Commit Graph
367 Commits
Author SHA1 Message Date
danyalziaandDanyalZia 88c36b5b25 Add Auto-texture scaling
Update resource.h

Update WndMainWindow.h

Update WndMainWindow.cpp

Update ppsspp.rc

position fix

Update TextureCache.cpp

Update TextureCache.cpp
2013-10-11 18:30:06 +05:00
Lioncash 0f093a3328 Remove redundant parentheses from a ternary statement in WndMainWindow.cpp. 2013-10-05 22:59:40 -04:00
Lioncash 40797e0d5c Turns out there were three other expressions with this precedence problem in it within WndMainWindow.cpp. 2013-10-05 22:00:19 -04:00
Lioncash 2b84520e89 Fix precedence of operations in a boolean expression in function UpdateMenus in WndMainWindow.cpp.
Bitwise OR has higher precedence than the ternary expression operators. This is likely unintended, since the main goal here is to either check or un-check the items.
2013-10-05 21:49:58 -04:00
Kingcom a5ae03cae1 -use tab control class for left tabs
-add a way to hide tab titles
-accelerator for GEDebugger
2013-09-30 15:56:08 +02:00
shenweip 38e744b080 Add FXAA to menu item. 2013-09-29 16:08:52 +08:00
Henrik Rydgård 00c4fb43f2 Merge pull request #3939 from thedax/win32MakeMsgTranslatable
Win32: Make savestate slot OSM translatable.
2013-09-28 14:52:34 -07:00
Henrik Rydgård 98f0f2692b Merge pull request #3948 from thedax/win32DeadlocksTake2
Win32 Deadlocks Part 2: Stop should do the same things Reset does.
2013-09-28 12:18:03 -07:00
Kingcom 513223ea4f -Step through display list with F10/F11
-accelerator changes
2013-09-28 14:34:08 +02:00
Henrik Rydgård 05fda6e8c7 Merge pull request #3936 from thedax/win32ReduceOSMSpam
Win32: Only show the resolution information at certain times.
2013-09-27 15:29:08 -07:00
The Dax 1427aefccb Make fullscreen info conditional. Don't show it if the Resolution Mode isn't Auto. 2013-09-27 15:34:13 -04:00
The Dax ab71517fd0 Rename StopEmulation to WaitForCore. 2013-09-27 13:34:22 -04:00
The Dax 586ca3e838 Stop should do the same things reset does(in terms of core stepping and stopping), so let's re-factor that code into a function. 2013-09-27 12:32:15 -04:00
The Dax adead8ea31 Fix deadlocks when games hang with Stop, Reset, and Enable Cheats. 2013-09-26 22:44:29 -04:00
The Dax 7fde11af5f Don't show resolution info when entering/exiting fullscreen. It's not really necessary. 2013-09-26 19:44:06 -04:00
The Dax e4a1d02f4e Make savestate slot message translatable, and shorten it so it can be more language neutral in word order("Using savestate slot %d" -> "Savestate slot: %d"). 2013-09-26 19:00:30 -04:00
The Dax 24d587c991 Adjust a few calls. Display fullscreen/normal resolution mode info only one time. 2013-09-26 17:50:30 -04:00
The Dax 83a168c25e Win32: Only show the resolution information when selecting resolution sizes or window sizes from the Settings menu. 2013-09-26 17:46:11 -04:00
The Dax a15ba1322d Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally. 2013-09-25 21:06:58 -04:00
shenweip eb33037f3c Fix a bug that mouse cannot work correctly when maximize the window from 1x window size. 2013-09-26 00:19:13 +08:00
The Dax 5b1a2cbafd Bring factor back, but only apply it in windowed mode. 2013-09-23 23:56:32 -04:00
The Dax f9ed9928a9 Fix mouse events not working when switching from 1x window size to fullscreen mode. 2013-09-23 23:08:46 -04:00
The Dax d5478af3c7 Remove redundant _ViewFullScreen call. 2013-09-23 23:01:26 -04:00
The Dax f989b3daf8 Use g_Config.bFullScreen, not a global variable in WndMainWindow.cpp. Also, fix backward logic. 2013-09-23 17:45:43 -04:00
Henrik Rydgård 2a16b9d3bb Merge pull request #3889 from unknownbrackets/debugger
Initially usable GE debugger
2013-09-23 02:07:40 -07:00
Henrik Rydgård e7d906c8f7 Merge pull request #3886 from thedax/win32FixOffscreenBug
Win32: Move PPSSPP back onto the screen if it's offscreen when opening.
2013-09-22 15:17:51 -07:00
The Dax 17afe43ce5 Make the changes more multi-monitor friendly. Credit goes to [Unknown]. 2013-09-22 16:05:17 -04:00
The Dax bb7e6f2494 If WindowWidth or WindowHeight are <= 0, fix them. 2013-09-22 15:01:58 -04:00
The Dax 8ccb4cc863 Move PPSSPP back onto the primary monitor if it's offscreen when opening. 2013-09-22 14:44:35 -04:00
Unknown W. Brackets 2ad5167f75 Better to have its own directory. 2013-09-22 11:03:29 -07:00
Unknown W. Brackets 18b70c89ef Add an initial GE debugger interface on Windows. 2013-09-22 10:27:09 -07:00
The Dax 3c1c7aade8 Just call ResizeDisplay(true) inside SetInternalResolution. 2013-09-19 23:27:25 -04:00
The Dax 3eedc9cb6d Eliminate some magic numbers, and make several functions more consistent with each other. 2013-09-19 21:18:26 -04:00
The Dax 30da5d1ba2 Fix Rendering Resolution mode bug where the shortcut(currently CTRL + 1) wouldn't be synchronized with its DesktopUI(win32 menu bar) counterpart. First discussed in https://github.com/hrydgard/ppsspp/pull/3834. 2013-09-19 14:32:56 -04:00
Henrik Rydgård db92f26e56 Merge pull request #3806 from thedax/win32UITranslation
Win32 UI: Rewrite most of the menu translation code to be cleaner and simpler.
2013-09-17 06:43:24 -07:00
danyalzia 46b022ac98 Update WndMainWindow.cpp 2013-09-17 13:02:34 +05:00
The Dax e6d85cfb39 Rename Config::languageIni to Config::sLanguageIni for consistency. 2013-09-16 19:47:25 -04:00
The Dax 283599c7f1 Remove unneeded lines. 2013-09-16 19:24:49 -04:00
The Dax ee3f9a6979 Use consistent pointer names. 2013-09-16 18:55:06 -04:00
The Dax 426e6630d9 Rewrite most of the translation stuff to be cleaner.
Also fix a bug where in-game only menu items become enabled after selecting a language when we're in various NewUI menus.
Rename Config::ilanguage to Config::iLanguage for consistency with other Config variables.
2013-09-16 18:45:09 -04:00
kaienfr c3904ef873 Windows: Update g_Config.ilanguage for ppsspp.ini [SystemParam] Language key
This key is important to be updated for multilang game.
2013-09-16 03:30:54 +02:00
Henrik Rydgård a500ff3191 Merge pull request #3781 from shenweip/master
Fix some double semicolon.
2013-09-15 15:07:25 -07:00
Unknown W. Brackets 8902e85f0a Enable the debug windows always, disable buttons.
This way you can close them/whatever, and hopefully should avoid crashes.

Only downside is you can't pause the game now and then hit stop in the
debugger.
2013-09-15 09:35:58 -07:00
shenweip 03197c376c Fix some double semicolon. 2013-09-15 23:17:22 +08:00
Henrik Rydgård f26dfcb382 Merge pull request #3755 from thedax/win32RememberWindowPosSize
Win32: Don't allow SavePosition to execute if we're entering fullscreen.
2013-09-15 00:27:15 -07:00
The Dax efa2c1c500 Use consistent directory slashes. We'll just replace all backslashes with forward slashes, eliminating the chance of duplicat recents. Fixes #3352. 2013-09-15 00:08:53 -04:00
The Dax 0f0df36180 Don't SavePosition if we're entering fullscreen. 2013-09-14 12:51:15 -04:00
The Dax 877ea42125 Re-apply the top-most state to its previous value when exiting fullscreen. 2013-09-14 12:49:51 -04:00
The Dax 8092a9c67c Using SetWindowText should be safe now since we use UNICODE..thanks Gigaherz & Unknown. 2013-09-14 12:49:50 -04:00
The Dax 975b8cf7e7 Post a message when the window title's text needs to change. This resolves #3282. 2013-09-14 12:49:50 -04:00