Commit Graph
699 Commits
Author SHA1 Message Date
Unknown W. Brackets ef57eafaad Correct GE debugger font size in small window mode.
This should handle high and low DPI cases correctly, to avoid making the
text unreadably small.
2017-03-12 12:17:35 -07:00
Henrik Rydgård 150619c5a3 Eclipse project: Add some stuff that Eclipse Neon likes to add. 2017-03-06 16:03:31 +01:00
Henrik Rydgård a1941d8a81 It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls. 2017-03-06 10:51:28 +01:00
Henrik Rydgard 4736330c55 Don't double-lock a regular mutex, bad things happen. Fixes #9376 2017-03-02 22:00:55 +01:00
Henrik Rydgard d68953c18c Buildfixes 2017-03-02 13:29:51 +01:00
Henrik Rydgard d46397627e Buildfixes 2017-02-28 11:40:29 +01:00
Henrik Rydgard 26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Henrik Rydgard c219ae9e63 Further UWP fixes 2017-02-25 09:57:24 +01:00
Henrik Rydgard a8ee70f23d Import SPIRV-Cross. This will be used later to translate post-processing shaders to the various shader languages we use.
Eventually, this will make it possible to use post-processing with
Vulkan and D3D11. Probably not DX9, though maybe.

Not adding to Android build, there's some strangeness with STL.
2017-02-14 23:33:27 +01:00
Henrik Rydgård 0ae06b0148 Android buildfix 2017-02-11 10:52:43 +01:00
Henrik Rydgard 55aa879216 A lot of buildfixes 2017-02-06 16:16:43 +01:00
Henrik Rydgard ad29974a56 Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing. 2017-02-06 11:40:16 +01:00
Henrik Rydgard f1c96c056d Move all the GL/D3D9 FBO code into thin3d. 2017-02-06 11:40:16 +01:00
Henrik Rydgard 1443acee03 Buildfix 2017-01-30 15:31:50 +01:00
Henrik Rydgård e1bae9aa67 Follow the ARM64 ABI better (update the frame pointer). 2017-01-27 14:19:03 +01:00
Henrik Rydgård 69012fc5e0 Update Android target to 25 2017-01-26 08:26:07 +01:00
Henrik Rydgård 23e354847d Buildfix 2017-01-25 19:29:43 +01:00
Henrik Rydgard 478a3ab903 Oops, didn't mean to change this. Not that it makes sense to have it hardcoded anyway... 2017-01-24 21:10:15 +01:00
Henrik Rydgård 5d6097d33c Add infrastructure for checking for supported DataFormats 2017-01-24 20:59:00 +01:00
Henrik Rydgård 5e92a94175 Buildfix 2017-01-24 20:58:59 +01:00
Henrik Rydgard d9acd27126 Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
Henrik Rydgård 5af8b152e1 Further buildfixes 2016-12-27 11:59:12 +01:00
Henrik Rydgård 73ed466e19 Set up Android build for the proper glslang 2016-12-20 02:31:41 +01:00
Florent Castelli 46fdc0f5f5 cmake: Move some cmake includes to ext 2016-12-18 22:17:41 +01:00
Henrik Rydgard c87d4a66c1 Move lang into assets. 2016-10-14 22:33:45 +02:00
Florent Castelli eb2eb4cd9b cmake: Move some platform configuration to a toolchain file 2016-10-12 18:52:23 +02:00
sum 5a224d1601 Build fix for non-windows 2016-10-09 12:40:40 +02:00
Unknown W. Brackets 5641d18eb9 Correctly call Restore in C++ EGL path.
This will be needed for Vulkan.
2016-10-08 12:35:01 -07:00
Henrik Rydgård 55c9838132 Merge pull request #9037 from unknownbrackets/powersave
Fix Touchwiz power saving detection on S5 and newer
2016-10-08 19:38:23 +02:00
Unknown W. Brackets b23043666a Support newer S5+ Touchwiz power saving setting. 2016-10-08 09:51:46 -07:00
Unknown W. Brackets a8d37a01e6 Ignore Sense/Touchwiz power saving on L or higher. 2016-10-08 09:43:56 -07:00
Unknown W. Brackets 86b3d4e6d9 Vulkan: Tweak init error logging on Android. 2016-10-01 11:36:50 -07:00
Henrik Rydgard 18a5d23eab Typo fix 2016-09-25 01:45:48 +02:00
Henrik Rydgard 175f3316e0 Update Android "super-minor" version number to be ready for emergency android-only fix 2016-09-18 23:19:35 +02:00
Henrik Rydgard 97b60a23a8 Assorted failsafes around PowerSaveModeReceiver 2016-09-18 23:11:41 +02:00
Henrik Rydgard 6d0d36bf91 Update version to 1.3 2016-09-17 15:22:31 +02:00
Henrik Rydgard cfba40ebd4 Update font atlas with the latest Chinese chars used 2016-09-17 12:38:07 +02:00
Unknown W. Brackets 279a8e2658 Remove unused import.
This was migrated to the PowerSaveModeReceiver class.
2016-09-11 05:18:36 -07:00
Unknown W. Brackets 98b523ea2c Android: Shutdown on finish(). 2016-09-10 21:58:43 -07:00
Unknown W. Brackets 92d930887f Android: Add both a lost and restore phase.
Lost = delete, restore = create.  Let's stick to never overlapping.

May help #8912.
2016-09-10 21:58:42 -07:00
Henrik Rydgard 03279e1212 Port over the Exynos cacheline size fix from Dolphin. Thanks to lewurm of the mono project for the discovery and original fix.
See https://github.com/dolphin-emu/dolphin/pull/4204 and https://github.com/mono/mono/pull/3549
2016-09-10 09:25:06 +02:00
Henrik Rydgård ef95bb05cc Merge pull request #8871 from unknownbrackets/android-power
Detect power saving mode on Android
2016-08-06 12:16:01 +02:00
Unknown W. Brackets f366f09c4c Android: Detect pre-L power saving.
Sometimes users don't realize these are on, and they can slow down
gameplay.  Of course, they can also save battery.
2016-07-24 17:29:04 -07:00
Unknown W. Brackets 1f7a137926 Android: Detect and report power save mode.
This shows a message when it's on, or when power drops to low.
2016-07-24 17:04:06 -07:00
Henrik Rydgard 526d1682ae Update to target Android SDK platform 24 (N) 2016-07-25 01:05:13 +02:00
Unknown W. Brackets e269a806cd Remove unused exports / sections in jni on x86_64.
This resolves a linkage error with x64 affecting Marshmallow and clang.
It also makes the unexported symbols non-visible since they don't need to
be - this reduces the size of the ppsspp_jni.so too.

Unfortunately, it reduces the readability of stack traces.
2016-07-24 12:55:30 -07:00
Unknown W. Brackets 316b7457b9 Upgrade to FFmpeg 3 / clang. 2016-07-24 12:53:43 -07:00
Unknown W. Brackets d0b1f1a26e Switch Android build to clang.
It's now the recommended build from NDK 11+.  GCC is deprecated.
2016-07-24 12:52:24 -07:00
Unknown W. Brackets 76cd5bf876 Android: Use the game title as the shortcut title.
This way when you have more than one, it's not just "PPSSPP" on each of
them.
2016-07-23 14:12:14 -07:00
sails ecf57bdc23 Update NativeActivity.java
fix javaGL bug
2016-07-21 09:31:44 +08:00