Unknown W. Brackets
3b4103cb3b
System: Use a separate API for bool props.
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This simplifies defaulting, instead of -1 being "true".
2017-04-29 17:35:12 -07:00
Unknown W. Brackets
661b2a3aa8
UI: Make GPU events more consistent.
2017-04-27 20:03:50 -07:00
Unknown W. Brackets
638a015ced
Add a restarting flag to NativeInit/NativeShutdown.
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Will be used externally. Also cleanup some LogManager init/shutdown in
case these are called multiple times on Windows.
2017-04-15 16:30:37 -07:00
Henrik Rydgard
1ac51f952d
QtMain: Renamed mis-named variable assets_dir to external_dir
2017-04-07 09:58:36 +02:00
Henrik Rydgard
cf365bb257
Minor cleanup with GOLD define - only use it in System_GetPropertyInt
2017-04-05 16:21:08 +02:00
Unknown W. Brackets
e59ebf8ad9
Windows: Add option to browse for bg image.
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And also to clear the image.
2017-04-02 10:50:09 -07:00
Henrik Rydgård
22782b6439
UWP: Fix DPI calculations for touch. Implement back button support.
2017-03-23 10:02:29 +01:00
Henrik Rydgard
4ced81b1df
UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game
2017-03-23 10:02:28 +01:00
William L. DeRieux IV
1a5a73bec2
Fix issue with repeated keypresses even if a key was pressed only once
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-- fixes pause menu and fullscreen toggle among others
2017-03-22 22:54:41 -04:00
Henrik Rydgård
fdfc572b69
Misc logging improvments, minor safety check
2017-03-20 13:07:22 +01:00
Unknown W. Brackets
a36ecb7065
UI: Track translate/scale/fade transform by screen.
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This translates drawing, scissor, and touch to the transform.
2017-03-19 15:42:13 -07:00
Henrik Rydgård
aefad893f8
Windows: Start at a sensible window size if high-DPI. Avoids the worst of #9437 but does not fix it.
2017-03-17 13:22:00 +01:00
Henrik Rydgard
4d5e0a3c89
SDL: Fix the command line parser to not double-parse args, fixing #9367
2017-03-16 10:50:08 +01:00
Henrik Rydgård
f8343e9efc
Add Gradle build. This time, we don't remove the old build system and we don't switch Travis.
2017-03-15 19:42:17 +01:00
Henrik Rydgård
e17772b58d
Merge pull request #9430 from unknownbrackets/input-state
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Remove legacy InputState tracking
2017-03-15 10:16:14 +01:00
Unknown W. Brackets
9e390510df
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
Unknown W. Brackets
255c726c1e
Remove legacy pointer tracking outside Windows.
2017-03-14 22:07:05 -07:00
Unknown W. Brackets
df67497388
Remove legacy accelerometer state.
2017-03-14 22:07:03 -07:00
Henrik Rydgård
7e007c3973
Merge pull request #9426 from unknownbrackets/input-state
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Remove various legacy parts of the InputState
2017-03-14 09:34:57 +01:00
Unknown W. Brackets
94700f287d
Remove pad_lstick/rstick/ltrigger/rtrigger.
2017-03-13 23:01:50 -07:00
Unknown W. Brackets
2812ddcc86
Remove End/UpdateInputState and ButtonTracker.
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No longer used for anything.
2017-03-13 22:58:38 -07:00
Unknown W. Brackets
02855e7abb
Remove unused pad_buttons and old virtual_input.
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GamepadEmu does this now.
2017-03-13 22:57:22 -07:00
Unknown W. Brackets
ef57eafaad
Correct GE debugger font size in small window mode.
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This should handle high and low DPI cases correctly, to avoid making the
text unreadably small.
2017-03-12 12:17:35 -07:00
Henrik Rydgård
cfb93a707c
Merge pull request #9370 from fireballwayne/remoteiso
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Remoteiso
2017-03-12 12:39:45 +01:00
Henrik Rydgård
3286c62ee5
Fix shutdown crash in SDL builds. Fixes #9409
2017-03-11 12:58:21 +01:00
Fireball Wayne
ed046079a5
Function name change, additional comments, code cleanup for remote disc streaming
2017-03-11 00:46:50 -05:00
Fireball Wayne
8853b72684
Resolve conflict on http::client get
2017-03-11 00:23:49 -05:00
Henrik Rydgård
85c8d9b806
Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374
2017-03-06 16:03:05 +01:00
Henrik Rydgård
a1941d8a81
It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls.
2017-03-06 10:51:28 +01:00
Henrik Rydgard
340f0cff2c
Prepare for supporting manual screen rotation
2017-03-05 10:54:45 +01:00
Henrik Rydgard
7b3f84aae8
More buildfixes for Windows on ARM
2017-03-05 10:52:08 +01:00
Henrik Rydgard
26a2d42731
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
Henrik Rydgard
f5fa238e22
More minor changes to make GPU and native build on UWP later
2017-02-24 20:26:38 +01:00
Henrik Rydgard
fcbc20f240
Small changes to make Common and Core build under my preliminary UWP setup.
2017-02-24 18:59:41 +01:00
ASL97
56431ca9ab
Don't minimize PPSSPP when losing focus while fullscreen
2017-02-23 05:51:25 +08:00
Henrik Rydgard
f9b840dbfd
More D3D11 progress
2017-02-10 00:01:56 +01:00
Henrik Rydgard
ad29974a56
Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
2017-02-06 11:40:16 +01:00
zhyk
0629054783
Do not create thread to handle SDL joystick events in Qt build.
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Caused crashes on MacOS Sierra (10.12).
2017-02-01 14:37:36 +08:00
Henrik Rydgard
5d78fbdf21
Buildfix
2017-01-30 16:03:03 +01:00
Henrik Rydgard
20d9e60a67
Just some renaming. Start moving away from the "thin3d" name
2017-01-30 14:38:31 +01:00
Henrik Rydgard
52a4467a46
Disable the GPU mutex in single core mode. On some platforms it's expensive enough to show up in profiles even though it's useless.
2017-01-27 10:17:44 +01:00
Henrik Rydgård
3eaa815704
Qt buildfix
2017-01-17 21:20:11 +07:00
Henrik Rydgård
5af8b152e1
Further buildfixes
2016-12-27 11:59:12 +01:00
Henrik Rydgård
6fef65b8f1
Another non-Windows buildfix
2016-12-27 11:59:11 +01:00
Henrik Rydgård
f86b9f7900
Guess what? More renaming
2016-12-27 11:59:06 +01:00
Florent Castelli
8c3552de74
cmake: Detect features at compile time
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Instead of relying on manually passed down flags from CMake,
we now have ppsspp_config.h file to create the platform defines for us.
This improves support for multiplatform builds (such as iOS).
2016-10-19 12:31:19 +02:00
Florent Castelli
94d57f4573
maemo: Remove!
2016-10-12 13:13:09 +02:00
Henrik Rydgård
705627d6d3
Merge pull request #9053 from Orphis/android_define
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android: Change preprocessor define to standard __ANDROID__
2016-10-12 13:12:14 +02:00
Florent Castelli
e0ff68b3f6
c++11: Remove compat header base/functional.h
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We want a proper C++11, not tr1. We don't target those compilers anyway.
2016-10-12 11:32:45 +02:00
Florent Castelli
70593d1004
android: Change preprocessor define to standard __ANDROID__
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ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00