Commit Graph
20735 Commits
Author SHA1 Message Date
Unknown W. Brackets 546590106f Sas: Fail to mix when dispatch disabled. 2015-11-25 18:44:42 -08:00
Unknown W. Brackets 23441d12fb Sas: Estimate time taken for mixing.
Tests seem to show it's not affected by mhz.
2015-11-25 18:44:34 -08:00
Unknown W. Brackets 75290cfd56 Sas: Enable SAS thread on multicore only. 2015-11-25 18:44:33 -08:00
Unknown W. Brackets 9d64f9f9f6 Fix compile errors when profiler is enabled. 2015-11-25 18:44:32 -08:00
Unknown W. Brackets 5a6c8b513c Sas: Drain thread before reading/writing SAS state.
This should be the safest option, but I'm pretty sure some operations give
a BUSY operation or have different behavior, actually.
2015-11-25 18:44:32 -08:00
Unknown W. Brackets fc8acc781e Sas: Add config for SAS thread. 2015-11-25 18:44:31 -08:00
Unknown W. Brackets 0394319e89 Sas: Drain thread on savestate. 2015-11-25 18:44:30 -08:00
Unknown W. Brackets 6290ac6cbd Sas: Process SAS on a separate thread.
Remaining issues:
 * Need a config setting.
 * Locking for voices / config?
 * Locking for atrac interop?
2015-11-25 18:44:30 -08:00
Unknown W. Brackets 7a9bdee0a7 softgpu: Pass in the right value for fog. 2015-11-25 16:11:53 -08:00
Unknown W. Brackets 7bfe100b0f Fix some unused variable warnings.
The CheckAlpha one looks like it will matter.
2015-11-25 16:11:53 -08:00
Unknown W. Brackets 0cea0b09a2 Merge pull request #8235 from hrydgard/zero-deleted-objects
Zero deleted objects in the kernel object pool
2015-11-25 08:47:35 -07:00
Henrik Rydgard 9825dad340 Zero deleted objects in the kernel object pool
Just doing this to narrow down the possible causes of our crashes in WaitSema/SignalSema that I can't reproduce and only have Android auto-reports of... The crash comments do mention the GTA games though.
2015-11-25 14:24:32 +01:00
Henrik Rydgard 06eee7bc1b Oops, fix #8234 2015-11-25 14:23:39 +01:00
Henrik Rydgard 7dd631b7f2 Some code reformatting of the kernel object pool
Also deletes an unused [] operator
2015-11-25 13:00:29 +01:00
Henrik Rydgard ee4261cf5c Attempt to address some auto-reported crashes on Android
Still confused about the SignalSema/WaitSema ones.. they are still getting reported at high frequency
2015-11-25 12:05:32 +01:00
Henrik Rydgard a0cff13efa Fix an auto-reported null pointer exception in NativeActivity, plus a couple of potential others.
Must be rare though..
2015-11-25 11:39:56 +01:00
Henrik Rydgård ce05930811 Merge pull request #8228 from unknownbrackets/gpu-blend
Treat invalid blend factors as fixed consistently
2015-11-19 16:07:48 +01:00
Unknown W. Brackets c90559262b Software: clamp inverse factors to zero.
Just to make sure we don't end up with negative factors when
adding/subtracting/etc.
2015-11-19 06:48:37 -08:00
Unknown W. Brackets c22953a4b9 Treat invalid blend factors as fixed consistently. 2015-11-19 06:48:06 -08:00
Henrik Rydgård 63769a2383 Merge pull request #8221 from unknownbrackets/disk-cache
Improve and enable URL disk cache by default
2015-11-19 10:15:51 +01:00
Unknown W. Brackets 723a2c98af Minor warning fix. 2015-11-18 22:03:35 -08:00
Unknown W. Brackets 0264422b8d Add a bit more error detection to the disk cache. 2015-11-18 21:56:07 -08:00
Unknown W. Brackets 475964133c Make disk cache size a bit more flexible.
This way it will shrink to allow a few games to be cached simultaneously.
2015-11-18 21:56:06 -08:00
Unknown W. Brackets eb5072bba5 Warning fixes. 2015-11-18 21:56:05 -08:00
Unknown W. Brackets 9bec81b9c5 Enable the disk cache for URLs by default. 2015-11-18 21:56:05 -08:00
Unknown W. Brackets f2cefebcb6 Garbage collect files when low on free cache space. 2015-11-18 21:56:04 -08:00
Unknown W. Brackets df6cbafe0f Measure free disk space to size block count. 2015-11-18 21:56:03 -08:00
Unknown W. Brackets f0ec6fab4d Reorganize disk cache to allow for dynamic size. 2015-11-18 21:56:02 -08:00
Henrik Rydgård ba2adb8502 Merge pull request #8224 from hrydgard/clear-optimization
Don't clear at the start of frame, only when it's time to actually draw to the backbuffer
2015-11-18 17:58:12 +01:00
Henrik Rydgard 5d6d4a08f4 Change approach somewhat to avoid adding drawing code in the screen manager. 2015-11-18 14:18:35 +01:00
Henrik Rydgard e3d2c65ba0 D3D fixes 2015-11-18 12:25:54 +01:00
Henrik Rydgard af33011fd3 Buildfix 2015-11-18 12:13:36 +01:00
Henrik Rydgard 758ec5a027 Avoid clearing the backbuffer before actually doing any rendering to fbo on every frame - instead, clear when stretching the framebuffer into place. May save quite a bit of bandwidth on tiler GPUs with naive GL drivers. 2015-11-18 12:13:35 +01:00
Unknown W. Brackets ae30933ed8 Open ZFS files using unicode-aware APIs.
May help #8223.
2015-11-17 21:51:55 -08:00
Henrik Rydgård 563ad0fa10 Merge pull request #8219 from unknownbrackets/gpu-logicop
Make logic ops flush on GLES
2015-11-16 01:21:43 +01:00
Unknown W. Brackets 7e71bd653f Allow logic ops in GLES.
We have a backup plan for them now, so they need to flush.

Fixes #2917.
2015-11-15 15:06:37 -08:00
Unknown W. Brackets 2ed8aab2d7 Avoid direct refs to OES_texture_npot.
So that we can control it centrally in GLES_GPU.
2015-11-15 15:06:09 -08:00
Unknown W. Brackets ec79dacc35 Correct weight count display for no weights.
This was causing it to always say unknown weights since the +1 on
weightCount.
2015-11-15 15:03:14 -08:00
Henrik Rydgård 5b21c1aa39 Merge pull request #8174 from hrydgard/remove-option-depthrangehack
Remove the depth range hack option, turning it into an ugly game specific compatibility hack.
2015-11-15 23:05:20 +01:00
Henrik Rydgard dd3fd18bd8 Remove a dupe 2015-11-15 23:04:18 +01:00
Henrik Rydgard 8aee6ef2c9 compat.ini: Remove depth range hack for Phantasy Star Portable 1, add for more variations of #2 2015-11-15 23:02:26 +01:00
Henrik Rydgard 4b360a571c Remove the depth range hack option, turning it into an ugly game specific compatibility hack.
I hate doing this, but it's not really better off as an option.

See #8171
2015-11-15 23:00:25 +01:00
Henrik Rydgård cc7b3ba77e Merge pull request #8218 from unknownbrackets/gpu-blend
Correct state leakage on shader blend/self render
2015-11-15 22:57:29 +01:00
Unknown W. Brackets 010a7ac1af Correct state leakage on shader blend/self render.
This makes #2917 look right on desktop with blit and logic ops disabled.
2015-11-15 13:12:29 -08:00
Henrik Rydgård 54535ec72a Merge pull request #8215 from unknownbrackets/savedata
Correct utilityData size calculation for "sizes" savedata call
2015-11-15 22:02:05 +01:00
Henrik Rydgård 91c095e161 Merge pull request #8217 from unknownbrackets/thread-minor
Disallow HLE thread termination in interrupts
2015-11-15 21:08:24 +01:00
Unknown W. Brackets b21f98f2f7 Add a couple missing ignores for MSVC. 2015-11-15 11:45:13 -08:00
Unknown W. Brackets 8c337850fc Disallow thread termination in interrupts.
But only for certain SDK versions, as per testing.
2015-11-15 11:38:59 -08:00
Unknown W. Brackets b71b1bbff9 Initially count the dir for save info size.
Should help #6068, verified by the sizes test and JpcspTrace results.
2015-11-15 10:29:13 -08:00
Henrik Rydgård 12c0272cbc Merge pull request #8213 from unknownbrackets/gpu-minor
Optimize inversed blending modes
2015-11-15 09:35:50 +01:00