Unknown W. Brackets
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0c357c0ea3
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Pass w/h in for replacement lookup.
So we can scale the w/h properly.
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2016-05-01 00:30:44 -07:00 |
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Unknown W. Brackets
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f039259a1a
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Use a same-everywhere quick hash for now.
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2016-05-01 00:30:43 -07:00 |
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Unknown W. Brackets
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4f3bac1b0a
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Actually load the texture replacement ini file.
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2016-05-01 00:30:42 -07:00 |
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Unknown W. Brackets
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59ada74deb
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Allow hashes to be ignored explicitly.
Still need the actual ini hookup.
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2016-05-01 00:30:42 -07:00 |
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Unknown W. Brackets
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d6e5df6f21
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Save individual mip levels.
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2016-05-01 00:30:41 -07:00 |
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Unknown W. Brackets
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565653c77b
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Save and load textures using full key.
Of course, need this, not just the hash.
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2016-05-01 00:30:40 -07:00 |
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Unknown W. Brackets
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9039dd606f
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Move TextureReplacer to Core.
Probably makes more sense here after all.
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2016-05-01 00:30:40 -07:00 |
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