MMaZaHaKa
aa350b3082
upd proAdhoc
2026-01-16 06:17:03 +02:00
Henrik Rydgård
f1f931551a
Add a "Savestate slot count" setting.
2026-01-09 12:20:39 +01:00
Henrik Rydgård
38ebb9d729
Set a few defaults automatically as a proof-of-concept (to reduce duplication)
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See #18888
2026-01-05 19:03:43 +01:00
Henrik Rydgård
3efbcb600f
Increase default exit-save-confirmation delay to 300s (5 min)
2026-01-01 20:59:36 +01:00
Henrik Rydgård
18a67b82d2
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
Henrik Rydgård
ed25b5e991
Add convenient UI on the pause screen for changing/locking the screen orientation
2025-11-26 11:14:37 +01:00
Henrik Rydgård
7a8a642aed
Convert the pause button to a normal customizable touch screen button
2025-11-25 15:47:05 +01:00
Henrik Rydgård
3116eba395
More UI work ( #21035 )
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* Improve a couple of on-screen buttons (menu, fastforward)
* Fix the new continue button, oops
* Add some missing translations
* Split a translation string to make portrait look better
* More GameScreen redesign
* Don't accidentally go into game-specific mode
* Fix layout issue with popupscreens, fix context menu positioning
* One more icon
2025-11-24 20:33:13 +01:00
Henrik Rydgård
b71ee0ba89
Fix some bugs around game-specific config load/save ( #21033 )
2025-11-24 14:05:23 +01:00
Henrik Rydgård
7853881210
GPU header cleanup: Avoid including GPUCommon.h in some places
2025-11-23 20:37:37 +01:00
Henrik Rydgård
22b3ad2372
Get rid of the SettingInfoMessage popups
2025-11-23 13:56:34 +01:00
Henrik Rydgård
6cc945e57a
Rework the reporting screen a bit
2025-11-23 01:15:07 +01:00
Henrik Rydgård
defd21cc90
Android: Rework UI insets handling ( #21007 )
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* During game load, place the loading screen where the game will appear
* Android: Merge NativeActivity into PpssppActivity
* Rework window insets handling on Android
* Main screen: Display the path on its own line in portrait mode
* Make the "Fullscreen" setting on Android separate between portrait and landscape
2025-11-16 10:43:58 +01:00
Henrik Rydgård
4f91d7a71a
More layout work, more use of MessagePopupScreen instead of PromptScreen
2025-11-10 15:23:29 +01:00
Henrik Rydgård
be34e45536
Clean up language switching code slightly, add (disabled) shortcut to randomize for testing.
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Remove background color from some titles.
2025-11-09 16:26:58 +01:00
Henrik Rydgård
980ddb152b
UI fixes, add SimpleTextView (easier to reason about)
2025-11-09 08:52:20 +01:00
Henrik Rydgård
6d1973edfb
Add banners on the top of settings pages, if editing game-specific settings show the icon.
2025-11-09 08:51:41 +01:00
Henrik Rydgård
57d64eaf60
New icons for the tools and system tabs
2025-11-06 23:44:55 +01:00
Henrik Rydgård
063c7d4f7e
Get separate touch screen config for portrait working
2025-11-05 21:01:37 +01:00
Henrik Rydgård
48ba3d99d3
GameSettingsScreen: Add tab icons. In portrait mode, use only icons on the tabs.
2025-11-05 15:29:34 +01:00
Henrik Rydgård
67010ff2af
Split the display layout config between landscape and portrait orientations
2025-11-05 12:49:51 +01:00
Henrik Rydgård
c609e96a30
Fix issue where manual edits like comments were not preserved in game configs.
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This allowed some simplification.
2025-11-04 23:39:56 +01:00
Henrik Rydgård
4edb8e53cd
Just some renaming and cleanup
2025-11-04 23:39:56 +01:00
Henrik Rydgård
3391d65f4b
Minor cleanups
2025-11-04 23:39:56 +01:00
Henrik Rydgård
198d86a9b1
Move the PSP system language logic into sceUtility.
2025-11-04 11:48:47 +01:00
Henrik Rydgård
b946a29fd7
Update some outdated translation keys
2025-10-29 09:33:04 +01:00
Henrik Rydgård
243c784666
Use the common tabdialog class for GestureMappingScreen
2025-10-29 08:39:59 +01:00
Henrik Rydgård
2b9f2672bb
UI screens header cleanup
2025-10-29 00:15:41 +01:00
Henrik Rydgård
69aa84e3b0
Split out the backgrounds and base screen classes from MiscScreens.h
2025-10-29 00:02:43 +01:00
Henrik Rydgård
7ffd72b32e
Rename some screen classes
2025-10-29 00:02:43 +01:00
Henrik Rydgård
138be54f6a
More misc work
2025-10-28 11:54:07 +01:00
Henrik Rydgård
9ed3fc0eaa
Some work on the credits screen, main screen
2025-10-28 11:27:31 +01:00
Henrik Rydgård
c686d48268
Add prototype Upload screen and a couple new icons. Some refactoring.
2025-10-27 12:20:20 +01:00
Henrik Rydgård
54f4910cda
Improve the TiltAnalogSettingsScreen (one case is still iffy)
2025-10-23 18:41:16 +02:00
Henrik Rydgård
7b743071d2
Prepare for adding more sensible back buttons to TabbedDialogScreen portrait mode
2025-10-23 12:46:07 +02:00
Henrik Rydgård
b45d07d6cb
Break out TabHolder from Common/UI/ViewGroup.cpp. A few new atlas images
2025-10-23 11:19:20 +02:00
Henrik Rydgård
5b3c3bd189
Replace some functions with lambdas
2025-10-23 10:40:55 +02:00
Henrik Rydgård
1c49ad7b29
Support screen rotation on iOS (unrestricted)
2025-10-22 15:13:21 +02:00
Henrik Rydgård
29032f4a70
Merge pull request #20900 from hrydgard/restore-vsync
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Rework the VSync setting and related code to make more sense
2025-10-21 12:10:23 +02:00
蒋慧赟
847b42ac3d
Add some static for GameSettingsScreen.cpp
2025-10-21 09:48:13 +08:00
Henrik Rydgård
042cf87248
Rework the present mode settings, refactor.
2025-10-20 21:28:38 +02:00
Henrik Rydgård
4c0b011b0e
Refactor the vsync settings, making VSync=on always good, if combined with Low Latency Present
2025-10-20 19:53:21 +02:00
Henrik Rydgård
82bba691dd
Unexpose the specialized Vulkan presentation modes for now
2025-10-20 19:53:21 +02:00
Henrik Rydgård
5aeab28e9b
Remove the "Percentage of framerate" frameskip type
2025-10-20 11:49:41 +02:00
Henrik Rydgård
34385ea1fd
Vulkan: Don't show the present mode setting if there's only one viable value.
2025-10-17 21:07:00 +02:00
Henrik Rydgård
9ac80460d2
Break out the SystemInfoScreen from DevScreens.cpp
2025-09-23 11:21:32 -06:00
Henrik Rydgård
4a50174d14
Support dpi scaling in SVG atlas generation
2025-09-20 10:00:05 -06:00
Henrik Rydgård
58456ae950
Remove the UI::EventReturn return values. Makes editing the UI nicer.
2025-09-15 11:09:00 -06:00
Henrik Rydgård
e78341b822
Hide theme behind an accessor (so we can expose it only as const)
2025-09-15 09:31:18 -06:00
Henrik Rydgård
f83b9c511d
Delay checking for active backend until you click the Backend popup
2025-08-31 00:59:51 +02:00