Commit Graph
11 Commits
Author SHA1 Message Date
Unknown W. Brackets cc647ed910 Add logging of more relocation errors. 2013-06-01 09:29:38 -07:00
tpu cf8309b783 add relocate type 0x700000a1 support 2013-05-31 18:34:47 +08:00
Unknown W. Brackets acac847af2 Cleanup sceKernelGetModuleIdByAddress().
Actual firmware seems to accept any address in the range, and also
correct the error result.

Now people won't think this is broken anymore.
2013-04-10 21:03:43 -07:00
Henrik Rydgard 8277d901e2 Smash some memory leaks 2013-01-13 16:46:45 +01:00
Arthur Blot 8ed8f57a7f Hopefully fix all the ELF loading issues 2012-12-28 01:07:19 +01:00
Arthur Blot a7af13b523 Implemented classic segment relocations 2012-12-27 21:32:12 +01:00
Arthur Blot d0542e3531 Fixed a few issues related to encrypted PRXes 2012-11-05 16:56:40 +01:00
Henrik Rydgard 6bed1afb72 Merge branch 'master' of https://github.com/artart78/ppsspp into artart78-master 2012-11-04 23:59:26 +01:00
Henrik Rydgard 64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Arthur Blot 9be8be6b7f Implemented sceKernelLoadModule()
Note that it wasn't tested because all the games I tested had other problems (already implemented modules, encrypted modules, using different functions etc).
But code looks good so it'd probably need few (no?) fixes.
2012-11-04 19:01:20 +01:00
Henrik Rydgard 4f7ad15758 Add snapshot of the whole source code. 2012-11-01 16:19:01 +01:00