Backwards from 5.01, one release at a time, against all 39 versions that ship
on a disc plus the download-only 6.61. Nothing here is an offset - it's almost
entirely Sony renumbering the kernel *_driver NIDs, which sends an import we
mean to HLE into the real firmware module instead.
Four more NIDs each for sceRtc_driver/sceRtcSetAlarmTick and
sceHprm_driver/sceHprmReadLatch, covering 1.50 up. The rtc one is what parked
every thread on a SceSysconSync semaphore; the hprm one runs once a frame, so
unresolved it was most of the boot log. Also sceImposeGetParam/sceImposeChanges
(1.50 - 2.xx) and sceKernelLoadModuleVSH (1.x, which is how the shell loads its
own plugins - unresolved it got module id 0 and StartModule failed).
sceRtcIsAlarmed had to be implemented too; it returns 0, as in JPCSP. As a null
entry it returned LIBRARY_NOT_YET_LINKED, and the 3.0x-3.5x VSH read that as
"ask the hardware instead" and went back to blocking on syscon.
Two structural findings:
- Up to 4.05, scePaf's heap allocator is a separate heaparea1.prx that paf
imports as scePafHeaparea. Load it when it's there. Its pool pointer needs
the same pre-fill paf's does, at gp - 0x7FCC rather than gp - 0x7E88.
- 1.50's vshmain.prx declares no module attributes at all - PSP_MODULE_VSH_MODE
only appears from 1.52 - so the whole VSH bootstrap was being skipped. Accept
the module name too.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The blocker below 6.60 wasn't offsets, it was that Sony renumbered the kernel
*_driver NIDs between versions. A function we HLE under its 6.6x NID is a
stranger on an older build, so the import lands in the real firmware module
instead - and that's where it goes wrong:
- sceRtc_driver sceRtcSetAlarmTick. Without the HLE the VSH's alarm call ran
the real rtc.prx, which called on into syscon.prx and blocked forever on a
SceSysconSync semaphore. That was the whole "stalls with every thread parked"
symptom; the tell was a fourth SceSysconSync waiter a healthy boot lacks.
- sceHprm_driver sceHprmReadLatch, called once a frame - so before this an
older firmware's 12-second boot logged ~20000 lines of one unresolved import.
Three extra NIDs each, found by disassembling the module from both firmwares
and matching on the address of the user-mode export whose NID never changed
(sceRtc/0x7D1FBED3, sceHprm/0x40D2F9F0).
5.55 additionally needed two PRX decryption keys we didn't have (0x4C941AF0
and 0x4C941BF0) - without them none of flash0:/kd decrypted and the shell came
up with no drivers behind it at all.
Checked one release at a time against every version that ships on a disc, plus
6.61. 4.05 and below still die on a null write inside vsh_module.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Mostly small stubs:
- sceImpose: GetParam/SetParam/Changes/SetStatus, plus the 6.60 alias of
sceImposeGetBatteryIconStatus. Also fixes that function's first output - it
is a plain "is it charging" boolean, not a BATTICON_ value. We wrote
PSP_IMPOSE_BATTICON_NONE (0x80000000) there, which games ignore but which the
VSH reads as "no battery" and draws the empty-battery indicator for. These
are the bulk of the traffic: the VSH calls sceImposeChanges once a frame, so
this alone removes ~10000 trapped calls from a boot.
- SysMemForKernel: sceKernelSetRebootKernel, sceKernelSetUmdCacheOn.
- scePower_driver: scePowerSetWakeupCondition.
- sceHprm_driver, sceUsb: one NID-named call each, as in JPCSP.
Three groups are deliberately left unresolved, with comments explaining why,
because resolving them lets real flash0 drivers walk into hardware we do not
emulate and the boot dies where it used to reach the shell:
- ThreadManForKernel mutex/fpl NIDs: the NAND and ID storage drivers use these
to init, then poll the NAND controller at 0xbd101300 forever.
- InterruptManagerForKernel intr registration: 31 calls, then a stall in GE
list execution with no plugin module ever started.
73 unresolved import hits over 37 distinct module/NID pairs remain in a VSH
boot, mostly sceSysEventForKernel, sceSuspendForKernel and the various
*_driver modules that need real hardware behind them.
The sceImpose savestate section goes to v2 for the two new state variables.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GZq8ZtJmFY7bkX5FVkr3P9
This is stuff encountered in the VSH boot research.
sceRtc_driver, scePower_driver, sceImpose_driver, ThreadManForKernel funcs,
sceRtcGetAlarmTick, sceHprm_driver/sceHprmReadLatch
sceVshBridge_Driver imports sceKernelResumeDispatchThread, SuspendDispatchThread,
and NotifyCallback from ThreadManForKernel, but they were only registered under
ThreadManForUser. Added sceKernelGetUserLevel and sceKernelIsUserModeThread (new).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GZq8ZtJmFY7bkX5FVkr3P9
* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix