ANR2ME
eda5774408
Added more stub for some unimplemented sceNetApctl* functions
2020-07-27 19:51:01 +07:00
ANR2ME and Henrik Rydgård
a3b21b04ea
Making mac2str function easier/cleaner/safer to use for logging purpose
2020-07-23 12:41:13 +02:00
ANR2ME and Henrik Rydgård
bd36fdda0e
Do UPnP stuff on it's own thread to prevent causing stutters/lags during multiplayer game due to blocking socket behavior on miniUPnP
2020-07-23 12:41:13 +02:00
ANR2ME and Henrik Rydgård
df26845388
Minor fixes
2020-07-22 23:13:41 +02:00
ANR2ME and Henrik Rydgård
1d30a9efec
Fix possible crash issue during Networking Cleanup
2020-07-22 23:13:41 +02:00
ANR2ME and Henrik Rydgård
e21ea719e9
Fixed PortManager fallback Cleanup issue when exiting PPSSPP due to early WSACleanup
2020-07-22 23:13:41 +02:00
ANR2ME and Henrik Rydgård
68fa15784c
Fixed UPnP port opened by PPSSPP detection, and Updated PortManager to be compliant to general purpose usage
2020-07-22 23:13:41 +02:00
ANR2ME and Henrik Rydgård
b9025b50bd
Added a UPnP option to use original port for external port instead of using the shifted port by port offset, to be compatible with real PSP or other PSP emulators
2020-07-22 23:13:41 +02:00
ANR2ME and Henrik Rydgård
2ca6a4f0d7
Fixed GvG Next Plus, Phantasy Star Portable 2, and some minor changes
2020-07-22 22:22:59 +02:00
ANR2ME and Henrik Rydgård
8daf2ff66e
Added UI to change WLAN Channel.
...
Currently Ridge Racer 2 doesn't works with Auto channel (TODO: Making sure sceUtilityGetSystemParamInt doesn't returns channel 0 when connected to a network for Ridge Racer 2 to works with Auto channel)
2020-07-22 16:46:39 +02:00
ANR2ME and Henrik Rydgård
d0045947f1
An attempt to fix socket's behavior inconsistencies across platforms.
...
Added an option to override minimum socket's timeout to prevent getting timeouts on high latency networks.
2020-07-22 16:46:34 +02:00
ANR2ME and Henrik Rydgård
088e489c91
Fix UPnP error detection
...
Fix Local IP detection on non-Windows system
2020-07-21 23:03:04 +02:00
ANR2ME and Henrik Rydgård
33d3ac28de
Added UPnP Support
...
Fix i18n type
2020-07-21 23:02:58 +02:00
ANR2ME and Henrik Rydgård
6c267dff9e
Fix Local IP detection on non-Windows system
...
(Note: Had to delete a UPnP related line)
2020-07-20 19:23:37 +02:00
ANR2ME and Henrik Rydgård
d8186a8330
Fix i18n type
2020-07-20 18:20:06 +02:00
ANR2ME and Henrik Rydgård
fb7d50e5c2
Improved multiplayer compatibility on some games (ie. GTA VCS, Naruto Ultimate Ninja Heroes 3, DBZ Shin Budokai 2, Power Stone Collection, .hack//Link, etc)
2020-07-20 18:09:16 +02:00
Henrik Rydgård
fa0b9dc1bc
Make the instance counter global and initialized at startup.
...
Turn off config saving for secondary instances.
2020-07-20 11:40:54 +02:00
Henrik Rydgård
fa683bf902
Remove some _XBOX stuff
2020-07-20 10:03:09 +02:00
Henrik Rydgård
9e08f24769
Apply a few lines from "Added UPnP support", removing extra WSA calls.
2020-07-20 10:03:09 +02:00
ANR2ME and Henrik Rydgård
0aa899ea0b
Make PPSSPP_ID persistent every reset/changing game thus have persistent localhost IP
2020-07-20 10:03:09 +02:00
ANR2ME and Henrik Rydgård
46ebdebe05
Excluding Android from multiple-instance feature because i'm too lazy to learn ashmem :D
2020-07-20 10:03:09 +02:00
ANR2ME and Henrik Rydgård
834d086876
Support multiple instance of localhost Multiplayer on 1 PC
2020-07-20 10:03:09 +02:00
Unknown W. Brackets
91e1e75692
Net: Correct pool allocation.
2020-04-05 07:01:45 -07:00
Unknown W. Brackets
54e1afda1e
HLE: Make calling mips funcs simpler.
...
This makes their return value handling, scheduling, etc. more
straight-forward.
2020-03-22 06:59:43 -07:00
shenweip
fc55d2b81b
Correcting return value of some mipscalls without after action.
2020-03-18 16:58:07 +08:00
Unknown W. Brackets
6b453c4708
Net: Better simulate sceWlanGetEtherAddr timing.
...
Also, interestingly, this does not fail if the wifi switch is off.
2020-03-15 11:37:12 -07:00
Unknown W. Brackets
dfb10f197e
Net: Handle memory allocation better.
2020-03-15 11:37:12 -07:00
Henrik Rydgård
a1941d8a81
It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls.
2017-03-06 10:51:28 +01:00
sum2012
1df833cc16
Small fix and change log format
2016-02-21 13:18:03 +08:00
sum2012
5894e8f18f
Add save status support
2016-02-21 07:33:06 +08:00
sum2012
29f24a600e
Add sceNetIfhandle staff
...
Used in Yu-Gi-Oh 5Ds Tag Force 4
2016-02-13 20:27:07 +08:00
sum2012
bbeaf67cd6
Support port offset by @ANR2ME
...
Useful of adhoc of non-windows
2016-01-24 16:52:39 +08:00
Unknown W. Brackets
e2ecd1eabd
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
Unknown W. Brackets
fcf0518223
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
sum2012
4e302df69b
fix space bug
2015-03-08 20:10:10 +08:00
sum2012
c2435c1e9b
Add sceNetUpnp module
2015-03-08 20:07:03 +08:00
Henrik Rydgard
d479fae481
Show some major networking errors on the OSD
2015-01-04 13:04:11 +01:00
Henrik Rydgard
101fe5c481
Don't launch the friend finder thread if the adhoc network init fails.
...
Adds a flag for network success but doesn't check it anywhere yet..
2015-01-04 13:04:10 +01:00
Henrik Rydgard
58238bc7ed
GCC buildfix
2015-01-04 13:04:10 +01:00
sum2012 and Henrik Rydgard
9933ae0c6e
netAdhocctlInited should be true when return success
...
Update back new file
Windows (?) build fix
2015-01-04 13:04:09 +01:00
AdamN and Henrik Rydgard
1c7152db3a
Adding Branch opcode to the MAKE_MIPS
...
Temp revert old version to fix conflict; Implementing built-in PRO Adhoc Server; Add back sceUsbGps
Implementing more Adhoc functions, and some bug fix (i don't remember them anymore)
2015-01-04 13:04:02 +01:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
The Dax
c2afa8f221
Add a non-functional stub for sceNetResolverInit.
...
Lets a Quake II homebrew port by CROW_BAR boot again.
2014-09-02 15:40:42 -04:00
The Dax
c1fc04ee64
Remove the "Change MAC Address" screen, and simply generate a new (random) one upon pressing the button.
2014-07-18 16:58:26 -04:00
AdamN
7f7b2a3800
Fixed some bugs (ie. possible of memory leaks) on Adhoc, and implement a few more Adhoc functions.
2014-06-24 23:43:03 +07:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
...
Especially templates.
2014-03-15 11:22:19 -07:00
lioncash
b9886942a7
Fix some vertical alignments in misc Core source files.
2014-03-03 11:16:53 -05:00
The Dax
abe98775b2
Add/clarify some comments.
2014-01-31 23:18:34 -05:00
The Dax
7be82a89ab
Flesh out the netconf dialog a bit by having it display an error, and add a stub for sceNetApctlDisconnect.
2014-01-31 19:08:52 -05:00
Unknown W. Brackets
7bbbf4d4b6
Typo.
2013-12-14 11:34:06 -08:00