Henrik Rydgård
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7dbe2821dc
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Merge pull request #7839 from unknownbrackets/arm64-micro
More ARM64 jit optimizations (multiply mainly)
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2015-07-03 10:38:35 +02:00 |
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Unknown W. Brackets
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88b23460f1
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Add a file loader to perform disk caching.
Had to do some tricks to handle gameinfocache threads properly.
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2015-07-02 20:58:58 -07:00 |
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Unknown W. Brackets
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da827d9ef0
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Move file loader code into directories.
Not making sense to put these all in the same fiel anymore.
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2015-07-02 20:58:53 -07:00 |
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Unknown W. Brackets
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66adc4e695
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jit: Normalize CONDITIONAL_DISABLE formatting.
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2015-07-02 20:31:37 -07:00 |
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Unknown W. Brackets
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fed687fb59
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arm64: Meld LO and HI together for multiplies.
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2015-07-02 20:31:37 -07:00 |
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Unknown W. Brackets
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3780b6c0a5
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arm64: Verify offset is aligned.
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2015-07-02 20:31:36 -07:00 |
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Unknown W. Brackets
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31a5227076
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arm64: Add umull alias.
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2015-07-02 20:31:35 -07:00 |
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Unknown W. Brackets
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1d1c80d9cf
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arm64: Use BFI for cfc1.
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2015-07-02 20:31:35 -07:00 |
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Unknown W. Brackets
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650687dced
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Update native (ui tweaks, i18n cats, cache dir.)
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2015-07-02 20:02:04 -07:00 |
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Unknown W. Brackets
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757a1a414a
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arm64: Workaround an apparent gcc bug.
Only seems to happen with unsigned. This took a while to track down...
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2015-07-02 19:59:38 -07:00 |
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Henrik Rydgard
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bb57aa69d1
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Somewhat better check to prevent some homebrew from loading into kernel memory.
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2015-07-02 23:07:07 +02:00 |
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Unknown W. Brackets
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670b2ff1e2
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Merge pull request #282 from vnctdj/patch-1
Consistently use *di for the Dialog i18n category
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2015-07-02 09:06:05 -07:00 |
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Henrik Rydgård
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a9ba755dde
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Merge pull request #7837 from hrydgard/homebrew-load-fix
Workaround issue where some homebrew (like moppi-flower) would erroneously load into kernel ram where it won't fit
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2015-07-02 17:38:35 +02:00 |
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Henrik Rydgård
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04ce8a63e5
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Workaround issue where some homebrew (like moppi-flower) would erroneously load into kernel ram where it won't fit
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2015-07-02 15:55:09 +02:00 |
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vnctdj
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6381704085
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Consistently use *di for the Dialog i18n category
Same goal as https://github.com/hrydgard/ppsspp/pull/7836.
I didn't know native also uses this kind of pointers :)
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2015-07-02 14:20:04 +02:00 |
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Henrik Rydgård
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58b223e974
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Merge pull request #7836 from vnctdj/i18nCat
Consistently use pointer names for translation categories
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2015-07-02 11:12:56 +02:00 |
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vnctdj
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373346dceb
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Fix error catched by Travis CI, should fix Android build
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2015-07-02 09:14:33 +02:00 |
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vnctdj
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d248d77839
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Oops, forgot these ones
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2015-07-02 01:48:52 +02:00 |
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vnctdj
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cf9b6b60d5
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Fix errors
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2015-07-02 01:13:05 +02:00 |
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vnctdj
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c8d4ebdbfa
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Consistently use *sy for the System i18n category
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2015-07-02 01:00:04 +02:00 |
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vnctdj
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d4d91fc831
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Consistently use *sc for the Screen i18n category
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2015-07-02 00:50:07 +02:00 |
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vnctdj
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ad93113e04
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Consistently use *sa for the Savedata i18n category
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2015-07-02 00:24:43 +02:00 |
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vnctdj
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21158335af
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Consistently use *cr for the PSPCredits i18n category
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2015-07-02 00:19:38 +02:00 |
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vnctdj
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54d0b46224
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Consistently use *pa for the Pause i18n category
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2015-07-02 00:13:35 +02:00 |
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vnctdj
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a5e63e4612
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Consistently use *mm for the MainMenu i18n category
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2015-07-02 00:02:08 +02:00 |
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vnctdj
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95f83570f4
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Consistently use *km for the KeyMapping i18n category
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2015-07-01 23:54:35 +02:00 |
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vnctdj
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e791bea8a9
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Consistently use *gr for the Graphics i18n category
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2015-07-01 23:50:16 +02:00 |
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vnctdj
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70d9e6cecb
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Consistently use *err for the Error i18n category
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2015-07-01 23:34:50 +02:00 |
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vnctdj
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d7eba2061e
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Consistently use *di for the Dialog i18n category
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2015-07-01 23:26:55 +02:00 |
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vnctdj
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beda874ab5
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Consistently use *des for the DesktopUI i18n category
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2015-07-01 22:45:35 +02:00 |
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vnctdj
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44682d1bae
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Consistently use *cw for the CwCheats i18n category
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2015-07-01 22:40:11 +02:00 |
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vnctdj
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d48ee947ac
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Consistently use *co for the Controls i18n category
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2015-07-01 22:31:04 +02:00 |
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Unknown W. Brackets
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5918cad4b2
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Consistently use *dev for the Developer i18n cat.
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2015-06-29 20:30:30 -07:00 |
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Henrik Rydgård
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ca7fc5967d
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Merge pull request #281 from unknownbrackets/ui-tweaks
Marquee popup headers and highlight focused TextViews
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2015-06-29 09:50:33 +02:00 |
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Henrik Rydgård
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e5f432c0e7
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Merge pull request #7832 from unknownbrackets/ui-tweaks
Tweak Savedata and System Info screens
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2015-06-29 09:50:09 +02:00 |
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Unknown W. Brackets
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0f0115da8a
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Show a highlight for focusable text views.
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2015-06-28 18:48:22 -07:00 |
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Unknown W. Brackets
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3c093ccf73
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Show popup headers as marquees if they are too long.
They were just overflowing before.
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2015-06-28 18:47:52 -07:00 |
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Unknown W. Brackets
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c043b557ad
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Slow down the marquee for longer names.
Let's not make anyone on a small screen dizzy.
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2015-06-28 18:46:50 -07:00 |
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Unknown W. Brackets
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577beafeb3
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Show a message when no saves are there yet.
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2015-06-28 18:30:22 -07:00 |
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Unknown W. Brackets
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7ce13694ec
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Make CPU extensions focusable for consistency.
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2015-06-28 18:15:00 -07:00 |
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Unknown W. Brackets
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3d59fe5f6f
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Move system info to tools instead of hidden in dev.
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2015-06-28 17:56:04 -07:00 |
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Unknown W. Brackets
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e94fd3d4bd
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arm64: Fix div/divu remainders.
Erp, I transposed the args when I pasted them.
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2015-06-28 16:52:49 -07:00 |
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Unknown W. Brackets
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81b923f1dc
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arm64: Correct movz/movn. Weren't right after all.
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2015-06-28 16:49:28 -07:00 |
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Unknown W. Brackets
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4d7a948717
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arm64: Fix a dump mistake with rounding modes.
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2015-06-28 16:35:46 -07:00 |
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Henrik Rydgård
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920df87621
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Merge pull request #7831 from unknownbrackets/arm64-micro
More ARM64 jit optimizations
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2015-06-28 22:58:07 +02:00 |
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Unknown W. Brackets
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b6612edf67
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arm64: Use a cached rounding func for cvt.w.s.
This is much faster for this particular instruction, although not all
games even use it.
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2015-06-28 12:40:29 -07:00 |
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Unknown W. Brackets
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0cbee06b3d
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Merge pull request #7820 from oscdis/hotplug_joy
Joystick hot-plugging for SDL.
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2015-06-28 12:35:53 -07:00 |
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Unknown W. Brackets
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1c163e4817
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arm64: Avoid an ORR for c.ueq.
This is about 15% faster for this single, uncommon instruction on A57.
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2015-06-28 10:52:17 -07:00 |
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Unknown W. Brackets
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febe435946
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arm64: Use FP load/stores for non-reg pointers.
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2015-06-28 10:45:44 -07:00 |
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Unknown W. Brackets
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909e4b9bd8
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Switch lo and hi so that low comes first.
This way we can treat it as a single 64-bit value.
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2015-06-28 10:42:19 -07:00 |
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