Commit Graph
26 Commits
Author SHA1 Message Date
Unknown W. Brackets dd2e996838 Fix some type comparison warnings. 2013-12-01 11:21:16 -08:00
Henrik Rydgard ade18848f7 Warning fixes 2013-11-28 11:54:00 +01:00
Unknown W. Brackets 78ea146af6 Get rid of some unnecessary ifdefs, fix build. 2013-11-27 22:15:39 -08:00
Sacha 778eeb9968 Adhoc: Android buildfix and tab fix. 2013-11-28 16:05:11 +10:00
Kyhel 0f7f90d0ac Added windows changes for a unified build. Added Dialog fix which
prevented from saving after going online. Added windows « errno » use
redefinition to suit WSAGetLastError and protocl needs.
2013-11-25 02:57:08 +01:00
Igor Calabria 33f4b44061 Moves proAdhoc extra functions to a separate file 2013-11-10 01:26:31 +00:00
Igor Calabria f3f0bc231b Adds cleanup method after game exit 2013-11-05 16:36:01 +00:00
Igor Calabria 2d22ccadca Fixes crash when server is not available 2013-10-30 16:19:35 +00:00
Igor Calabria 13718aed6e Changes psp ram structs to use correct int types 2013-10-30 16:10:59 +00:00
Igor Calabria 24d2ac7c1b Uses native mutex 2013-10-30 14:56:08 +00:00
Igor Calabria ca2b0a9b9a Uses native functions for timing 2013-10-30 14:45:32 +00:00
Igor Calabria 2c484c9bee Adds adhoc support notes on readme, and option to load server address from config 2013-10-30 00:18:06 +00:00
Igor Calabria 0bc7dee02c Fixes time function 2013-10-29 21:39:45 +00:00
Igor Calabria 28ab767c88 Adds common sleep function, and implements ptp functions 2013-10-29 21:39:45 +00:00
Igor Calabria cce8ad050d Adds compability for packed structs on windows, and removes some redundant typedefs 2013-10-29 21:39:45 +00:00
Igor Calabria ecb1411f0f Fixes getPeerList, now it's using the correct pointer values in the struct 2013-10-29 21:39:45 +00:00
Igor Calabria 5959f5b486 Packs most of psp data structs and fixes sceNetAdhocctlGetParameter 2013-10-29 21:39:45 +00:00
Igor Calabria 47947fd3f7 adds some matching functions 2013-10-29 21:39:45 +00:00
Igor Calabria 0574e6e1d1 More functions and support for games that use the netdiag 2013-10-29 21:39:45 +00:00
Igor Calabria 553f1d4e4e Implements a bunch of adhoc functions 2013-10-29 21:39:45 +00:00
Unknown W. Brackets 50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Unknown W. Brackets c3839a53e5 Fix some minor warnings. 2013-09-07 22:40:08 -07:00
Henrik Rydgard 324cde5a79 Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
Henrik Rydgard 7e37e183ed Wrap more adhoc functions 2013-09-07 11:06:28 +02:00
Henrik Rydgard 3b323c4176 Add a bunch of empty adhoc functions 2013-09-07 01:53:51 +02:00
Henrik Rydgard cc8e4cb8fe Split out sceNetAdhoc* into a separate file from sceNet. 2013-09-07 00:55:42 +02:00