shenweip
b5d1ebf71d
Win32: Fix wrong menu position.
2014-01-09 21:15:46 +08:00
Henrik Rydgård
5d4ac24858
Merge pull request #5000 from amirzaim/patch-6
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Qt Linux buildfix for Qt 5.2.0
2014-01-09 04:33:29 -08:00
Henrik Rydgård
43828a84f1
Merge pull request #5056 from thedax/win32FixIWKOption
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Win32: Remove keyboard hook and make the ignore Windows key option work properly.
2014-01-09 04:33:18 -08:00
Henrik Rydgård
8ac6ba17d7
Make the unittest build using CMake
2014-01-09 12:09:07 +01:00
The Dax
c07702e7ef
Win32 buildfix.
2014-01-08 19:11:32 -05:00
The Dax
c8535ced2a
Remove keyboard hook and make the ignore Windows key option work.
2014-01-08 19:08:32 -05:00
Henrik Rydgård
51484e48a9
Merge pull request #5043 from thedax/win32IgnoreWindowsKeyOption
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Win32: Add an option to disable the Windows key when the emulator is the active window.
2014-01-08 10:46:47 -08:00
Henrik Rydgård
c176d09ba6
Fix a few range checks in scePsmf. See #5051
2014-01-08 14:20:20 +01:00
Henrik Rydgård
a113abd0d6
Merge pull request #5040 from zack-vii/NextSlotKey
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"Next Slot" control mapping
2014-01-08 01:39:38 -08:00
Henrik Rydgård
e2c698806a
Merge pull request #5050 from unknownbrackets/mem-fix
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Fix savestates with non equal pspmodel, revert mpeg->gp
2014-01-08 01:39:11 -08:00
Unknown W. Brackets
079d770ce2
Revert the gp struct member in mpegs for now.
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Unlikely to be used, even though seen in tests, and could be
causing #5045 (just a guess.)
2014-01-08 00:07:25 -08:00
Unknown W. Brackets
d09575f25e
When loading a savestate with more ram, realloc.
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Also, I'm not sure the extra ram is being handled correctly, I think it's
not meant to be exposed to games except homebrew, not sure of the exact
method...
2014-01-08 00:06:27 -08:00
raven02
4c26b839f4
Fix corrupted frames in Dainiji_Super_Robot_Taisen_Z_Hakaihen
2014-01-08 05:40:37 +08:00
The Dax
f6606e2e2b
Win32: Add the option to the Game Settings menu, too, and add a separator in NewUI.
2014-01-07 16:08:11 -05:00
The Dax
9dc2a67076
Let's be consistent with our spacing and if's.
2014-01-07 16:02:00 -05:00
The Dax
8f86f5898a
Add a comment for the keyboard hook.
2014-01-07 16:02:00 -05:00
The Dax
9d2868b7ce
Win32: Add option to disable the Windows key.
2014-01-07 16:02:00 -05:00
zack-vii
26fbb4c32c
"Next Slot" control mapping
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-added "Next Slot" to control mapping menu
-added VIRTKEY_NEXT_SLOT -> incremented VIRTKEY_TOGGLE_FULLSCREEN
-added SaveState::NextSlot(); as replacement for code in
WndMainWindow
-added entry in EmuScreen using SaveState::NextSlot();
2014-01-07 15:56:04 +01:00
Henrik Rydgard
eea5b07e1a
Prevent function replacer from replacing asinf and acosf, they seem to have colliding hashes in some games
2014-01-07 12:03:59 +01:00
Henrik Rydgard
a387f6dd8b
Also disable some weird axis events we get on Ouya from mapping.
2014-01-07 00:01:41 +01:00
Henrik Rydgard
5f2954bc69
Prevent the accelerometer from being mapped to controls directly until we can create sane UI for that.
2014-01-06 23:58:59 +01:00
Henrik Rydgard
ad951bc0d4
Symbian buildfix
2014-01-06 19:21:27 +01:00
Henrik Rydgard
43a93f086d
Enable depth buffer copies on GLES3 devices without breaking any desktop
2014-01-06 18:03:57 +01:00
Henrik Rydgård
32a1f1e944
Merge pull request #5023 from valef/android-shortcut
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Android homescreen shortcut
2014-01-06 05:04:09 -08:00
Henrik Rydgard
cf5c92f217
Update native
2014-01-06 14:03:46 +01:00
Henrik Rydgård
fa55a39060
Merge pull request #186 from valef/android-shortcut
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Android homescreen shortcut - native part
2014-01-06 05:02:14 -08:00
valef
06b22430f4
- Change SHORTCUT_EXTRA_KEY reference from NativeActivity to PpssppActivity.
2014-01-06 18:08:39 +07:00
valef
02b5bd339c
- Moved SHORTCUT_EXTRA_KEY and shortcut query here.
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- Call super.setShortcutParam(getIntent().getStringExtra(SHORTCUT_EXTRA_KEY))
before super.onCreate()
2014-01-06 18:08:38 +07:00
valef
ac6667d463
Added ShortcutActivity class on ppsspp manifest, so it will appears on homescreen shortcuts choice ("PPSSPP game" in our case).
2014-01-06 18:08:38 +07:00
valef
ba5cbfdbfe
Added name to display when user long-press homescreen and choose "Shortcuts".
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In our case it's "PPSSPP game".
2014-01-06 18:08:38 +07:00
valef
61138e2d1d
Added simple file chooser dialog,
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This is to select game iso when creating homescreen shortcut.
Probably not an ideal solution, could use ppsspp internal GameBrowser later.
2014-01-06 18:08:37 +07:00
valef
134ebebb93
Added ShortcutActivity class to respond to homescreen shortcut intent.
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It will show file dialog and return path to selected file as intent response.
2014-01-06 18:08:37 +07:00
valef
43691090f3
- Removed SHORTCUT_EXTRA_KEY and shortcut query out of NativeActivity class.
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- Added String shortcutParam member & setShortcutParam() method. This will be set from other class.
2014-01-06 18:00:24 +07:00
Henrik Rydgård
9f4feafe10
Merge pull request #5027 from unknownbrackets/mpeg-minor
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Correct some basic mpeg functionality to match tests
2014-01-06 01:20:39 -08:00
Henrik Rydgård
82c28aa93f
Merge pull request #5029 from pal1000/work
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Fix warning in MIPS/MIPSAnalyst.cpp
2014-01-06 01:17:55 -08:00
pal1000
e7672655d3
Fix warning in MIPS/MIPSAnalyst.cpp
2014-01-06 10:48:52 +02:00
Unknown W. Brackets
40745e727c
Correct errors in sceMpegRingbufferAvailableSize().
2014-01-05 23:12:16 -08:00
Unknown W. Brackets
a896877449
Fix mpeg struct header.
2014-01-05 23:03:17 -08:00
valef
b2c3ee8d57
- Added jshortcutParam parameter to libnative_NativeApp_init.
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- If shortcut_param is not empty, pass it as additional varargs argument to NativeInit() method.
const char *argv[3] = {app_name.c_str(), shortcut_param.c_str(), 0};
NativeInit(2, argv, user_data_path.c_str(), externalDir.c_str(), installID.c_str());
- NativeInit() is expected to treat extra argument as boot_filename, which in turn will start game immediately.
2014-01-06 13:36:40 +07:00
valef
234344983a
- Added key to get shortcut parameter.
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public static final String SHORTCUT_EXTRA_KEY = "org.ppsspp.ppsspp.Shortcuts";
- Added code to get shortcut parameter from intent.
String shortcutParam = getIntent().getStringExtra(SHORTCUT_EXTRA_KEY);
- Call NativeApp.init() with shortcutParam argument.
NativeApp.init(dpi, deviceType, languageRegion, apkFilePath, dataDir, externalStorageDir, libraryDir, shortcutParam, installID, useOpenSL);
2014-01-06 13:36:40 +07:00
valef
87533085fa
Added 'shortcutParam' argument to init() method declaration.
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public static native void init(int dpi, String deviceType, String languageRegion, String apkPath, String dataDir, String externalDir, String libraryDir, String shortcutParam, String installID, boolean useOpenSL);
2014-01-06 13:36:40 +07:00
Unknown W. Brackets
e16602641c
Improve errors in sceMpegRingbufferConstruct().
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And also make Destruct() not actually null out the ringbuffer, per tests.
2014-01-05 22:34:11 -08:00
Sacha
469088b162
Oops. Maemo fix.
2014-01-06 10:41:53 +10:00
Henrik Rydgård
cb28d332d3
Merge pull request #5021 from unknownbrackets/mbx-fix
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Remove weird 991 mbx check (fixes #2927 )
2014-01-05 08:14:09 -08:00
Unknown W. Brackets
116f86a8e8
Remove weird 991 mbx check (fixes #2927.)
2014-01-05 08:10:36 -08:00
Sacha
e3a1ecf8a4
Qt: Last fix for Maemo. Confirmed compiling. Thanks @AapoRantalainen
2014-01-05 23:36:08 +10:00
Henrik Rydgard
aaf219d063
Only copy the depth buffer if the framebuffer size matches.
2014-01-05 13:00:57 +01:00
Henrik Rydgård
53e23d12a4
Update native with input workaround for Ouya
2014-01-05 12:50:14 +01:00
Henrik Rydgård
432fa7e6e6
Workaround for broken key repeat on Ouya - it sends repeats with a different device ID
2014-01-05 12:49:40 +01:00
Henrik Rydgård
367a5b7a0f
Merge pull request #5012 from raven02/patch-6
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Typo fix
2014-01-04 17:32:57 -08:00