Commit Graph
1530 Commits
Author SHA1 Message Date
Henrik Rydgard 4cba4efbba Try to fix scaling of generated UV texcoords on splines. 2013-09-24 14:14:05 +02:00
Henrik Rydgard bd8cb4b02d Start work on implementing bbox, add a comment with some thoughts.. 2013-09-24 14:14:05 +02:00
Henrik Rydgard 424b4cbd5f Move GE_CMD_BJUMP to GPUCommon. Add the flag. (no actual bbox impl yet) 2013-09-24 14:14:04 +02:00
Henrik Rydgard 2b66a850be More spline/bezier optimization. Enable real splines. Add option "Low quality spline/bezier curves". 2013-09-24 11:14:49 +02:00
Unknown W. Brackets bdfc8bf4b3 Mark texture as maybe changed when running lists. 2013-09-23 23:17:56 -07:00
Unknown W. Brackets 4c3b3484d7 Actually apply the restored gstate. 2013-09-23 23:17:36 -07:00
Henrik Rydgard ff8c6ba225 Optimize real splines. Still not active. 2013-09-23 23:02:31 +02:00
Henrik Rydgard 9dc9c89918 Possible fix to bezier texture coordinate problem reported by CPkmn 2013-09-23 22:02:58 +02:00
Henrik Rydgard bdbf6c5237 Enable (hopefully) correct beziers. Add full spline tesselation from JPCSP, disabled
Disabled real splines as it's way too slow, needs a complete rewrite. But works, except
for normal generation.
2013-09-23 20:29:34 +02:00
Unknown W. Brackets f89ba75c38 Flag the texture on format/swizzle change. 2013-09-23 08:08:06 -07:00
Henrik Rydgard 171fe00383 More work on spline/bezier tesselation. Disabled for now, there are still issues. 2013-09-23 15:55:53 +02:00
raven02 e1f63f2e6d Set gstate_c.textureChanged = true; and | FLAG_EXECUTE for GE_CMD_TEXWRAP 2013-09-23 20:49:24 +08:00
Unknown W. Brackets 6a313ac204 Support flipped and not flipped buffers. 2013-09-22 22:37:37 -07:00
Unknown W. Brackets 4bc912c6db Detect tricks with depthbuffers and report them.
Tons of games share framebuffers though, but data is good...
2013-09-22 21:48:03 -07:00
Unknown W. Brackets 38a4f2112d More carefully log unknown GE commands.
Need FLAG_EXECUTE or they won't log, we were only getting the
ReapplyGfxState() ones before.  Let's skip 0 to not log those as well.
2013-09-22 21:01:53 -07:00
Unknown W. Brackets 6073317591 Support render res. above 1x in ge debugger. 2013-09-22 20:14:31 -07:00
Unknown W. Brackets 6af44910c1 Add an interface to return the current framebuffer. 2013-09-22 19:03:31 -07:00
Unknown W. Brackets 3787471791 Add some initial methods to GPUDebugInterface. 2013-09-22 10:22:33 -07:00
Unknown W. Brackets eabd8b5302 Add GPU debugging hooks to Host, not yet in use. 2013-09-22 08:14:55 -07:00
raven02 4bda275acd Try another attempt for reading framebuffer to memory and code cleanup 2013-09-22 17:03:39 +08:00
Henrik Rydgard 0c873fb1c3 Spline/Bezier: Fix UV generation issue. 2013-09-22 10:51:11 +02:00
raven02 ddd5b26e61 Buildfix 2013-09-22 16:37:22 +08:00
Henrik Rydgård f6ca0bd90c Merge pull request #3849 from raven02/patch-21
Add reporting for unsupported GE commands (BJUMP/BOUNDINGBOX)
2013-09-22 01:32:33 -07:00
Henrik Rydgard 3e96b624a2 Bezier/Spline: Don't generate UVs if UVs are already specified in the control points 2013-09-22 10:21:15 +02:00
raven02 aa38dc238d Merge remote-tracking branch 'upstream/master' into patch-21
Conflicts:
	GPU/GLES/GLES_GPU.cpp
2013-09-22 16:08:44 +08:00
Henrik Rydgard 5fcc96828a Actually generate those poor-quality normals on splines and beziers 2013-09-22 10:01:46 +02:00
raven02 67b7ed53c7 Log which GE command get called 2013-09-22 15:55:53 +08:00
Henrik Rydgard d7ae3f88a1 Do Beziers more correctly (although still not tesselating properly).
Snow now visible in SSX.
2013-09-22 09:52:46 +02:00
Unknown W. Brackets 2e2fa53201 Preseve offsetAddr on stall, instead of reset to 0.
Only for new lists is it reset to 0, afaict.
2013-09-21 21:01:41 -07:00
Unknown W. Brackets 881cefbc83 A paused list will allow a context save.
Just not stall, drawing, etc.
2013-09-21 21:01:41 -07:00
Unknown W. Brackets e10ae1530b Error and reporting for sceGeBreak's second param. 2013-09-21 21:01:40 -07:00
Unknown W. Brackets 6ffbf3964a Use the right vertex/index addr in NullGpu. 2013-09-21 18:56:26 -07:00
Unknown W. Brackets e9db63f61d Refuse to dequeue a running/completed list. 2013-09-21 15:03:30 -07:00
Unknown W. Brackets c5a709d039 Don't update stall address on completed lists. 2013-09-21 15:03:30 -07:00
Unknown W. Brackets e7bd716c71 Allocate ge list ids using round robin.
Even if you enqueue and then dequeue 0, you don't get it again right away.
2013-09-21 15:03:29 -07:00
Henrik Rydgard 01def3b6cc Missed these 2013-09-21 23:44:11 +02:00
Henrik Rydgard 82e5787bbe Preparation for proper spline/bez: Convert control points to a simple format.
The bezier/spline code will no longer need to handle morph and splines,
when it's finally written. This is done by pre-skinning in software and
pre-decoding to get rid of the morph.
2013-09-21 23:37:14 +02:00
Henrik Rydgard c733f7a7ab Curious about what games use morph, so let's report. 2013-09-21 21:22:13 +02:00
Henrik Rydgard 82a2f6443d Oops (last commit) 2013-09-21 21:05:15 +02:00
Henrik Rydgard 34341b0373 Minor optimization in swrast 2013-09-21 21:03:43 +02:00
Henrik Rydgard 48aac7cf9f Softgpu: Wrap textures in through mode to avoid crashes in texturing. 2013-09-21 20:28:26 +02:00
Unknown W. Brackets 7ca64374ea Return 24-bit floats in sceGeGetMtx(). 2013-09-21 10:32:09 -07:00
Unknown W. Brackets 863eb83e4c Add support for sceGeGetStack() for debugging. 2013-09-21 10:04:31 -07:00
Henrik Rydgard 5bdb9e976b Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them.
Fixes MotoGP while also, in effect, committing #3859.
Removes the horrifying ramDisplayFramebufferPtr hack.
2013-09-21 18:53:55 +02:00
Henrik Rydgård 11b62ea641 Merge pull request #3858 from raven02/patch-22
Simplify the exact match return condition by inverse it .
2013-09-21 01:48:40 -07:00
Unknown W. Brackets 3c954ea0e4 Save the base address in signal calls.
It's not saved in regular calls but it is in signal ones.
2013-09-21 00:07:49 -07:00
Unknown W. Brackets 9116b879a4 Restore context even without an interrupt. 2013-09-20 21:03:39 -07:00
raven02 bdb9bcb27a Keep using the old report format 2013-09-21 10:13:30 +08:00
raven02 ed6e4b7764 Simplify the exact match return condition by inverse it . 2013-09-21 09:56:32 +08:00
Unknown W. Brackets 4078dcd917 Support save/restore of context on list run/finish. 2013-09-20 09:51:44 -07:00