Commit Graph

1384 Commits

Author SHA1 Message Date
MMaZaHaKa aa350b3082 upd proAdhoc 2026-01-16 06:17:03 +02:00
Henrik Rydgård f1f931551a Add a "Savestate slot count" setting. 2026-01-09 12:20:39 +01:00
Henrik Rydgård 38ebb9d729 Set a few defaults automatically as a proof-of-concept (to reduce duplication)
See #18888
2026-01-05 19:03:43 +01:00
Henrik Rydgård 3efbcb600f Increase default exit-save-confirmation delay to 300s (5 min) 2026-01-01 20:59:36 +01:00
Henrik Rydgård 18a67b82d2 Do the same with KeyInputFlags. Fix minor UI misalignments 2025-12-19 13:41:58 +01:00
Henrik Rydgård ed25b5e991 Add convenient UI on the pause screen for changing/locking the screen orientation 2025-11-26 11:14:37 +01:00
Henrik Rydgård 7a8a642aed Convert the pause button to a normal customizable touch screen button 2025-11-25 15:47:05 +01:00
Henrik Rydgård 3116eba395 More UI work (#21035)
* Improve a couple of on-screen buttons (menu, fastforward)

* Fix the new continue button, oops

* Add some missing translations

* Split a translation string to make portrait look better

* More GameScreen redesign

* Don't accidentally go into game-specific mode

* Fix layout issue with popupscreens, fix context menu positioning

* One more icon
2025-11-24 20:33:13 +01:00
Henrik Rydgård b71ee0ba89 Fix some bugs around game-specific config load/save (#21033) 2025-11-24 14:05:23 +01:00
Henrik Rydgård 7853881210 GPU header cleanup: Avoid including GPUCommon.h in some places 2025-11-23 20:37:37 +01:00
Henrik Rydgård 22b3ad2372 Get rid of the SettingInfoMessage popups 2025-11-23 13:56:34 +01:00
Henrik Rydgård 6cc945e57a Rework the reporting screen a bit 2025-11-23 01:15:07 +01:00
Henrik Rydgård defd21cc90 Android: Rework UI insets handling (#21007)
* During game load, place the loading screen where the game will appear

* Android: Merge NativeActivity into PpssppActivity

* Rework window insets handling on Android

* Main screen: Display the path on its own line in portrait mode

* Make the "Fullscreen" setting on Android separate between portrait and landscape
2025-11-16 10:43:58 +01:00
Henrik Rydgård 4f91d7a71a More layout work, more use of MessagePopupScreen instead of PromptScreen 2025-11-10 15:23:29 +01:00
Henrik Rydgård be34e45536 Clean up language switching code slightly, add (disabled) shortcut to randomize for testing.
Remove background color from some titles.
2025-11-09 16:26:58 +01:00
Henrik Rydgård 980ddb152b UI fixes, add SimpleTextView (easier to reason about) 2025-11-09 08:52:20 +01:00
Henrik Rydgård 6d1973edfb Add banners on the top of settings pages, if editing game-specific settings show the icon. 2025-11-09 08:51:41 +01:00
Henrik Rydgård 57d64eaf60 New icons for the tools and system tabs 2025-11-06 23:44:55 +01:00
Henrik Rydgård 063c7d4f7e Get separate touch screen config for portrait working 2025-11-05 21:01:37 +01:00
Henrik Rydgård 48ba3d99d3 GameSettingsScreen: Add tab icons. In portrait mode, use only icons on the tabs. 2025-11-05 15:29:34 +01:00
Henrik Rydgård 67010ff2af Split the display layout config between landscape and portrait orientations 2025-11-05 12:49:51 +01:00
Henrik Rydgård c609e96a30 Fix issue where manual edits like comments were not preserved in game configs.
This allowed some simplification.
2025-11-04 23:39:56 +01:00
Henrik Rydgård 4edb8e53cd Just some renaming and cleanup 2025-11-04 23:39:56 +01:00
Henrik Rydgård 3391d65f4b Minor cleanups 2025-11-04 23:39:56 +01:00
Henrik Rydgård 198d86a9b1 Move the PSP system language logic into sceUtility. 2025-11-04 11:48:47 +01:00
Henrik Rydgård b946a29fd7 Update some outdated translation keys 2025-10-29 09:33:04 +01:00
Henrik Rydgård 243c784666 Use the common tabdialog class for GestureMappingScreen 2025-10-29 08:39:59 +01:00
Henrik Rydgård 2b9f2672bb UI screens header cleanup 2025-10-29 00:15:41 +01:00
Henrik Rydgård 69aa84e3b0 Split out the backgrounds and base screen classes from MiscScreens.h 2025-10-29 00:02:43 +01:00
Henrik Rydgård 7ffd72b32e Rename some screen classes 2025-10-29 00:02:43 +01:00
Henrik Rydgård 138be54f6a More misc work 2025-10-28 11:54:07 +01:00
Henrik Rydgård 9ed3fc0eaa Some work on the credits screen, main screen 2025-10-28 11:27:31 +01:00
Henrik Rydgård c686d48268 Add prototype Upload screen and a couple new icons. Some refactoring. 2025-10-27 12:20:20 +01:00
Henrik Rydgård 54f4910cda Improve the TiltAnalogSettingsScreen (one case is still iffy) 2025-10-23 18:41:16 +02:00
Henrik Rydgård 7b743071d2 Prepare for adding more sensible back buttons to TabbedDialogScreen portrait mode 2025-10-23 12:46:07 +02:00
Henrik Rydgård b45d07d6cb Break out TabHolder from Common/UI/ViewGroup.cpp. A few new atlas images 2025-10-23 11:19:20 +02:00
Henrik Rydgård 5b3c3bd189 Replace some functions with lambdas 2025-10-23 10:40:55 +02:00
Henrik Rydgård 1c49ad7b29 Support screen rotation on iOS (unrestricted) 2025-10-22 15:13:21 +02:00
Henrik Rydgård 29032f4a70 Merge pull request #20900 from hrydgard/restore-vsync
Rework the VSync setting and related code to make more sense
2025-10-21 12:10:23 +02:00
蒋慧赟 847b42ac3d Add some static for GameSettingsScreen.cpp 2025-10-21 09:48:13 +08:00
Henrik Rydgård 042cf87248 Rework the present mode settings, refactor. 2025-10-20 21:28:38 +02:00
Henrik Rydgård 4c0b011b0e Refactor the vsync settings, making VSync=on always good, if combined with Low Latency Present 2025-10-20 19:53:21 +02:00
Henrik Rydgård 82bba691dd Unexpose the specialized Vulkan presentation modes for now 2025-10-20 19:53:21 +02:00
Henrik Rydgård 5aeab28e9b Remove the "Percentage of framerate" frameskip type 2025-10-20 11:49:41 +02:00
Henrik Rydgård 34385ea1fd Vulkan: Don't show the present mode setting if there's only one viable value. 2025-10-17 21:07:00 +02:00
Henrik Rydgård 9ac80460d2 Break out the SystemInfoScreen from DevScreens.cpp 2025-09-23 11:21:32 -06:00
Henrik Rydgård 4a50174d14 Support dpi scaling in SVG atlas generation 2025-09-20 10:00:05 -06:00
Henrik Rydgård 58456ae950 Remove the UI::EventReturn return values. Makes editing the UI nicer. 2025-09-15 11:09:00 -06:00
Henrik Rydgård e78341b822 Hide theme behind an accessor (so we can expose it only as const) 2025-09-15 09:31:18 -06:00
Henrik Rydgård f83b9c511d Delay checking for active backend until you click the Backend popup 2025-08-31 00:59:51 +02:00