Commit Graph
20735 Commits
Author SHA1 Message Date
Henrik Rydgård f9e96b7577 Merge pull request #20 from xsacha/master
Symbian port
2012-12-13 02:41:06 -08:00
Sacha 5cec70972f Clean up QtMain 2012-12-13 17:05:12 +10:00
Sacha 57d6d42d66 Build fix 2012-12-13 16:43:08 +10:00
Sacha aa8a1c7de0 Symbian support.
Add new Qt frontend. Can be used by any platform. Currently used by Symbian.
2012-12-13 16:38:33 +10:00
Sacha 965c93411f Symbian support for project.
Also, check if 24-bit depth is supported and use it (when packed stencil isn't provided). VideoCore III and VideoCore IV used in Symbian, Android and Raspberry Pi require this as they only support 24-bit depth, 8-bit stencil.
2012-12-13 14:39:44 +10:00
Henrik Rydgård dd54e3979e Buildfix 2012-12-13 10:49:51 +07:00
Henrik Rydgård 434bc4e38f Merge pull request #174 from xsacha/master
Symbian port
2012-12-12 19:47:17 -08:00
Sacha a1781b854a Symbian support for project.
New UNUSABLE_MMAP code path for platforms that cannot use the required flags (Xbox 360, Symbian). Falls back to malloc() instead.
N1 define for compilers (GCCE) that don't like to assume (int)-1 will safely cast to (char)-1.
Miscellaneous space->tab fixes.
2012-12-13 13:15:20 +10:00
Sacha 62908325a0 Make the armjit branch compile on Blackberry, compatible with iOS. Still crashes on ArmEmitterTest(). 2012-12-13 11:41:30 +10:00
Henrik Rydgård 24bd875a90 Merge pull request #172 from unknownbrackets/io-lseek
Make sceIoLseek() correctly return 64-bit
2012-12-12 01:29:49 -08:00
Unknown W. Brackets c08a2ba00b Make sceIoLseek() correctly return 64-bit. 2012-12-11 22:57:05 -08:00
Henrik Rydgård e0f9fd52e4 Merge pull request #170 from tmaul/master
sceKernelStartModule return value change
2012-12-11 15:49:43 -08:00
Henrik Rydgård 8238acd0b4 Merge pull request #169 from Xele02/master
Add Missing CoseFile
2012-12-11 15:49:06 -08:00
TMaul 11156fe288 sceKernelStartModule return value change
Debatable if its a worthy change as its not a proper fix but gets
persona 3 further with media engine enabled.
2012-12-11 23:24:01 +00:00
Xele02 c079bbf776 Add missing CloseFile 2012-12-11 17:41:17 +01:00
Henrik Rydgård 2b448bdcad Merge branch 'fileutil' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-fileutil
Conflicts:
	Core/Dialog/SavedataParam.cpp
2012-12-11 16:54:13 +07:00
Henrik Rydgård f977b13ddb Merge pull request #166 from Xele02/master
Save System
2012-12-11 01:39:50 -08:00
Henrik Rydgård 97557af452 Merge pull request #163 from unknownbrackets/master
Small project file cleanup / warnings
2012-12-11 01:39:14 -08:00
Unknown W. Brackets 7b52eee4cc Fix some doubled up slashes. 2012-12-10 23:30:48 -08:00
Unknown W. Brackets ec72abe8c9 Get rid of warnings creating MemStick, etc. 2012-12-10 22:57:22 -08:00
Unknown W. Brackets 3ae4acc7d6 Handle both \ and / on Windows paths. 2012-12-10 22:55:56 -08:00
Xele02 f5801916c7 * Correct Autoload / Autosave problem
* WIP Save function 8 and 11
2012-12-11 03:09:52 +01:00
Unknown W. Brackets c55ee023e1 Add project Dialog filter, suppress some warnings. 2012-12-10 08:21:05 -08:00
Xele02 9b2939d5a4 Merge remote-tracking branch 'upstream/master' 2012-12-10 16:46:17 +01:00
Henrik Rydgård c3643077f8 Merge pull request #162 from Darth1701/master
Fix for build error
2012-12-10 06:32:20 -08:00
Darth1701 093d35ab3c Update Core/Core.vcxproj.filters 2012-12-10 15:29:14 +01:00
Henrik Rydgård 8782b2aec7 Quickfix issue 160 and fix a trigraph warning 2012-12-10 21:28:20 +07:00
Darth1701 d263f14f9c Update Core/Core.vcxproj 2012-12-10 15:26:14 +01:00
Henrik Rydgård d85e175acc Merge pull request #159 from Xele02/master
Save dialog update
2012-12-10 05:21:21 -08:00
Xele02 634a696fbe Remove debug log 2012-12-10 13:16:00 +01:00
Xele02 f633e2d9b5 Merge branch 'work' 2012-12-10 13:12:26 +01:00
Xele02 7de10d223b * Create class for Save and Message dialog for cleaner code.
* Update Save dialog to work more like the real one on PSP
* Correct some return value for Save Dialog.
2012-12-10 13:08:54 +01:00
Henrik Rydgård 32d80e9210 Merge pull request #158 from unknownbrackets/audio-minor
Some quick audio tweaks
2012-12-10 01:00:52 -08:00
Unknown W. Brackets bd1db90f9a Add crash checking to sceSasSetPause().
Brings back Mimana working.
2012-12-10 00:09:56 -08:00
Henrik Rydgård f6387dce47 Merge pull request #157 from unknownbrackets/umd-fixes
Correct UMD stuff based on callback cleanup
2012-12-09 23:14:10 -08:00
Henrik Rydgård 502aa45ed6 Merge pull request #156 from unknownbrackets/scheduling2
Fix some more problems with scheduling / callbacks
2012-12-09 23:13:41 -08:00
Unknown W. Brackets 955247b939 Minor opt: skip the deferred resched in idle.
This will probably be called most the frequently, e.g. to switch
between idle0 and idle1.
2012-12-09 22:50:57 -08:00
Unknown W. Brackets 36fb1a8392 Don't resume sleeping/etc. threads after cbs.
This could happen in a few cases, including the cb affecting its
own wait status.
2012-12-09 21:40:03 -08:00
Unknown W. Brackets a218dcc0f0 Ignore deleted callbacks early in the chain.
This also ensures they won't prevent future callbacks from running.
2012-12-09 21:39:56 -08:00
Unknown W. Brackets b02224615f Run all pending callbacks in a row before resume.
Tested with multiple callbacks.
2012-12-09 21:39:48 -08:00
Unknown W. Brackets bd7a9bab3e Correct UMD stuff based on callback cleanup.
Also, my tests got better because I learned how to test callbacks
better, so some of my mistaken assumptions from before are corrected.
2012-12-09 21:38:05 -08:00
Henrik Rydgård 53b8c9a611 Merge pull request #154 from unknownbrackets/scheduling
Copy the resched reason in case on stack
2012-12-09 20:20:41 -08:00
Unknown W. Brackets 7281456119 Return 0 in sceAtracReinit() to make games happier.
This makes Numblast get a bit farther.
2012-12-09 17:57:35 -08:00
Henrik Rydgård 1b59e519d0 Merge pull request #155 from tmaul/master
sceFont/sceRTC/sceKernelModule changes
2012-12-09 17:08:18 -08:00
Unknown W. Brackets e6e9ed1f45 Fix no return value in sceKernelDeleteThread().
Still need to test these funcs thoroughly.
2012-12-09 16:57:52 -08:00
Unknown W. Brackets a1a4a02759 While running callbacks, defer wait info.
This way if a thread is resumed while running callbacks, it'll
actually resume.
2012-12-09 16:56:47 -08:00
TMaul b7b40ba6d6 Make the flash filesystem a real directory
Not really needed yet, but it will be.
2012-12-09 23:32:44 +00:00
Unknown W. Brackets e150cc5c03 Correct skipped parameter for deferred resched.
Forgot to check callbacks, oops.
2012-12-09 15:08:44 -08:00
TMaul f33adf5341 Clean up sceIoIoctl log message 2012-12-09 22:07:23 +00:00
TMaul bbdeef5115 Fix some tabs in sceKernel.cpp 2012-12-09 20:49:16 +00:00