 Henrik RydgårdandGitHub
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705627d6d3
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Merge pull request #9053 from Orphis/android_define
android: Change preprocessor define to standard __ANDROID__
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2016-10-12 13:12:14 +02:00 |
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Florent Castelli
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e0ff68b3f6
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c++11: Remove compat header base/functional.h
We want a proper C++11, not tr1. We don't target those compilers anyway.
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2016-10-12 11:32:45 +02:00 |
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Florent Castelli
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70593d1004
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android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
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2016-10-12 11:14:09 +02:00 |
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Florent Castelli
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4145b60a0e
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symbian: Remove!
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2016-10-11 18:49:08 +02:00 |
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Unknown W. Brackets
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5ab0db2cd3
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Undo arm64 fix: was a local problem, after all.
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2016-10-09 20:40:00 -07:00 |
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Unknown W. Brackets
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a8e108e233
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Workaround arm64/clang crashes by avoiding TLS.
We only use it in these two places, it should be okay for now. Still not
working on r13 on a SHIELD TV.
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2016-10-08 12:08:19 -07:00 |
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Unknown W. Brackets
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8a9e30f833
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UI: Wait for the specific game info item to finish.
In case we have slow-loading ones.
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2016-03-06 14:49:16 -08:00 |
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Henrik Rydgard
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da1a04be8d
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Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
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2016-02-28 12:39:47 +01:00 |
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Henrik Rydgard
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41efe18bba
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Probably fix crash on exit reported in #8022
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2015-10-04 16:12:03 +02:00 |
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Henrik Rydgard
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01b9400223
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Oops, forgot this
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2015-10-04 00:14:13 +02:00 |
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Unknown W. Brackets
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f279c2a3c2
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Merge remote repo native into ext/native/.
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2015-09-06 12:24:17 -07:00 |
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