After the registers usable by compressed instructions, prefer s2-s7 and
fs2-fs11, so that fewer values have to be flushed around calls. The
dispatcher already saves them.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
A new FSinCos op writes both from one argument reduction. arm64 and x64 get
both back from a single call, packed in one double; RISC-V and LoongArch make
the two calls.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Without the Zbb extension, clz, rotr, wsbh, wsbw, bitrev, min and max
went to the IR interpreter, and wsbh always did. They're now base ISA
sequences: a branchless binary search for clz, paired shifts for the
rotates and byte swaps, mask-and-shift steps for bitrev, and a
compare-and-branch for min and max. Checked against a model of the
instructions over random inputs, since nothing here runs RISC-V.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
vh2f always went to the interpreter in the IR. A new FHalfToFloat op
converts the lower or upper half of a word, and the native backends
call vfpu_h2f for it like FSin. The legacy arm64 JIT now makes the same
call instead of computing the conversion inline; vh2f is rare, and the
call is much less code.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Vec4ClampToZero and Vec2ClampToZero only ever fed Vec4Pack31To8 and
Vec2Pack31To16, for vi2uc and vi2us. The packs now clamp negative lanes
to zero themselves, which saves an op and a vector temp, and lets x64
clamp with PACKUSWB's saturation after an arithmetic shift.
While at it, RISC-V compiles Vec2Unpack16To31, Vec2Pack31To16 and
Vec4Pack32To8, and LoongArch Vec2Unpack16To31, Vec2Pack31To16 and the
non-LSX Vec4Pack32To8, all of which went to the IR interpreter.
LoongArch's Vec2Pack32To16 and Vec2Unpack16To32 now take their scalar
path with LSX too, instead of falling back.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
FCvtWS always went to the IR interpreter. Both now convert in the
current rounding mode, which ApplyRoundingMode keeps at the game's, as
x64 does. RISC-V's FCVT already saturates and gives INT_MAX for NaN;
LoongArch patches NaN to INT_MAX like its FRound.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
These were always interpreted. They're now IR ops that the native
backends compile to calls to vfpu_exp2 and vfpu_log2, like FSin and
FAsin. vrexp2 is FNeg followed by FExp2, which is how vfpu_rexp2
computes it.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
These went through the host's sqrt and division everywhere except the
interpreter's vrcp and vnrcp (vsqrt and vrsq there only behind
USE_VFPU_SQRT, now gone). They now always give the PSP's bits: the IR
gets FVSqrt (FSqrt stays the FPU's IEEE sqrt.s), and FRSqrt and FRecip,
which only the VFPU emits, become vfpu_rsqrt and vfpu_rcp; the IR
interpreter and the x64, arm64, RISC-V and LoongArch backends call them.
The old JITs call them directly, the ARM ones keeping the lanes in
callee-saved registers across the calls. cpu/vfpu/exact now passes on every core.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
In the interpreter, the IR interpreter, every backend's FSign and the x86
JIT's own vsgn. Recorded in cpu/vfpu/specials.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Every path special-cased the one signed division overflow and set the
remainder to -1. cpu/cpu_alu/cpu_div, recorded on a PSP, says it's 0.
The classic arm64 JIT was the only one that got it right, by not
special-casing it at all.
arm64, RISC-V and LoongArch all produce INT_MIN with remainder 0 natively,
so their fixup blocks go away. x86 has to keep the check (IDIV traps) but
sets HI to 0 now, and so do both interpreters.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
RiscVRegCache::FlushBeforeCall claimed the caller-saved X and F registers
"match between X0 and F0". They don't: X0-X4 are zero/ra/sp/gp/tp and are
never allocated, but F0-F4 (ft0-ft4) are caller-saved and are in the FPR
allocation order. A block that spilled into them and then called out (for
vsin or vcos, say) had the callee destroy registers the cache still
thought were live and dirty. LoongArch and arm64 get this right.
The LoongArch signed div-by-zero sequence applied its ADDI_D(-1) after
the jump target, so it ran on both paths: a negative numerator ended up
with a quotient of 0 instead of 1, and a non-negative one borrowed into
the remainder in the high half, giving hi = num - 1. Insert the -1 into
the low word rather than subtracting, and branch around the other case.
FCvtScaledWS loaded 0x7FFFFFFF into SCRATCHF1 and then immediately
overwrote it with the multiplier, while the FSELs picked SCRATCHF2 - a
register the function never writes. A NAN input produced whatever was
left there.
Also:
- RISC-V had no SyscallUnresolved case, falling through to INVALIDOP,
which is a live assert in release builds. Added it, matching arm64.
- applyRoundingMode_ fed fcr31 straight to FSRM, which only takes three
bits - the flags at 2-6 could turn a mode of 0 into 4. Mask with 3
first, as MIPS.cpp and LoongArch64Asm.cpp do.
- OverwriteExit lacked arm64's assert that the exit fits the 8-byte hole,
which matters more here since QuickJ is 4, 8 or 12 bytes.
- Both backends allocated the FMin/FMax temp GPR inside the conditional
NAN path, where a spill store would only run on one side while the
regcache assumed it always ran. Hoisted above the branch.
Both backends build now, and pspautotests and the unit tests pass under
qemu on each - but nothing in the suite reaches the paths above, so the
two worth checking were checked by running the emitted sequences
directly. The div-by-zero one is wrong for all eight numerators tried and
right for all eight after. The rounding one turns a guest mode of 0 into
RMM whenever fcr31 has its inexact flag set, so 0.5 converts to 1 rather
than 0. The rest are still by inspection: they need register pressure, an
unresolved import, or a debug build to reach.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
All ~82 MIPSInt::Int_* functions (Interpreter.cpp/.h,
InterpreterVFPU.cpp/.h) now take an explicit MIPSState *mips instead
of reaching for the global currentMIPS internally, along with their
file-local helpers (DelayBranchTo, SkipLikely, ApplySwizzleS/T,
ApplyPrefixD/ST, RetainInvalidSwizzleST, EatPrefixes). MIPSInterpretFunc,
Interpret(), ExecInstruction()/InterpreterDispatch.cpp (regenerated),
and RunUntilFast() all thread mips through accordingly.
Deliberately left on currentMIPS for now: MIPSVFPUUtils.cpp's
ReadVector/WriteVector/ReadMatrix/WriteMatrix/VFPURewritePrefix -
these are shared with every JIT backend's compile-time VFPU code, so
parameterizing them would balloon this into a JIT-wide refactor. This
is a partial refactor; that's the next boundary to push on.
Several JIT backends (x86 Jit.cpp, ARM/ArmJit.cpp, ARM64/Arm64Jit.cpp,
x86/X64IRJit.cpp, RiscV/RiscVJit.cpp, LoongArch64/LoongArch64Jit.cpp,
ARM64/Arm64IRJit.cpp) bake the raw interpreter function pointer
directly into JIT-generated machine code as their "fall back to the
interpreter for this one op" mechanism, with only a single argument
register set up for the call. Rather than hand-editing register
allocation across four architectures that can't be build-tested here,
added MIPSInterpretTrampoline(MIPSOpcode op) - a 1-arg wrapper around
MIPSInterpret(currentMIPS, op) - and pointed all 7 such call sites at
it instead, leaving that codegen untouched. Two other call sites
(JitLogMiss, JitBranchLog) were plain C++ calls and just got the
extra argument directly.
Verified (Windows x64): PPSSPPWindows/PPSSPPHeadless/UnitTest all
build clean, 49/49 unit tests pass. `test.py -g --graphics=software`:
interpreter 312/314 (cpu/fpu/fpu is the pre-existing, unrelated
interpreter-vs-JIT denormal difference; gpu/rendertarget/copy passes
standalone, so was cross-test state bleed in the batch run, not a
regression), default JIT 314/314, jit-ir 313/314 (gpu/vertices/morph
is an expected difference from the vertex decoder taking a different
mode with this core change, not a bug).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019SKhm9wKEQzRUsx9mTrrtQ
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix