Commit Graph
554 Commits
Author SHA1 Message Date
Unknown W. Brackets 2832edcc37 Vulkan: Allow configuring geometry shaders on/off. 2022-10-02 07:42:22 -07:00
Henrik Rydgård d31f129407 Add hidden ini file setting that you can use to hide the menu bar.
Windows-only. Useful together with some video recording software.

Might make some actual UI later.
2022-09-29 18:51:21 +02:00
Henrik Rydgård 242efba6f7 Remove splitSubmit setting. Now we submit init commands before the acquire. 2022-09-17 01:07:30 +02:00
Lubos bdde5f0f7f OpenXR - Use per game stereo separation file 2022-09-12 18:47:13 +02:00
Lubos 93202e47f4 OpenXR - Config for stereo separation added 2022-09-05 22:10:20 +02:00
Lubos 5be6665df8 Merge branch 'master' into feature_openxr_stereo 2022-09-04 12:37:41 +02:00
Henrik Rydgård 8c56abd3dc Remove setting "Disable slower framebuffer effects" 2022-09-03 11:06:43 +02:00
Lubos 00aaf9e1a6 Merge branch 'master' into feature_openxr_stereo 2022-09-01 18:09:21 +02:00
Henrik Rydgård 67d6549afd Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU. 2022-08-31 14:23:33 +02:00
Lubos d570a194dd Merge branch 'feature_openxr_6dof' into feature_openxr_stereo 2022-08-17 17:08:12 +02:00
Lubos 1e479fa192 Merge branch 'master' into feature_openxr_6dof 2022-08-17 16:48:05 +02:00
Lubos 43bd9b9086 Merge branch 'feature_openxr_6dof' into feature_openxr_stereo 2022-08-15 17:23:57 +02:00
Lubos 70c4781feb OpenXR - Option to set canvas distance added 2022-08-15 17:19:42 +02:00
Unknown W. Brackets 6fad5463d0 GE Debugger: Save tab configuration. 2022-08-14 11:42:04 -07:00
Lubos e76a68666a OpenXR - Config for stereoscopic vision added 2022-08-14 12:02:51 +02:00
Lubos e6b14cb473 OpenXR - 6DoF head movement support added 2022-07-31 20:05:08 +02:00
Lubos d29b9011db OpenXR - VR settings added, better UI detection 2022-07-27 19:47:11 +02:00
Unknown W. Brackets e9891e0843 Config: Keep recentIsos lock owned by Config. 2022-07-12 17:12:25 -07:00
Unknown W. Brackets c04de9dd79 Config: Cleanup recent on a thread. 2022-07-11 22:01:06 -07:00
Unknown W. Brackets aad5082d55 Config: Move recent ISOs access to accessors. 2022-07-11 20:44:13 -07:00
Unknown W. Brackets c15c4a6967 UI: Add analog speed limit mapping.
Only shows up as a setting if mapped, to avoid cluttering settings.
2022-07-04 19:14:05 -07:00
Henrik RydgårdandGitHub 75bae070de Merge pull request #15648 from unknownbrackets/ignore-compat
Compat: Add setting to skip compat flags
2022-07-05 00:17:42 +02:00
Unknown W. Brackets 0f9f53c1b7 Compat: Add setting to skip compat flags.
This allows configuring "ALL" to skip all, regardless of if new game IDs
are added in a later stable release.
2022-07-04 14:48:48 -07:00
iota97 e48ea158e4 Allow to repeat a "single" button 2022-06-19 15:18:05 +02:00
Halo-Michael a709e8eaa8 Fix CpuCore select 2022-05-30 06:32:18 +08:00
Unknown W. Brackets 3edf6ab0fa Config: Don't save --fullscreen unless changed.
This makes --fullscreen and --windowed temporary by using a separate
setting.  If the setting is changed explicitly, it begins saving it again.
2022-05-28 15:47:12 -07:00
Henrik Rydgård ce2995f952 Add UI Tint/Saturation settings
Does the color tinting in the vertex shader.
2022-02-18 14:23:57 +01:00
iota97 5e1062678f Allow custom UI themes 2022-02-11 12:42:38 +01:00
Henrik Rydgård df2f0df155 Make the Vulkan GPU log profiler a runtime developer setting.
I keep forgetting to disable the define on commit, this is a better
solution.
2021-12-19 22:50:14 +01:00
Unknown W. Brackets 2b4b4ae064 softjit: Add config setting to enable/disable.
Also use it for samplerjit.
2021-11-26 08:21:14 -08:00
Henrik Rydgård f1cd1d535b Add a hidden setting to turn off the shader cache, for shader compile performance work 2021-11-21 21:25:56 +01:00
Unknown W. Brackets fa0e19471c Replacement: Add ini setting to disable pop-in. 2021-10-23 20:56:19 -07:00
Unknown W. Brackets 25da99a16d Io: Remove setting to disable I/O on thread. 2021-10-12 20:40:26 -07:00
Unknown W. Brackets 896bca3752 Config: Correct cardboard setting ini load. 2021-10-04 19:34:39 -07:00
Henrik RydgårdandGitHub c333e2b879 Merge pull request #14480 from iota97/analog-head
Configurable analog head size
2021-09-13 22:39:18 +02:00
Henrik Rydgård 6b76bcf070 Add new texture filtering "Auto Max Quality" that tweaks texture filtering for best quality.
It does this by enforcing mipmapping and minification filters, and
always autogenerates mipmaps and enforces anisotropic filtering for all
modes (if that's separately enabled).

This looks nice and flicker free in most games without any additional
tweaking, including GTA and Burnout which have long been painfully
flickery in the distance due to undersampling.

Needs a bit more testing before merge, maybe.

Fixes #13888
2021-09-03 00:14:58 +02:00
Henrik RydgårdandGitHub 1d29060c3b Merge pull request #13107 from iota97/touch-gesture
Basic mappable motion gesture
2021-08-29 21:39:42 +02:00
iota97 de68436084 Configurable analog head size 2021-08-21 21:24:14 +02:00
Henrik RydgårdandGitHub 7733d8a500 Merge pull request #12530 from iota97/tilt
Allow tilt input on Z instead of X
2021-08-21 13:55:18 +02:00
Henrik Rydgård 928bc88b01 Rename Unthrottle to Fast-forward globally 2021-08-18 09:28:13 +02:00
iota97 ad29e5237e Basic mappable gesture 2021-08-17 09:17:37 +02:00
Unknown W. Brackets ff9b9f7321 Sas: Add option to control reverb volume.
This also allows you to turn it off.
2021-08-09 20:47:24 -07:00
Henrik RydgårdandGitHub d055cf367f Merge pull request #14697 from iota97/undo-latest-save
Add undo last save as well
2021-08-07 14:34:16 +02:00
iota97 b643d60f72 Undo last save 2021-08-07 13:28:43 +02:00
iota97 bac96bd47c Allow to disable right analog diagonal 2021-08-07 12:47:50 +02:00
Henrik RydgårdandGitHub 86c5a17d1e Merge pull request #14679 from iota97/undo-load
Savestate load undo
2021-08-07 00:57:27 +02:00
Henrik Rydgård 87bcdb7b88 Work on the new experience 2021-08-04 23:22:43 +02:00
iota97 626dfb5bd7 Savestate load undo 2021-08-03 11:10:54 +02:00
iota97andHenrik Rydgård 498878267a Customizable touch control (rebased with label) 2021-07-11 09:55:25 +02:00
Yifan GuandHenrik Rydgård 633a6f612b Refactor and unify analog input settings 2021-07-05 12:38:46 +02:00