbrackets/input-state
Remove various legacy parts of the InputState
2017-03-14 09:34:57 +01:00
Unknown W. Brackets f3c518ac7f Remove unused AxisPos. 2017-03-13 23:08:09 -07:00
Unknown W. Brackets 94700f287d Remove pad_lstick/rstick/ltrigger/rtrigger. 2017-03-13 23:01:50 -07:00
Unknown W. Brackets 22396ebe8f Remove legacy button mapping.
No longer used either.
2017-03-13 22:59:52 -07:00
Unknown W. Brackets 2812ddcc86 Remove End/UpdateInputState and ButtonTracker.
No longer used for anything.
2017-03-13 22:58:38 -07:00
Unknown W. Brackets 02855e7abb Remove unused pad_buttons and old virtual_input.
GamepadEmu does this now.
2017-03-13 22:57:22 -07:00
Unknown W. Brackets 549169ad7f Remove legacy pad_buttons check.
BACK will already leave the dialog.
2017-03-13 22:50:28 -07:00
Henrik Rydgård 9e906270bc Merge pull request #9424 from LunaMoo/VS_stuff
Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets.
2017-03-13 22:15:09 +01:00
LunaMoo 429bf5d8b3 Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets. 2017-03-13 21:40:08 +01:00
Henrik Rydgård 7b460b1815 Remove armips from the generic CMake build again, it didn't build on iOS 2017-03-13 19:28:56 +01:00
Henrik Rydgård 0079f745fe Update glslang+SPIRV-Cross submodules 2017-03-13 19:28:28 +01:00
Henrik Rydgard 5e88fae640 Link to armips in CMake build 2017-03-13 17:30:19 +01:00
Henrik Rydgård a83d1feb20 Add missing file to CMakeLists.txt 2017-03-13 16:52:33 +01:00
Henrik Rydgård ad5bf8c6f6 This mutex should not have been made local, thanks @unknownbrackets 2017-03-13 16:14:47 +01:00
Henrik Rydgård a8310249f8 Warning fix (close() was undeclared) 2017-03-13 16:14:31 +01:00
Henrik Rydgård 8f5f154559 Windows: Add experimental MSBuild file to build x86 and x64 builds together. 2017-03-13 14:27:09 +01:00
Henrik Rydgård e6abf1862c Warning fixes 2017-03-13 13:55:30 +01:00
Henrik Rydgård d93e118496 D3D11: Avoid doing redundant framebuffer switch calls 2017-03-13 13:55:29 +01:00
Henrik Rydgård eb73a28140 Add new log category FRAMEBUF 2017-03-13 13:55:29 +01:00
Henrik Rydgård 34acb8b708 Show in dev settings if PPSSPP was built using Jenkins (just a test for my internal ci build). 2017-03-13 13:55:29 +01:00
Henrik Rydgård da3ac4a1de D3D11 CopyFramebufferImage: Clip copies to the size of the source surface. 2017-03-13 13:55:29 +01:00
Henrik Rydgård 6062262431 Add a comment explaining why a strncpy can't be replaced by truncate_cpy, because it would break savestates. 2017-03-13 13:55:29 +01:00
Henrik Rydgård 9bc5ee3e06 Merge pull request #9420 from unknownbrackets/screenshot
Disable Take Screenshot while not in game
2017-03-13 11:48:23 +01:00
Unknown W. Brackets 5c6ae0e2e9 Correct a log format warning. 2017-03-12 23:00:12 -07:00
Unknown W. Brackets bd0d3ba6d3 Disable Take Screenshot while not in game.
Since #9284, we don't support it anymore, and 37646d6 added an error log
for the operation.  Let's also disable the menu item.
2017-03-12 22:56:26 -07:00
Henrik Rydgård 701b974876 Merge pull request #9419 from unknownbrackets/small-window
Correct GE debugger font size in small window mode
2017-03-12 21:30:32 +01:00
Unknown W. Brackets ef57eafaad Correct GE debugger font size in small window mode.
This should handle high and low DPI cases correctly, to avoid making the
text unreadably small.
2017-03-12 12:17:35 -07:00
Henrik Rydgard b0bd7e3c6f Minor changes for compatibility with VS2017 2017-03-12 17:33:00 +01:00
Henrik Rydgard 525df21751 Unbreak version check on Windows 2017-03-12 17:24:46 +01:00
Henrik Rydgård 537115f25c Merge pull request #9418 from xebra/cleanup_spline_bezier
GLES:Remove texture_half_float extension.
2017-03-12 17:09:24 +01:00
xebra b9a9a509ae GLES:Remove texture_half_float extension. 2017-03-13 01:02:05 +09:00
Henrik Rydgård 586a0400cd Merge pull request #9416 from hrydgard/ui-generate-mipmap
Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9)
2017-03-12 16:55:02 +01:00
Henrik Rydgård c1881a09c5 Merge pull request #9413 from unknownbrackets/small-window
Render small window fonts at double resolution
2017-03-12 16:54:53 +01:00
Henrik Rydgard 8a8360ef96 Reintroduce mipmaps for images in the UI like screenshots (D3D11, OpenGL, D3D9) 2017-03-12 16:30:53 +01:00
Henrik Rydgård cfb93a707c Merge pull request #9370 from fireballwayne/remoteiso
Remoteiso
2017-03-12 12:39:45 +01:00
Henrik Rydgård fb008f48c0 Merge pull request #9414 from Atalanttore/patch-1
Update ppsspp_de.ts
2017-03-12 11:02:39 +01:00
Henrik Rydgård b1909105e2 Merge pull request #9415 from unknownbrackets/slow-warning
Detect when the game is running slow, and warn
2017-03-12 10:59:41 +01:00
Fireball Wayne 9ea7d347c1 Remoteiso better http header detection 2017-03-12 01:15:40 -05:00
Unknown W. Brackets ad8a0e6cc0 Add an ini setting to hide performance warnings. 2017-03-11 19:31:00 -08:00
Unknown W. Brackets 10ad7e1b5b Detect when the game is running slow, and warn.
Many users assume that sound emulation is broken, and don't realize they
may need to tweak their settings - we don't even show the FPS counter by
default.
2017-03-11 19:24:00 -08:00
Ettore Atalan e5462ad003 Update ppsspp_de.ts
Updated and almost completed German translation.
2017-03-11 23:52:06 +01:00
Unknown W. Brackets 87ab24c085 Render small window fonts at double resolution.
Otherwise, they become blurry at half-pixel offsets (such as when a
settings pop up is centered.)
2017-03-11 13:07:52 -08:00
Henrik Rydgard 21d97a7947 Dirty UVSCALEOFFSET on every draw call.
This is needed since we no longer dirty it on normal changes since we
prescale, but it's still necessary for spline/bezier which generate texture coords.
2017-03-11 13:10:38 +01:00
Henrik Rydgard e33428414f Restore flushing the GPU pipeline on changes to CLIPENABLE, as per @unknownbrackets' comments. Also remove a redundant dirtying of textures. 2017-03-11 13:10:38 +01:00
Henrik Rydgård 3286c62ee5 Fix shutdown crash in SDL builds. Fixes #9409 2017-03-11 12:58:21 +01:00
Henrik Rydgard 9bb81a24c0 Fix bug where we'd reload the post shader information every frame. Fixes #9410 2017-03-11 12:25:43 +01:00
Fireball Wayne 88760b2f61 RemoteISO relax subdir restrictions 2017-03-11 01:53:16 -05:00