Henrik Rydgård
2cfc6bb880
Merge pull request #6100 from sum2012/sceMpegAvcCsc
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Revert "Apply hleDelayResult to sceMpegAvcCsc"
2014-05-20 14:11:39 +02:00
Henrik Rydgård
babe5b221a
Update submodules
2014-05-20 10:22:56 +02:00
Henrik Rydgård
4a55196893
"Support" override on Symbian (kill it with a #define)
2014-05-20 10:22:21 +02:00
Henrik Rydgård
c5d5a696a1
Merge pull request #6104 from unknownbrackets/psmfplayer
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Recopy the video in between frames in psmfplayer, other minor fixes
2014-05-20 10:04:04 +02:00
Henrik Rydgard
b65e90e71d
Forgot to make translatable
2014-05-19 23:43:59 +02:00
Henrik Rydgard
3023f7d06b
Android: Switch dpad default to use HAT X/Y +/- instead of "dpad", as documented.
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Add a simple "autoconfigure" facility for input devices, that lets the user choose
if several are connected.
Can be expanded in the future to provide custom default mapppings for various devices as long as we manage to identify them.
Ideally, key mappings should be unique per device but they aren't yet.
2014-05-19 23:31:11 +02:00
Henrik Rydgard
e7001eb701
Some input tweaks and UI utility functions
2014-05-19 23:28:11 +02:00
Henrik Rydgård
c4d8b31956
Merge pull request #6102 from sum2012/screenshot
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Temp disable SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN
2014-05-19 09:34:08 +02:00
Unknown W. Brackets
346f725334
Don't allow seeking without an EPmap.
2014-05-18 21:58:43 -07:00
Unknown W. Brackets
aafc8f1cec
Validate and report initial psmfplayer playMode.
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We only support play and pause, but they're the only ones I've seen.
2014-05-18 21:41:15 -07:00
Unknown W. Brackets
0c77d3c2ea
Delay scePsmfPlayerStart() when seeking.
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It seems to only delay when it was already playing.
2014-05-18 20:59:18 -07:00
Unknown W. Brackets
ceebdca2fb
Check scePsmfPlayerStart() params like the PSP.
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It doesn't care if there's actually audio data here.
2014-05-18 20:48:02 -07:00
Unknown W. Brackets
cd9d85caff
Add a delay when setting the psmfplayer file.
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This roughly matches the delay that occurs on a real PSP, during which
other threads can run.
2014-05-18 20:43:10 -07:00
Unknown W. Brackets
923189ab47
Prevent a crash on bogus data in psmfplayer.
2014-05-18 20:30:58 -07:00
Unknown W. Brackets
242fe2f3a9
scePsmfPlayerGetVideoData() writes every frame.
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Thought it didn't due to dcache not being invalidated. Fixes #6085 .
2014-05-18 19:26:05 -07:00
Unknown W. Brackets
55fd30b520
Skip a bit of work when syncing video/audio.
2014-05-18 19:20:34 -07:00
Unknown W. Brackets
09dde13b19
Fix minor typo in comment.
2014-05-18 19:18:49 -07:00
sum2012
c23f4402fd
Temp disable SCE_UTILITY_STATUS_SCREENSHOT_UNKNOWN
2014-05-19 05:27:05 +08:00
Bovine
c76548377c
Fix nonblocking ptpConnect on Windows
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According to
http://msdn.microsoft.com/en-us/library/windows/desktop/ms737625%28v=vs.85%29.aspx
"[...] it is not recommended that applications use multiple calls to
connect to detect connection completion. If they do, they must be
prepared to handle WSAEINVAL and WSAEWOULDBLOCK error values the same
way that they handle WSAEALREADY, to assure robust operation."
Ideally socket->state should be set to a different state and select()
used to poll sockets until state can be switched to closed or
established. Changes to socket->state are visible to games as so
probably should not be done without testing.
2014-05-18 06:41:02 -07:00
sum2012
f047320a9c
Revert "Apply hleDelayResult to sceMpegAvcCsc"
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Fix video 's screen dislocation in Bleach heat of soul 6
#5535
2014-05-18 12:25:32 +08:00
Henrik Rydgård
8c11559e3b
Merge pull request #6098 from sum2012/kernal
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Add some kernal module
2014-05-18 01:12:25 +02:00
sum2012
b8d82e0a92
Correct Memory check in sysclib_memset
2014-05-18 04:23:10 +08:00
sum2012
bc36555f24
sysclib_memset change to WrapU_UII
2014-05-18 04:20:48 +08:00
sum2012
21c301962b
Add some kernal module
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Find in bugz Homebrew
2014-05-17 23:06:01 +08:00
Andrey Konoplyankin
821dbb2b55
iOS: add GLES 3.0 support
2014-05-17 13:02:57 +07:00
Andrey Konoplyankin
b386456f44
iOS: transitioning few sources files to ARC
2014-05-17 12:59:13 +07:00
Andrey Konoplyankin
e98febfb91
iOS: implement Vibrate
2014-05-17 12:55:31 +07:00
Andrey Konoplyankin
28a9644b7c
iOS: Enable ARC for PPSSPP target & for few files in native lib
2014-05-17 12:54:57 +07:00
Henrik Rydgård
965cdb3832
Merge pull request #6092 from unknownbrackets/armjit-minor
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Clean up some NaN handling in some instructions
2014-05-16 10:20:25 +02:00
Unknown W. Brackets
5b24e0107f
x86jit: Correct vsat0/vsat1 handling.
2014-05-16 01:04:58 -07:00
Unknown W. Brackets
ccc5458a84
x86jit: Correctly handle NaNs in vfpxd sat clamps.
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May be a small performance jit, but we've seen games with bugs because of
NaNs recently, so better to be safe.
2014-05-16 01:04:57 -07:00
Unknown W. Brackets
69b0b622be
armjit: Fix D-prefix sat clamp NAN handling.
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They should leave NAN alone.
2014-05-16 01:04:57 -07:00
Unknown W. Brackets
bc32f0e0b2
armjit: Correct disabled vslt NaN handling.
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Can possibly enable?
2014-05-16 01:04:57 -07:00
Unknown W. Brackets
a3ad238a44
Add notes for proper NaN handling in vmin/vmax.
2014-05-16 01:04:56 -07:00
Henrik Rydgård
ad177b3333
Merge pull request #6090 from unknownbrackets/texfiltering
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Don't force nearest for colortest against black
2014-05-16 09:06:37 +02:00
Unknown W. Brackets
ec0ae44200
Don't force nearest for colortest against black.
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Should fix #4217 and be relatively safe. Probably it's a common colortest
ref color that's safe?
2014-05-15 23:52:16 -07:00
Henrik Rydgård
3580c40730
Merge pull request #6089 from unknownbrackets/gpu-minor
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Fix gpu/ge/queue test, GE debugger breaking when not active
2014-05-16 08:51:53 +02:00
Henrik Rydgård
729f276b4f
Merge pull request #6087 from unknownbrackets/ui-tweaks
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Don't set pending boot flag on "stop"
2014-05-16 08:51:18 +02:00
Henrik Rydgård
78e83a23b0
Merge pull request #6088 from unknownbrackets/texfiltering
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Avoid forcing nearest/disabling linear if possible
2014-05-16 08:50:55 +02:00
Unknown W. Brackets
fc7b5f3141
Make sure not to break when GE debugger closed.
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Also, try to fix a might-be race condition.
2014-05-15 22:45:51 -07:00
Unknown W. Brackets
2ad06d777b
Eat cycles and resched in sceGeContinue().
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Fixes the gpu/ge/queue test.
2014-05-15 22:45:09 -07:00
Unknown W. Brackets
99458d7797
Avoid forcing nearest/disabling linear if possible.
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If we know that the test is trivially true, we don't need to worry about
the test. May help #4405 .
2014-05-15 22:38:44 -07:00
Unknown W. Brackets
14be491aa8
Don't set pending boot flag on "stop".
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And rename to boot pending, not "boot successful."
2014-05-15 22:17:19 -07:00
Henrik Rydgård
6fcf25b399
Merge pull request #6084 from unknownbrackets/psmfplayer
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Improve psmfplayer seeking, audio pts sync
2014-05-15 11:18:11 +02:00
Henrik Rydgård
63555846b7
Merge pull request #6083 from angelXwind/master
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Fixed PPSSPP crash on iOS 5. Fixes issue #5613 .
2014-05-15 10:11:52 +02:00
Unknown W. Brackets
f7424c6671
Validate the psmf address in scePsmfSetPsmf().
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Just to prevent crashes, don't think it's happening anyway.
2014-05-15 01:11:50 -07:00
Unknown W. Brackets
16f08cfde0
Oops, always grab the first, not latest, audio pts.
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In case it wraps around.
2014-05-15 01:09:38 -07:00
Sacha
94cdd4d609
Qt: Use Qt's exit routine which returns exec() and allows clean exit.
2014-05-15 17:47:33 +10:00
Unknown W. Brackets
a5e374fc57
Only warn when getting pts without any frame yet.
2014-05-15 00:30:06 -07:00
Unknown W. Brackets
e522eea2b4
Improve psmf seek perf and audio sync.
2014-05-15 00:28:54 -07:00