Commit Graph
248 Commits
Author SHA1 Message Date
Henrik Rydgård 6bc9a96e38 Comply with new Google Play policy that is not happy with "Support PPSSPP" leading to the PPSSPP Gold app in Play 2018-11-03 17:35:21 +01:00
Unknown W. Brackets 246234b0b7 UI: Automatically forget pinned deleted paths.
Also, resolve the paths in case of symlinks.
2018-09-04 21:53:20 -07:00
Henrik Rydgård e51ea85615 Be extra careful about never ever binding null textures when drawing backgrounds. See #11243 2018-07-21 22:48:39 +02:00
Unknown W. Brackets 640eadb0f7 UI: Show warning when in a temporary dir.
In case PPSSPP is opened from a compressed folder, or otherwise from a
temporary dir, warn users that the saves won't be permanent.
2018-06-07 14:14:20 -07:00
Unknown W. Brackets b9cd883811 UI: Only default focus visible things.
Also, default focus perm button.
2017-12-29 17:55:40 -08:00
Unknown W. Brackets 21e02e1635 UI: Properly center storage perm prompt.
IMHO it was always a hack to add it to the tabgroup directly.
2017-12-12 21:38:45 -08:00
Unknown W. Brackets c78031b4b5 UI: Use less space with recent + need storage.
In case the recents are interesting, let's push it down.  It covered more
space than needed before.
2017-12-12 21:35:18 -08:00
Unknown W. Brackets 09bbd58b62 UI: Allow skipping transitions on set current tab. 2017-12-12 21:34:17 -08:00
Unknown W. Brackets f1bd54148b UI: Cleanup common message handling.
Most of it can just be handled by the common parent classes.
2017-12-02 11:55:06 -08:00
Unknown W. Brackets e945ad6ac1 UI: Avoid navigation with an active dialog.
Cleaning up next.
2017-12-02 11:55:05 -08:00
Henrik Rydgård 6f80a164b4 Allow loading graphics dumps (*.ppdmp) through the regular UI. 2017-11-22 10:53:22 +01:00
Henrik Rydgård c12f17134b Links from the UI: Change from http:// to https:// wherever possible. 2017-11-14 12:53:36 +01:00
Henrik Rydgård d0613511b2 Many reported ANRs were from homebrew installs. Make sure installs run on the background thread. 2017-05-18 14:21:13 +02:00
Henrik Rydgård df6ce90c84 When what we need is a shared_ptr, we should just go ahead and use one.
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
2017-05-18 13:28:56 +02:00
Unknown W. Brackets 3b4103cb3b System: Use a separate API for bool props.
This simplifies defaulting, instead of -1 being "true".
2017-04-29 17:35:12 -07:00
Unknown W. Brackets 75898392b9 UI: Proxy devmenu keypress through an event.
This prevents a mutex issue in #9626.
2017-04-17 20:33:22 -07:00
Henrik Rydgard cf365bb257 Minor cleanup with GOLD define - only use it in System_GetPropertyInt 2017-04-05 16:21:08 +02:00
Unknown W. Brackets e59ebf8ad9 Windows: Add option to browse for bg image.
And also to clear the image.
2017-04-02 10:50:09 -07:00
Unknown W. Brackets 8f4d1634ad UI: Add simple support for a custom background.
No UI.  Essentially, this is a cleaned up version of xiushudongfang's
implementation that supports all platforms, but no selection UI.
2017-03-26 07:52:46 -07:00
Unknown W. Brackets 562288b09c UI: Refactor game icon/bg loading.
This also default-initializes the atomic flags, which seems to fix a race
condition I was sometimes experiencing with missing icons.
2017-03-26 00:00:57 -07:00
Henrik Rydgard 4ced81b1df UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game 2017-03-23 10:02:28 +01:00
Unknown W. Brackets 4fb8ac96ce UI: Zero initialize EventParams in typical usage.
Better to be safe.
2017-03-21 18:45:48 -07:00
Unknown W. Brackets 073e056369 UI: Allow overriding dialog logic on finish.
This seems cleaner.
2017-03-19 17:43:03 -07:00
Unknown W. Brackets 9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Henrik Rydgard 5b835839fa Make IdentifiedFileType a proper enum class 2017-03-02 12:29:03 +01:00
Henrik Rydgard 26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Henrik Rydgard 03dab0fdbd More UWP prep 2017-02-25 09:57:22 +01:00
LunaMoo 5ffef6d1ab Fix vertical layout on main screen. 2017-02-18 22:35:31 +01:00
Henrik Rydgard 20d9e60a67 Just some renaming. Start moving away from the "thin3d" name 2017-01-30 14:38:31 +01:00
Henrik Rydgård 6a7d3a3910 Break out image file management from DrawContext (thin3d) 2017-01-24 20:58:59 +01:00
Henrik Rydgård 9b439e4c43 Remove Thin3D prefix on more things 2016-12-27 11:59:06 +01:00
Henrik Rydgård 10393f5d4e Move Thin3D into the Draw namespace. 2016-12-27 11:58:03 +01:00
Henrik Rydgård 97d029972e Rename SetTextures to BindTextures 2016-12-25 11:31:33 +01:00
Florent Castelli 70593d1004 android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Florent Castelli 373db56a16 blackberry: Remove! 2016-10-11 17:40:32 +02:00
Unknown W. Brackets 995e056598 UI: Consistently set bgaudio on game start.
Before we were doing it only in certain cases.  This now means that
background audio will always play on the pause screen.

Fixes #8944.
2016-09-04 08:46:19 -07:00
Unknown W. Brackets d6820f3cc3 UI: Allow measuring text with a scale. 2016-08-07 16:49:50 -07:00
Unknown W. Brackets 64403e520f UI: Wrap browsing path if long. 2016-08-07 16:35:56 -07:00
Unknown W. Brackets f7231686bd UI: Make it easy to measure with spec info.
This still allows skipping a Measure() override, so that it can still
clamp properly.
2016-08-07 16:35:56 -07:00
Unknown W. Brackets c793efd69a http: Load actual game list. 2016-07-04 00:16:58 -07:00
Unknown W. Brackets 2d8484fd7d Put the storage button front and center.
This way it's harder to miss.
2016-03-05 17:18:24 -08:00
Henrik Rydgard da1a04be8d Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
2016-02-28 12:39:47 +01:00
Henrik Rydgard bfa5091c41 Exit cleanly on Android instead of hard-exiting using exit(0). 2016-02-13 19:57:05 +01:00
Henrik Rydgard e1ebc12d7f Improve reliability of "menu background music". Fix issue with mixed navigation mentioned in #8565 2016-02-13 10:55:29 +01:00
Unknown W. Brackets 862e6fffd5 UI: Keep focus on game after displaying details.
Fixes #8539.
2016-02-07 17:15:19 -08:00
Unknown W. Brackets c0238de4ee UI: Add tags to all the scroll views. 2016-01-22 22:52:13 -08:00
Unknown W. Brackets 84d815768b UI: Set tags on tab views, in the typical case. 2016-01-22 22:39:58 -08:00
Unknown W. Brackets 5a01bb7836 Expand game browser path to fit available space.
Before it just was saying it wanted to be flexible.
2016-01-22 21:58:03 -08:00
LunaMooandLuna 6061ad7579 Some improvements, comments and polishing. 2016-01-17 09:21:12 +01:00
Henrik Rydgård 58ef5ee940 Merge pull request #8307 from unknownbrackets/minor
Allow shortcut min/max on Windows, fix config save on exit
2015-12-26 10:39:57 +01:00