Commit Graph
101 Commits
Author SHA1 Message Date
Unknown W. Brackets 15c05dc08c Implement sceKernelTerminateThread(), not fully.
It's mostly correct but needs some tests and TLC.
This allows threads to be restarted.
2012-12-07 00:46:19 -08:00
Unknown W. Brackets 6fd71f5b27 Fix failed free issues with thread stacks. 2012-12-07 00:46:19 -08:00
Unknown W. Brackets 8bae2e0964 Cancel wakeup events when a thread ends. 2012-12-07 00:46:19 -08:00
Unknown W. Brackets aea9b16a04 Add ctrl waits when there are no buffers yet. 2012-12-02 17:03:13 -08:00
Unknown W. Brackets 16c29a52a8 Improve debugging for bad callback ids. 2012-12-01 23:29:24 -08:00
Unknown W. Brackets 4abcb6a8ac Fix sceUmdWaitDriveStatCB() so it fires right away.
This makes Crisis Core actually show loading again.
2012-12-01 23:29:23 -08:00
Unknown W. Brackets c00f3dcdd8 Implement sceUmdCancelWaitDriveStat(). 2012-12-01 23:29:22 -08:00
Unknown W. Brackets a2ee736793 Process events when idle or switching threads.
Fixes hrydgard/ppsspp#104, so things execute more accurately.
2012-11-30 23:09:14 -08:00
Unknown W. Brackets 998104e2eb Consider threads still waiting until they wake.
This seems to match the actual behavior of timeouts much better.
2012-11-30 23:04:24 -08:00
Ced2911 6db4ea2ad1 less Memory::GetPointer 2012-11-27 10:18:36 +01:00
Unknown W. Brackets fa9b9840d0 Implement LwMutex locking and unlocking. 2012-11-21 00:21:25 -08:00
Unknown W. Brackets b71d998a20 Broadcast a threadend event to wake mutexes. 2012-11-20 02:20:16 -08:00
Unknown W. Brackets 619a9906de Remove threads from semaphores when they timeout.
This makes wait tests *almost* pass.  There's some timing
related issues left, though.
2012-11-20 02:20:15 -08:00
Unknown W. Brackets 4d71e32193 Update the value when mutexes timeout. 2012-11-20 02:20:14 -08:00
Unknown W. Brackets d88fa153b7 Implement timeouts on mutexes.
Still need to set timeoutPtr after they expire.
Pretty sure I did this the right way, seems CoreTiming does already
allow/use multiple events for the same type?
2012-11-20 02:20:13 -08:00
Unknown W. Brackets b9bb5c4cce Make sceKernelStartThread() reschedule.
Mutexes and semaphores are wrong, duh.
2012-11-20 02:20:13 -08:00
Henrik Rydgard 8e3148587a Merge branch 'master' of github.com:hrydgard/ppsspp 2012-11-18 23:40:35 +01:00
Henrik Rydgard d572d40c36 More warning fixing 2012-11-18 23:35:02 +01:00
kev :) 9257b28c15 Limit thread name
Seems this needs to be limited
2012-11-18 19:34:53 +00:00
Henrik Rydgard 7720dc3f60 Various warning, logging, jit fixes 2012-11-17 19:56:28 +01:00
Henrik Rydgard 423bba5d8d Some optimization and minor fixes 2012-11-17 15:06:10 +01:00
Henrik Rydgard 5a48578a12 Rewrite audio line output. Now deterministic (from the game's POV) and smoother. 2012-11-17 14:20:59 +01:00
Henrik Rydgard 0019d88a44 Merge branch 'master' into mediaengine 2012-11-13 20:41:55 +01:00
Henrik Rydgard 059bb3c40c Buildfix, bugfix. Fixes issue 46. 2012-11-13 20:10:48 +01:00
Henrik Rydgard 8053c244b8 Implement large chunks of sceMpeg and scePsmf with JPSCP as a guide.
Not yet hooked up to FFMPEG and doesn't quite work yet.
2012-11-13 18:07:20 +01:00
Henrik Rydgard aa5940c5d3 Merge branch 'master' into mediaengine 2012-11-12 23:33:37 +01:00
Henrik Rydgard 1127c72124 some initial mediaengine work 2012-11-12 20:53:16 +01:00
Unknown W. Brackets d1fd16ecba sceKernelStartThread(): skip argPtr for 0 args.
This makes threads/semaphores pass, so adding to passing list.
Depends on an update to pspautotests.
2012-11-12 08:16:16 -08:00
Unknown W. Brackets 808c7e9807 Fix crash in sceKernelExitDeleteThread().
0 means current thread, seen in Wild Arms XF.
Doesn't make the game run but at least it doesn't segfault.
2012-11-11 20:09:03 -08:00
Henrik Rydgard 4c1883e73f Some stubs, "NOP" out registerexitcallback, implement cancelwakeup 2012-11-12 00:04:57 +01:00
Henrik Rydgard 0fb8c08af3 Test fixes and cleanups 2012-11-11 22:38:19 +01:00
Henrik Rydgard 387552f564 Misc fixes (accept .prx, work on power callbacks, bugs) 2012-11-10 10:15:11 +01:00
Henrik Rydgard d671afdef4 sceImpose 2012-11-09 12:31:58 +01:00
Henrik Rydgard b24511ac41 Hackery to free up RAM (sceKernelMaxFreeMemSize lies a bit more, kill root stack) 2012-11-09 00:03:46 +01:00
Henrik Rydgard 040b6199b7 missing include 2012-11-08 18:02:33 +01:00
Henrik Rydgard 79a433e05d Merge branch 'master' of github.com:hrydgard/ppsspp 2012-11-08 16:28:59 +01:00
Henrik Rydgard 259b169bbc Implement a few more little things 2012-11-08 16:28:45 +01:00
Arthur Blot b96d86ab7f Implemented MBXes 2012-11-08 14:24:51 +01:00
Henrik Rydgard 1391d83afd Never do RETURN() after blocking (Wait etc), as it will zero out a register in the wrong thread. 2012-11-07 16:05:39 +01:00
Henrik Rydgard aea0580297 More reworking of Callbacks, plus some other little fixes. 2012-11-07 15:44:48 +01:00
Henrik Rydgard 3e207a1490 Fake netconf dialog, etc 2012-11-06 19:22:14 +01:00
Henrik Rydgard aca35fc96c More fixes and logging improvements 2012-11-06 18:56:56 +01:00
Henrik Rydgard 28879934d6 Add some missing HLE functions, fix loading unencrypted EBOOT.BIN 2012-11-06 16:20:13 +01:00
Henrik Rydgard c61d10363a Rewrite callback handling, part 1. All sorts of other fixes too. 2012-11-06 15:46:46 +01:00
Henrik Rydgard ddfbd18370 Warning fixes 2012-11-05 14:38:55 +01:00
Henrik Rydgard b214a1a1da Revert "Better wrapper system, and fixed warnings"
This reverts commit a00b1855cb.

Conflicts:

	Core/HLE/FunctionWrappers.h
	Core/HLE/sceCtrl.cpp
	Core/HLE/sceKernelModule.cpp
2012-11-05 10:05:09 +01:00
Henrik Rydgard 6bed1afb72 Merge branch 'master' of https://github.com/artart78/ppsspp into artart78-master 2012-11-04 23:59:26 +01:00
Henrik Rydgard 64cc573703 Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK. 2012-11-04 23:24:00 +01:00
Arthur Blot 6f391515a6 Redid some things about callbacks, and made easy bugfixes 2012-11-04 17:32:55 +01:00
Arthur Blot a00b1855cb Better wrapper system, and fixed warnings 2012-11-04 15:08:23 +01:00