Commit Graph
11617 Commits
Author SHA1 Message Date
Henrik Rydgård 61cc6cd0e0 Fix bug swapping O/X visually on PSPOskDialog 2022-12-16 21:51:20 +01:00
Henrik Rydgård 3053f763f6 Add setting for transparent UI background
Fixes #16593
2022-12-16 09:15:08 +01:00
Henrik RydgårdandGitHub 8986f92db8 Merge pull request #16573 from hrydgard/geometry-shader-default-off
Disable geometry shader culling by default
2022-12-14 10:49:19 +01:00
Unknown W. Brackets 2168188cb8 Config: Remove unused values. 2022-12-13 18:24:59 -08:00
Henrik Rydgård 69819852d4 Disable geometry shader culling by default
Geometry shaders allow us to fix some clipping and culling issues in a
neat way on Mali and other platforms that don't support cull/clip
planes, plus allow us to take care of some esoteric edge cases
(triangle inversion), but unfortunately, at least on my Galaxy S20 with
32.1 drivers, they're just incredibly slow to compile. Around 100ms per
shader, which leads to multi-second stutters on first run in Wipeout for
example.

Until we can either reduce the number of shaders drastically, or we find
a driver version that's faster at compiling that we can cut this off at,
let's not default to them on. They are still available for use, and I'll
put something on the website to explain the issue...
2022-12-13 23:10:32 +01:00
Unknown W. Brackets fe470c790e Postshader: Reset ini keys for defaults.
Should fix the Vignette shader defaults, see #16562.
2022-12-12 19:11:20 -08:00
Henrik RydgårdandGitHub 939b3111c7 Merge pull request #16543 from hrydgard/shutdown-fix-attempt
Windows: Fix cleanup order on shutdown
2022-12-11 13:41:42 +01:00
Henrik RydgårdandGitHub af59bc161b Merge pull request #16488 from lvonasek/config_openxr_update
OpenXR - Fixes for release candidate
2022-12-11 13:37:09 +01:00
Lubos 58ad49b79c OpenXR - Default color correction adjusted 2022-12-11 12:35:52 +01:00
Henrik Rydgård e48a1599d4 Delete a few obsolete lines of code 2022-12-11 10:01:55 +01:00
Unknown W. Brackets c9f3878e9d Core: Correct a use after free. 2022-12-10 21:13:37 -08:00
Unknown W. Brackets 1810692236 Global: Cleanup some type/range checks. 2022-12-10 21:13:37 -08:00
Unknown W. Brackets 9cfcbc46e6 Global: Cleanup initialization/pointer checks.
Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets a7b7bf7826 Global: Set many read-only params as const.
This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets f44852bb18 Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Lubos c2d6e05dd1 OpenXR - Default UI saturation adjusted 2022-12-10 21:57:02 +01:00
Lubos df01f18aa6 Merge branch 'master' into config_openxr_update 2022-12-10 10:20:29 +01:00
Lubos 13ca232fc0 Merge branch 'master' into config_openxr_update 2022-12-07 21:56:55 +01:00
Lubos 0aeb207428 OpenXR - Separate config for VR build 2022-12-07 21:40:13 +01:00
Henrik Rydgård 7aab096791 LittleBigPlanet: Compat flag to work around smoke rendering problem
See #16030

Hopefully just for the release. There might be a tweak of our heuristics
that can fix it too, but much riskier at this point.
2022-12-07 13:29:47 +01:00
Henrik Rydgård dd22ec6fa7 Show the name of the chosen language on the choice button. Looks weird not to. 2022-12-05 12:10:45 +01:00
Henrik Rydgård 93e5060137 Load and cache langValuesMapping on demand 2022-12-05 12:10:45 +01:00
Lubos d0e6f480a9 Merge branch 'master' into config_openxr_update 2022-12-04 18:04:08 +01:00
Henrik RydgårdandGitHub 5de3a7c252 Merge pull request #16500 from unknownbrackets/warnings
Fixes to recently introduced warnings and a couple older ones
2022-12-04 17:40:30 +01:00
Unknown W. Brackets e49668eea7 SaveState: Correct missing switch case warnings. 2022-12-04 07:57:30 -08:00
Henrik Rydgård 8567416be6 Force "Lower resolution for effects" off in Ratchet & Clank and a few other games
It breaks or just makes things look terrible in these games, so no
reason to allow it.

An alternative for this would be to remove the option entirely, and only
use it though the ForceLowerResolutionForEffectsOn flag instead.
2022-12-03 23:35:54 +01:00
Henrik RydgårdandGitHub 238c9439e3 Merge pull request #16491 from unknownbrackets/cleanup
Quick cleanup
2022-12-03 16:38:32 +01:00
Unknown W. Brackets 2b58ac7e95 Psmf: Fix pointer check. 2022-12-03 07:17:27 -08:00
Johan MattssonandGitHub d694b3a2e9 Merge branch 'hrydgard:master' into small-fixes 2022-12-03 15:31:40 +01:00
Johan MattssonandGitHub 954bd69e30 Fix progress computation 2022-12-03 15:26:31 +01:00
Henrik Rydgård 0f12d44e59 Remove some unused/unnecessary code 2022-12-03 12:05:10 +01:00
Henrik RydgårdandGitHub 02b8bf33fb Merge pull request #16458 from hrydgard/desktop-friendly-msaa
Implement MSAA support for desktop GPUs in Vulkan
2022-12-03 11:22:41 +01:00
Henrik Rydgård f954013d0b Fix (?) the savestate bug in PSPSaveDialog/SaveDataParam
PSPSaveDialog::DoState called SetPspParam in non-READ modes, which could
modify it.
2022-12-02 22:46:39 +01:00
Henrik Rydgård f5a7661c51 Add a NOOP state to reduce logspam after error 2022-12-02 22:46:38 +01:00
Lubos 353bdc2d3d OpenXR - Default config updated 2022-12-02 20:57:50 +01:00
Henrik Rydgård f758cc0de4 Remove quality setting for now, we default to a balanced setting. 2022-12-01 22:49:00 +01:00
Henrik Rydgård 4dfce4f6bc Basically working MSAA on desktop GPUs! Some glitches remain. 2022-12-01 22:49:00 +01:00
Henrik Rydgård 06af304c8d Multisampling groundwork 2022-12-01 22:49:00 +01:00
Henrik Rydgård 423fa6d848 Couple more FormatMemWriteTagAt 2022-12-01 16:00:47 +01:00
Henrik Rydgård 0682b7ba54 Fix saving of the new Stretch setting 2022-11-29 22:05:56 +01:00
Henrik Rydgård 5b3a993db7 Typo fix 2022-11-28 09:50:23 +01:00
Henrik Rydgård 21647cd3c1 Blind workaround for Shining Ark circle button problem
Seems the game might not handle the case of confirm button being set to
cross properly, so force it to circle if this game is running.

Fixes #15663 (hopefully..)
2022-11-27 23:32:43 +01:00
Henrik Rydgård 72ec865f7e Fix for the aspect ratio plugin variable. Disable aspect ratio control in stretch mode. 2022-11-27 21:55:22 +01:00
Henrik Rydgård bdfde4cbac Implement the new screen sizing parameters 2022-11-27 16:16:04 +01:00
Henrik RydgårdandGitHub 767a877ab9 Merge pull request #16441 from ThirteenAG/master
Exposed more emulator things to devctl api
2022-11-27 00:02:32 +01:00
ThirteenAG 223ca5888e exposed more emulator things to devctl api
added
EMULATOR_DEVCTL__TOGGLE_FASTFORWARD
EMULATOR_DEVCTL__GET_ASPECT_RATIO
EMULATOR_DEVCTL__GET_SCALE
2022-11-27 00:26:57 +03:00
Unknown W. Brackets 2e1e11f116 PPGe: Respect 512 texture limit.
If a message ends up rendering wider than 512 (which can happen because we
use higher quality fonts than 1x), draw in tiles to avoid accessing texels
outside 512.

Fixes an issue in Sakura Taisen in the software renderer.
2022-11-26 12:03:21 -08:00
Lubos b2d809f4cd typos fixed 2022-11-25 15:58:51 +01:00
Lubos 08432dd4e1 OpenXR - Camera controls adjust HUD instead of FOV 2022-11-25 09:25:23 +01:00
Lubos a58ea86318 OpenXR - HUD scale option added 2022-11-25 09:18:16 +01:00