Henrik Rydgård
d95dbca9be
Cleanup GPU init/shutdown a bit
2012-12-25 22:42:19 +01:00
Henrik Rydgård
d21647bbb9
Split code from GLES_GPU to TransformDrawEngine, cleanup
2012-12-25 22:39:37 +01:00
raven02
6250348f06
Add GE_CMD_TEXBUFWIDTH0 to flush cmd list
2012-12-24 21:33:27 +08:00
Unknown W. Brackets
2736012719
Cleanup some state on reset in the GPU code.
2012-12-23 23:12:53 -08:00
Henrik Rydgård
0d6cfab61b
Merge pull request #231 from raven02/sceAtrac
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sceAtrac wrapped and change NOTICE to DEBUG for block transfer.
2012-12-23 02:52:01 -08:00
raven02
b6e865c694
sceAtrac wrapped and change NOTICE to DEBUG for block transfer.
2012-12-23 17:51:55 +08:00
Unknown W. Brackets
88f18b09e9
Revert incorrect warning fix.
2012-12-22 07:24:01 -08:00
Unknown W. Brackets
782d15ad1f
Remove DL flush optimization causing wonky gfx.
2012-12-22 01:50:55 -08:00
Unknown W. Brackets
15793fe532
More minor static analysis warning fixes.
2012-12-21 17:00:47 -08:00
Henrik Rydgard
bb777f72ca
Merge branch 'multi-draw'
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Conflicts:
GPU/GLES/DisplayListInterpreter.cpp
GPU/Null/NullGpu.h
2012-12-22 00:25:11 +01:00
Henrik Rydgard
baa640ea02
Two more commands that get to trigger flush
2012-12-22 00:24:04 +01:00
Henrik Rydgard
e42af096c8
Merge
2012-12-21 23:43:48 +01:00
Henrik Rydgård
069c700e9b
Merge pull request #219 from unknownbrackets/texcache
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Darn, invalidate the dest not the src
2012-12-21 14:41:19 -08:00
Henrik Rydgard
0769eb4b64
Set gstate_c.textureChanged in a few more places.
2012-12-21 23:40:38 +01:00
Unknown W. Brackets
18fe1d4b19
Darn, invalidate the dest not the src.
2012-12-21 14:21:23 -08:00
Henrik Rydgård
8134a70531
Merge pull request #217 from Orphis/master
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Fix some warnings (mostly printf errors)
2012-12-21 14:14:27 -08:00
Unknown W. Brackets
6a9a183dd3
Use sceKernelDcache*() to invalidate the texcache.
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Also in the block transfer code.
2012-12-21 14:10:57 -08:00
Florent Castelli
c33eafd430
Warning fixes
2012-12-21 23:02:35 +01:00
Henrik Rydgard
6b3ac02dae
Now not flushing at every drawcall by mistake...
2012-12-21 22:52:09 +01:00
Henrik Rydgard
d663e28bde
More work and optimization. Still not quite there.
2012-12-21 21:49:09 +01:00
Henrik Rydgard
3b114eb24a
More work on indexed draws. Not combining yet.
2012-12-21 19:16:17 +01:00
Henrik Rydgard
4c23d668e1
Cleanup and reorganize gpu code a little
2012-12-21 16:50:14 +01:00
Henrik Rydgård
d42245482b
Merge pull request #213 from raven02/ge_cmd
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Change BBOX JUMP/TEST to DEBUG . This fix massive slowdown when hit them .
2012-12-21 04:00:29 -08:00
raven02
ab2f0b89e6
Change to DEBUG for BBOX JUMP/TEST .Fix massive slowdown when hit them .
2012-12-21 19:57:38 +08:00
Henrik Rydgard
4d4370232c
Assorted minor cleanup and fixes.
2012-12-21 10:20:22 +01:00
Unknown W. Brackets
9034cfbfd3
Defer HLE interrupts, vblank only when enabled.
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Based on tests, vblank doesn't queue up (makes sense) while
interrupts are disabled.
I'm not 100% sure about the GPU stuff but it seems to only come
from HLE via sceGe, so this should fix those return values.
2012-12-20 21:54:40 -08:00
Henrik Rydgard
c3b778daab
More work on hw transform.
2012-12-20 18:31:21 +01:00
Henrik Rydgard
6a7e77ce1d
Prevent crashes on bad vertex / index addresses
2012-12-20 15:07:58 +01:00
Henrik Rydgard
4f376a2c34
Hardware vertex transform, preliminary and optional. No lighting yet. Disabled until it works right...
2012-12-20 15:07:58 +01:00
Henrik Rydgard
b8d596cbec
Add some infrastructure for flexible vertex formats
2012-12-19 18:35:37 +01:00
Henrik Rydgard
4046146164
Add experimental wireframe mode for debugging. Fix texenv color. Code cleanup.
2012-12-19 15:14:41 +01:00
Henrik Rydgard
3bd5cfed73
Work around for strange idling issue, various fixes
2012-12-17 23:33:24 +01:00
Henrik Rydgard
c3819ec721
Fix a possible crash in audio code
2012-12-17 21:59:43 +01:00
Henrik Rydgard
11279668ca
Allow changing of zoom factor at runtime
2012-12-17 21:06:47 +01:00
Henrik Rydgard
34d28a9c5c
Merge branch 'screen-fix' of https://github.com/raven02/ppsspp into raven02-screen-fix
2012-12-17 21:01:27 +01:00
Henrik Rydgard
8db1cef503
Fix GPU block transfer
2012-12-17 19:04:19 +01:00
raven02
fb5a26b46d
Enable correct viewport switching for screen 1x-4x and add Ctrl1-4 as shortcut key
2012-12-16 17:57:33 +08:00
Xele02
1ea6fe7e4d
Correct texture display in save dialog on Android.
2012-12-14 01:04:45 +01:00
Henrik Rydgård
36943db4ec
Merge branch 'master' of github.com:hrydgard/ppsspp
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Conflicts:
Core/Config.h
2012-12-05 10:57:30 +07:00
Henrik Rydgård
67f9f3f73f
SDL port: Add DEBUG option to set _DEBUG, add ability to log gfx stuff
2012-12-01 23:38:18 +01:00
Henrik Rydgard
6e32b30afd
DisplayDrawer->FramebufferManager
2012-12-01 10:17:34 +01:00
Henrik Rydgard
5fb8e6dfb0
DXT textures now mostly working-ish (work left to do on alpha for DXT3/5)
2012-11-28 16:12:29 +01:00
Henrik Rydgard
6ff2964170
Fix mistake in gpu signals, add more logging
2012-11-28 14:01:28 +01:00
Henrik Rydgard
980d13fe50
Assorted GPU fixes: Advance vertex pointer, fixes missing triangles in SPT. More logging. Separate proj matrices for through and normal mode (through matrix don't need to get updated as often). Some cleanup.
2012-11-28 13:45:22 +01:00
Henrik Rydgard
a74af8f372
Some new NIDs, log fix, very minor bugfix.
2012-11-27 11:40:30 +01:00
Henrik Rydgard
2822ce2737
Temporarily disable most of the viewport code as it broke some games. Kept the flip detection.
2012-11-26 20:38:26 +01:00
Henrik Rydgard
d8c92caad9
Safer matrix loading. Change default G3D log level from Notice to Error.
2012-11-26 18:04:34 +01:00
Henrik Rydgard
870ea6628b
Reasonably correct viewport handling. Optional debug stats overlay (not always 100% working).
2012-11-26 17:35:08 +01:00
Sacha
3c903dda24
Improve portability to future platforms. Make use of new USING_GLES2 define throughout PPSSPP. Also use ARM definition where suitable. Remove some redundancy with includes.
2012-11-26 13:25:14 +10:00
Henrik Rydgård
fc453c979f
MacOSX buildfix. Doesn't run right yet though.
2012-11-25 12:25:07 +01:00