Commit Graph
195 Commits
Author SHA1 Message Date
Unknown W. Brackets 15a0f39fa1 Return yet more errors while inside interrupts. 2013-08-28 23:15:13 -07:00
Unknown W. Brackets 686d893d5c Return more correct errors inside interrupts. 2013-08-28 22:35:06 -07:00
Unknown W. Brackets 17a5a42a14 Disable some common waits inside interrupts. 2013-08-27 23:55:37 -07:00
Unknown W. Brackets 61fae4e920 Return proper errors while dispatch disabled.
In at least the majority of waits.
2013-08-27 23:55:37 -07:00
Unknown W. Brackets 252bf04c64 sceKernelDelaySysClockThread() cleanup.
It doesn't wait either of course.
2013-08-27 23:55:35 -07:00
Unknown W. Brackets 93b461774a Disable common wait funcs while intr disabled.
Per PSP tests.
2013-08-27 23:55:35 -07:00
Unknown W. Brackets 9aaad39b46 Disable sceKernelDelayThread() w/intr disabled.
But automatically resume the dispatch thread if only it is disabled.
2013-08-27 23:55:34 -07:00
Unknown W. Brackets d547d2b391 Implement sceKernelCancelMutex(). 2013-08-25 16:38:49 -07:00
Unknown W. Brackets 18832f3ca7 Wrap sceKernelFreeFpl() and use better errors. 2013-08-25 16:38:49 -07:00
Unknown W. Brackets 6c6aa1b8ee Wrap sceKernelAllocateFpl() and friends. 2013-08-25 16:38:49 -07:00
Unknown W. Brackets a947c95829 Clean up sceKernelReferFplStatus(). 2013-08-25 16:38:47 -07:00
Unknown W. Brackets fb95f07c5d Implement cancel and delete for fpls. 2013-08-25 16:38:47 -07:00
Unknown W. Brackets f48b730828 Wrap sceKernelCreateFpl and fix refer status.
Just initial changes to make it test properly.
2013-08-25 15:14:20 -07:00
sum2012 8679fb4748 ThreadManForKernel_ceadeb47 should equal to sceKernelDelayThread 2013-08-25 14:45:44 +08:00
sum2012 d017011882 Add ThreadManForKernel and ModuleForKernel
Sample log:https://gist.github.com/sum2012/3bb5deb1a806ef18f5f3
2013-08-25 10:48:32 +08:00
Unknown W. Brackets fca0af8e70 Add some kernel-related HLE stubs for reporting. 2013-08-22 23:04:16 -07:00
Unknown W. Brackets 19016ac7c4 Cut down on some kernel HLE reporting.
Not sure where these are coming from, hacked games?
2013-08-21 08:40:31 -07:00
Unknown W. Brackets 4f7f963274 Correct sceKernelReferMsgPipeStatus(). 2013-08-18 18:45:43 -07:00
Unknown W. Brackets e2f0dfe243 Wrap sceKernelReceiveMsgPipe() and friends. 2013-08-18 18:38:14 -07:00
Unknown W. Brackets 4be06d2432 Wrap the msgpipe send functions. 2013-08-18 18:38:10 -07:00
Unknown W. Brackets b9a71640eb Implement basic timeouts for msg pipes. 2013-08-18 18:38:08 -07:00
Unknown W. Brackets fa73875c98 Clean up cancel and delete for msgpipes. 2013-08-18 18:38:07 -07:00
Unknown W. Brackets 666cee4f6a Fix sceKernelCreateMsgPipe() and alloc psp memory.
Might not matter, but I'm not sure yet if it's expoesd somewhere.
2013-08-18 18:38:05 -07:00
Unknown W. Brackets 217eaa9cb4 Remove bad param from sceKernelPollEventFlag().
Not that it was necessarily hurting anything...
2013-08-18 18:38:04 -07:00
Henrik Rydgard 6ed4e348db Some logging tweaks, fix running cpu tests on ARM 2013-07-30 01:09:10 +02:00
Unknown W. Brackets 26523603c3 Listen to sceCccSetErrorChar*(), not used yet. 2013-07-20 21:51:22 -07:00
papel 9b6f1abed8 Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
Henrik Rydgard 1bf4239e97 State save support for sceJpeg. 2013-07-05 10:56:55 +02:00
Henrik Rydgard 51daa1f878 Delete the "Use Media Engine" option. 2013-06-08 22:53:36 +02:00
Unknown W. Brackets 32a557803b Reporting in sceKernelChangeCurrentThreadAttr(). 2013-06-06 00:08:24 -07:00
Unknown W. Brackets e16cd7d9d9 Validate params in sceKernelChangeThreadPriority(). 2013-06-05 23:04:42 -07:00
Unknown W. Brackets ee751d6fdd Buildfix for Linux, fixes #1994. 2013-05-30 22:42:27 -07:00
Henrik Rydgard 572eb26305 Merge branch 'master' into makotech222-cwcheat
Conflicts:
	Core/Core.vcxproj.filters
	Core/HLE/__sceAudio.cpp
	Core/HLE/sceKernel.cpp
2013-05-30 19:11:20 +02:00
Unknown W. Brackets a779645152 Wrap sceKernelGetThreadExitStatus().
So it's usable internally too.
2013-05-26 10:17:59 -07:00
Unknown W. Brackets e6795b1a41 Initial attempt at a suspend/resume thread impl. 2013-05-26 01:01:29 -07:00
Unknown W. Brackets 084ad5aa53 Wrap the sleep/wakeup HLE funcs. 2013-05-25 20:43:19 -07:00
Unknown W. Brackets 8d71f33aae Keep track of imported/exported vars.
Not yet actually linked up, though.
2013-05-24 00:03:39 -07:00
Henrik Rydgard 08e0881c94 Merge branch 'cwcheat' of https://github.com/makotech222/ppsspp into makotech222-cwcheat
Conflicts:
	Core/Config.cpp
	Core/Config.h
	Core/Core.vcxproj.filters
	Core/HLE/sceKernel.cpp
2013-05-22 21:04:12 +02:00
Unknown W. Brackets 86ce95a658 Add some syscall entries from reporting. 2013-05-19 22:12:38 -07:00
Henrik Rydgard 5877929fe5 Add Mersenne Twister random number generator. 2013-05-20 00:57:45 +02:00
Unknown W. Brackets 71b72b5eaf Correct some error codes and init in Vaudio.
This makes Velocity at least play sound, hurray.
2013-05-19 15:50:52 -07:00
Steven Cherry 446d2930ac Some progress, I think?
Program crashes when trying to run a game. If you comment out
member.Run(); it will run fine, but cwcheat doesnt work.
2013-05-18 16:11:10 -05:00
Unknown W. Brackets 3c0ed69fd2 Improve GPU invalidation interface, check fonts.
When a font is rendered, tell the GPU about it, but don't rehash.

This not only improves perf (less hashing) but makes font changes more
immediate (no deferred hashing.)  But only if they use sceFont.
2013-05-05 22:52:01 -07:00
Unknown W. Brackets db54bffe14 Use a base time throughout rtc and kernel time.
This way, time doesn't move abnormally as far as the game can tell,
even when savestates and fast forward and pause are used.
2013-05-05 10:12:29 -07:00
nachume 2181b76c42 ISO that replaced EBOOT.BIN is playable.
implement LoadExecForUer_362A956B() and sceKernelRegisterExitCallback.
Add some ERROR define on kernel.h. I was referring to the jpcsp.
2013-05-04 20:34:33 +09:00
nachume 55b94900a0 UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
nachume c2c6adb7c9 Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
Unknown W. Brackets d131588a6d Validate sceKernelStartThread() args better. 2013-04-28 00:34:49 -07:00
JimLee168 3ce26e03df Add part sceKernelExtendThreadStack content
Fixes NPJH50624
2013-04-19 22:22:35 +08:00
Henrik Rydgård 16fa7bf494 Merge pull request #1288 from unknownbrackets/callbacks2
Make sceKernelNotifyCallback() error if invalid cb passed
2013-04-15 01:23:20 -07:00