Commit Graph
11 Commits
Author SHA1 Message Date
Henrik Rydgård 6d8069dfd1 Vulkan: Remove the remains of the input attachment experiment
Haven't been using these for a while.

I've come to the conclusion here that I think it's better to try to
deal with the issues using safe workarounds like copies, instead of
relying on features with somewhat iffy driver support that are not
universal across APIs anyway.
2023-06-13 20:46:27 +02:00
Unknown W. Brackets 6af6ccc1cf Global: Fix some format warnings. 2023-01-18 21:42:19 -08:00
Henrik Rydgård d554085388 Implement copy operation properly for the multisampled case 2022-12-02 15:25:02 +01:00
Henrik Rydgård 75b558eb5f Address feedback 2022-12-02 14:35:43 +01:00
Henrik Rydgård 29a2157485 Correctly handle input attachments with CreateRenderpass2. But also don't use it while not multisampling. 2022-12-01 22:49:01 +01:00
Henrik Rydgård a0f27c7442 Implement depth/stencil resolve. (We probably only need depth resolve since we don't texture from stencil, but whatever). 2022-12-01 22:49:00 +01:00
Henrik Rydgård 8b9b80f044 Add path that uses CreateRenderpass2, we're gonna need it for depth resolve. 2022-12-01 22:49:00 +01:00
Henrik Rydgård e3679df6cf Fix switching between MSAA levels 2022-12-01 22:49:00 +01:00
Henrik Rydgård 4dfce4f6bc Basically working MSAA on desktop GPUs! Some glitches remain. 2022-12-01 22:49:00 +01:00
Henrik Rydgård 06af304c8d Multisampling groundwork 2022-12-01 22:49:00 +01:00
Henrik Rydgård 31af24a230 Break out VKRFramebuffer/VKRRenderpass from VulkanRenderManager 2022-11-27 10:22:37 +01:00