Commit Graph
77 Commits
Author SHA1 Message Date
Unknown W. Brackets 2006bdc6a3 Fix negative texel wrapping in softgpu.
No longer crashes in Jeanne d'Arc, still looks awful.
Also faster on x64 at least.
2013-09-02 21:29:19 -07:00
Unknown W. Brackets 8d16b76c15 Add some reporting to the software GPU. 2013-09-01 01:15:07 -07:00
Unknown W. Brackets 7349de55d1 Fix some initialization/sprintf warnings. 2013-09-01 01:15:07 -07:00
raven02 eca79d35a7 softgpu : use switch case for texture format 2013-08-27 16:26:01 +08:00
raven02 bfd60e95a4 softgpu: Use switch case for different texture mapping mode 2013-08-27 16:15:53 +08:00
Henrik Rydgård 99c1ab38d7 Merge pull request #3224 from raven02/patch-5
softgpu : Fix depth issue in FF Type-0
2013-08-24 16:10:33 -07:00
Unknown W. Brackets 6e8d318322 Bugger typo. 2013-08-24 11:36:01 -07:00
Unknown W. Brackets cd70250d8c Use more accessors, simplify softgpu colortest. 2013-08-24 11:34:38 -07:00
Unknown W. Brackets 5ab04a3076 Centralize CLUT handling form gstate values. 2013-08-24 11:34:37 -07:00
Unknown W. Brackets 7f6cf3ec29 Add a few gstate accessors for texture type stuff. 2013-08-24 11:34:37 -07:00
Unknown W. Brackets 55e02369a5 Workaround an ICE in some versions of gcc. 2013-08-24 11:33:49 -07:00
Unknown W. Brackets 12c5f5e1e6 Use constants for other uv gen mode usages.
And also change them to treat 3 as coords as well.
2013-08-19 00:43:54 -07:00
raven02 87434e8dad softgpu : Fix depth issue in FF Type-0 2013-08-18 22:58:23 +08:00
Henrik Rydgard 9f3848b49c swrast warning fixes 2013-08-17 12:37:47 +02:00
Tony Wasserka 74eafcab1a softgpu: Process rasterization in screen space, rather than drawing space. 2013-08-16 23:49:15 +02:00
Tony Wasserka d0c05b78d6 softgpu: Fix some stencil testing related bugs. 2013-08-16 23:49:15 +02:00
Tony Wasserka 6b90aa250d softgpu: Polish some helper function signatures. 2013-08-16 23:49:13 +02:00
Tony Wasserka f6feb874ed softgpu/Rasterizer: Structure some code more clearly. 2013-08-16 23:49:12 +02:00
Tony Wasserka 1450157e09 softgpu: Implement environment mapping. 2013-08-16 23:49:12 +02:00
Tony Wasserka d2f30961af softgpu: Make perspective correct uv mapping code more readable and implement projection mapping. 2013-08-16 23:49:12 +02:00
Tony Wasserka 104feea8eb softgpu: Restructure texture sampling code a bit. 2013-08-16 23:49:12 +02:00
Tony Wasserka bacadefde4 softgpu: Optimization, part 3. 2013-08-16 23:49:12 +02:00
Tony Wasserka b22a82d350 softgpu: Optimization, part 2. 2013-08-16 23:49:11 +02:00
Tony Wasserka 0c6a9dcf50 softgpu: Optimization, part 1. 2013-08-16 23:49:11 +02:00
Tony Wasserka 002ab3e3ad softgpu: Hackfix CLUT4 texture deswizzling. 2013-08-16 23:49:11 +02:00
Tony Wasserka 62b384e052 softgpu: Lots of clearmode fixes. 2013-08-16 23:49:11 +02:00
Tony Wasserka f35e085859 softgpu: Change framebuffer writes to act on actual 16 bit pixels if that's the framebuffer format. 2013-08-16 23:49:11 +02:00
Tony Wasserka 2ea7162962 softgpu: Implement depth range test. 2013-08-16 23:49:10 +02:00
Tony Wasserka e1216e91cc softgpu: Implement texture scaling, texture offset and texture coordinate wrapping/clamping. 2013-08-16 23:49:10 +02:00
Tony Wasserka c8f1819179 softgpu: Fix triangle borders not fitting together properly. 2013-08-16 23:49:09 +02:00
Tony Wasserka 4e1d2f0cb2 softgpu: Implement logic ops. 2013-08-16 23:49:09 +02:00
Tony Wasserka c957574f90 softgpu: Implement color masking. 2013-08-16 23:49:09 +02:00
Tony Wasserka a013aad6f1 softgpu: Fix incorrect depth buffer write base address.
softgpu: Implement framebuffer pixel formats different than RGBA8888.
softgpu: Move texel decoding functions to a separate header.
2013-08-16 23:49:09 +02:00
Tony Wasserka b2d4df2ddf Fixes for CLUT decoding 2013-08-16 23:49:08 +02:00
Tony Wasserka ccb487cbae softgpu: Clip primitives when one of their vertices is outside the screen coordinate range (the code really needs a cleanup though).
softgpu: Fix triangle strip rendering.
softgpu: Implement CCW cullmode.
2013-08-16 23:49:08 +02:00
Tony Wasserka 37ef488f83 softgpu: Support RGB565, RGBA5551 and RGBA4444 CLUT formats. 2013-08-16 23:49:08 +02:00
Tony Wasserka 54c9303f4a softgpu: static inline everything. 2013-08-16 23:49:08 +02:00
Tony Wasserka dedb3de5c3 softgpu: Add support for 32 bit and 16 bit index texture formats.
softgpu: Move texture function emulation to a helper function.
2013-08-16 23:49:08 +02:00
Tony Wasserka 2336f4cd8c softgpu: Assign texture alpha value to 255 when no alpha channel is present. 2013-08-16 23:49:07 +02:00
Tony Wasserka 88348a3d73 softgpu: Fix rgba texture function.
softgpu: Reorder pixel pipeline steps to match hardware order (without caring about performance loss, should be optimized later!).
softgpu: Implement alpha and color testing.
softgpu: Change CLUT lookup code a bit, still need to make some sense out of this.
2013-08-16 23:49:07 +02:00
Tony Wasserka c549ee0d12 softgpu: Fix some alpha blending bugs. 2013-08-16 23:49:07 +02:00
Tony Wasserka e7ac41c4bc softgpu: Possibly fix a bug. Or make things worse. I don't know :/ 2013-08-16 23:49:07 +02:00
Tony Wasserka 90b868d1ef softgpu/Rasterizer: Clean up texture sampling code. 2013-08-16 23:49:07 +02:00
Tony Wasserka e1cc2540cd softgpu: Fix fast texture storage mode and use correct texture buffer pitches. 2013-08-16 23:49:06 +02:00
Tony Wasserka df141ffe6b softgpu: Implement stencil testing. Add some TODOs. Disable alpha blending when clear mode is active.
GPUState: Fix incorrect stencil enum.
2013-08-16 23:49:06 +02:00
Tony Wasserka 0dbe5c5cc1 softgpu: Cleanup CLUT lookup code and fix a critical bug related to it. Also added semi-working fast texture storage mode support. 2013-08-16 23:49:06 +02:00
Tony Wasserka 84425aafef softgpu: Fix (?) interpolation method for z and color values. 2013-08-16 23:49:06 +02:00
Tony Wasserka 8929b0c248 softgpu/Rasterizer: Fix (or rather workaround) a critical integer overflow issue. 2013-08-16 23:49:05 +02:00
Tony Wasserka 27414c0be0 softgpu/Rasterizer: Fix decal texfunc. 2013-08-16 23:49:05 +02:00
Tony Wasserka 3ccc0c1fdc softgpu/Rasterizer: Warning fixes. 2013-08-16 23:49:05 +02:00