Henrik Rydgård
ad4da764df
Rework the internal API for applying the fullscreen state. Fixes.
2026-02-02 11:45:46 +01:00
Henrik Rydgård
d331af58ab
Rework fullscreen on Windows based on tests
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Test implementation in https://github.com/hrydgard/fullscreen-test
2026-02-02 10:51:51 +01:00
Henrik Rydgård
51c3058cf6
Replace "ForceFullScreen" with a way to prevent specific settings from being saved.
2026-02-02 09:25:49 +01:00
Henrik Rydgård
926f595591
Tweak
2026-02-01 20:20:20 +01:00
Henrik Rydgård
c08ed7d14b
More cleanup
2026-02-01 15:26:35 +01:00
Henrik Rydgård
670eb7b3b6
Header cleanup
2026-02-01 15:20:05 +01:00
Henrik Rydgård
99a1ddb657
Assorted code cleanup
2026-02-01 15:03:23 +01:00
Henrik Rydgård
4007e973f3
Driveby cleanup: Remove use of legacy <tchar.h>
2026-02-01 14:43:40 +01:00
Henrik Rydgård
b90bb6da70
Windows: Preserve the non-maximized window size
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Fixes #15435
2026-01-23 18:54:17 +01:00
Henrik Rydgård
18a67b82d2
Do the same with KeyInputFlags. Fix minor UI misalignments
2025-12-19 13:41:58 +01:00
Henrik Rydgård
481d0fd18c
Switch TouchInputFlags to enum class, fix some minor UI issues
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Scroll views now only wheel-scroll if the mouse is hovering over them.
2025-12-19 11:38:56 +01:00
Henrik Rydgård
67010ff2af
Split the display layout config between landscape and portrait orientations
2025-11-05 12:49:51 +01:00
ThirteenAG
93f29ac51f
WM_USER_GET_CURRENT_GAMEID: return 4 u32 values (compatibility with 32 bit builds)
2025-10-25 21:50:18 +03:00
ThirteenAG
6bf48c4f88
WM_USER_GET_CURRENT_GAMEID: pack return value into a pair of u64
2025-10-25 21:34:41 +03:00
ThirteenAG
e24225a811
add more WM_USER messages
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- WM_USER_GET_CURRENT_GAMEID
- WM_USER_GET_MODULE_INFO
2025-10-25 16:36:31 +03:00
Henrik Rydgård
16e9c57f96
Delay initializing the Backend submenu until the last possible moment.
2025-09-01 09:46:33 +02:00
Henrik Rydgård
94b47498ab
Windows: Remove special code for the help menu
2025-09-01 09:34:27 +02:00
Henrik Rydgård
5751e202a5
Remove redundant .c_str()
2025-08-31 13:37:43 +02:00
Henrik Rydgård
9137eedb7b
Windows/Vulkan: Correctly handle minimizing and restoring the window
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We can't create a swapchain in this case but we still want emulation to
keep running. So we ditch the last renderpass in VulkanQueueRunner but
run all the rest (if PauseWhenMinimized isn't set).
Now works without any validation errors or hangs.
2025-07-18 20:01:48 +02:00
Henrik Rydgård
5e55090e67
Windows: Fix a hang during shutdown, could leave behind a running process.
2025-07-09 12:13:18 +02:00
Henrik Rydgård
5a300120ab
Windows: Remove the "inner" window
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For historical reasons, we've actually displayed inside an inner window
completely covering the client area of the main window. This seems to be
entirely unnecessary so I'm just getting rid of it and using the main
window directly for everything.
Not expecting any noticable change, just a nice cleanup.
2025-07-09 11:32:18 +02:00
Henrik Rydgård
2cebaa7509
Win32: Paint the window black earlier during startup
2025-07-08 15:08:19 +02:00
Henrik Rydgård
f6aa92d635
More refactoring
2025-06-28 14:15:42 +02:00
Henrik Rydgård
09e067c6e1
Revert "Get rid of remains of support for non-square screen DPIs"
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This reverts commit f206ed95eb .
2025-05-21 21:41:50 +02:00
Henrik Rydgård
b27a022e7c
Remove two states from the CoreState enum.
2025-04-05 09:18:56 +02:00
Henrik Rydgård
c906cee1ed
Provide a parent HWND to assert messageboxes (assert no longer appears below..)
2025-03-29 11:16:33 +01:00
Henrik Rydgård
116f8cf3af
Implement resetting from a popup menu on the pause menu.
2025-03-28 14:31:01 +01:00
Henrik Rydgård
3ab625a0fa
Windows: Lock when updating the window title
2025-03-06 14:24:40 +01:00
Henrik Rydgård
852018e899
Windows: Hook up the UI scale setting. Need a manual resize to update.
2025-02-20 17:06:38 -06:00
Henrik Rydgård
91360fee9b
Have Native_UpdateScreenScale use the new g_display.Recalculate()
2025-02-20 15:47:02 -06:00
Henrik Rydgård
f206ed95eb
Get rid of remains of support for non-square screen DPIs
2025-02-20 11:14:26 -06:00
Henrik Rydgård
31cf5771f4
Turn the break reason into an enum, fix some minor issues
2025-02-19 16:01:11 -06:00
Henrik Rydgård
74ee868cdb
More confirmexit fixes
2025-02-17 16:20:41 -06:00
Henrik Rydgård
dd119f5971
Merge the two ConfirmExit paths
2025-02-17 16:20:41 -06:00
Henrik Rydgård
6c55a37a7e
Correct some window-closing code on Windows.
2025-02-17 13:26:15 -06:00
Henrik Rydgård
9bee4192ba
Implement exit confirmation when closing the window on Windows.
2025-02-17 13:09:11 -06:00
Henrik Rydgård
63a41e7635
Windows: Fix mis-interaction between no-menu pause and pause on window lost focus, reported by IRVN
2025-01-23 14:32:38 +01:00
Henrik Rydgård
0d21d3764f
Fix cursor shape getting stuck when switching from imgui
2025-01-20 12:20:21 +01:00
Henrik Rydgård
8cc77c0997
ImGui: Implement cursor support on Windows
2024-12-13 22:06:59 +01:00
Henrik Rydgård
43af3128e0
Fix drag/drop crash
2024-12-10 01:03:05 +01:00
Henrik Rydgård
3ffff831c7
Refactor LogManager (remove GetInstance()). In headless, add option to log to OutputDebugString on Windows.
2024-12-03 21:39:42 +01:00
Henrik Rydgård
2b8414b437
Move irrelevant code out of Core.cpp
2024-12-02 13:26:41 +01:00
Henrik Rydgård
0df2a40487
Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing.
2024-12-02 11:12:14 +01:00
Henrik Rydgård
18240b3ed0
Don't full-screen-on-doubleclick if ImGui debugger is active
2024-11-12 12:20:47 +01:00
Henrik Rydgård
dff7f5704a
Implement mousewheel vertical scroll and hover in ImGui integration
2024-11-06 22:00:11 +01:00
Henrik Rydgård
c459d43f14
Merge pull request #19569 from hrydgard/imgui-integration
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ImGui integration prototype
2024-11-05 10:18:30 +01:00
Henrik Rydgård
19f4b22a56
Cleanup, add right-click support to UI framework
2024-11-05 01:03:21 +01:00
Henrik Rydgård
d3e9398cb3
Split Core_EnableStepping into Core_Break and Core_Resume
2024-11-03 17:53:42 +01:00
Herman Semenov
3c66f149d3
[Common/Core/Windows] Removed excess check pointer before delete or free()
2024-09-17 11:34:42 +02:00
Bashar Astifan
e7d7d89066
Simplify & win11-build check fix
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Without build check on Windows 10 it will appear as Windows 11, I forgot to keep build check, also the process can be simplified more to avoid extra functions.
2024-09-04 22:56:37 +04:00