Commit Graph

1174 Commits

Author SHA1 Message Date
Henrik Rydgård 5dea4ecfdf Android: Add a dependency on the AndroidX appcompat library.
It's apache licensed so it's ok, and I need it for some Storage Access
Framework work for #11997.
2021-03-13 15:49:25 +01:00
Unknown W. Brackets d9aecffd72 Build: Remove old ARM define. 2021-03-02 21:26:03 -08:00
Unknown W. Brackets 5119d79082 Build: Remove IOS define. 2021-03-02 21:04:03 -08:00
Henrik Rydgård f36c85d099 Comment cleanup, allow file picker as far back as KitKat. 2021-02-27 22:32:54 +01:00
Henrik Rydgård e60b38b6cb Address feedback, remove probably-misleading comment (had already fixed it). 2021-02-27 22:19:03 +01:00
Henrik Rydgård 2364c1c5e6 Fix exit "race", add persistable permissions 2021-02-27 14:08:38 +01:00
Henrik Rydgård 54c9e28444 Android: Implement opening ISOs through a file picker and Storage Access Framework
Has issues with the recent list - fails to open during shutdown due to
no activity, there's a little race to fix.
2021-02-27 13:49:20 +01:00
Henrik Rydgård 26eab06886 Add a Storage tab to System Information.
Add a system property that we can later query to see if we should use
scoped storage adaptations or not.
2021-02-27 11:49:38 +01:00
Henrik Rydgård 21511ac7b2 Don't even try the hack on iOS 14.4 2021-02-22 09:31:18 +01:00
Unknown W. Brackets f7740edc6d Debugger: Add more metadata for memory usage. 2021-02-15 15:01:21 -08:00
Henrik Rydgård eed70fc315 Experimenally turn off the debug symbols again - see if this helps the buildbot 2021-02-15 22:07:07 +01:00
Henrik Rydgård fc5e27bf78 Update gradle. Enable automatic debug symbol upload for release builds. 2021-02-15 10:54:46 +01:00
Henrik Rydgård acd496b6c2 Update version to 1.11.2 2021-02-14 09:43:53 +01:00
Unknown W. Brackets fb7e4acb06 Android: Ensure shutdown waits for render.
We apparently have a case where render is busy during shutdown, based on
crash reports.
2021-02-13 12:49:48 -08:00
Henrik Rydgård d1c4b86e0a Update version to 1.11.1 2021-02-11 22:55:01 +01:00
Henrik Rydgård 76a568a4d3 Update version to 1.11 2021-02-07 22:43:56 +01:00
Unknown W. Brackets 17d2a314d5 UI: Correct developer tools test run. 2021-02-03 21:26:25 -08:00
Unknown W. Brackets f97df5d153 Debugger: Broadcast ctrl input events.
This can be useful to trigger debugging functionality on button press.
2021-01-18 18:14:48 -08:00
Unknown W. Brackets de3277c679 Debugger: Add API to trigger buttons. 2021-01-18 16:58:34 -08:00
Henrik Rydgård 90a8038a08 Merge pull request #13907 from unknownbrackets/headless
Fix Headless and UnitTest on Android again
2021-01-10 23:37:11 +01:00
Unknown W. Brackets 3734df347b Android: Add NEON/SSE funcs into Headless/UnitTest. 2021-01-10 12:38:20 -08:00
Unknown W. Brackets e2efc245db Android: Fix headless and unittest build. 2021-01-10 12:16:02 -08:00
Unknown W. Brackets eee529c6c9 UI: Cleanup Windows header in MainScreen.cpp.
Better to have this come from System, probably.  It's mainly for Windows
anyway, to alert people their save data isn't permanent.
2021-01-09 14:45:49 -08:00
Henrik Rydgård db545ac034 Enable using the folder browser on Android to select SD card through a gross hack.
Should help #13827

Not yet using storage framework properly, just stealing the URI.
2021-01-09 11:20:20 +01:00
Henrik Rydgård 401d9ca469 Add a file picker (WIP) 2021-01-09 01:09:21 +01:00
Henrik Rydgård 75be1e999d Try another method for getting SD card storage paths (env vars).
See #13827
2021-01-08 20:05:33 +01:00
Henrik Rydgård 17f65a251b Add more error checking in SD storage detection
See #13827
2021-01-08 11:23:46 +01:00
Unknown W. Brackets 57fda69e50 Android: Minor cleanup. 2021-01-07 22:41:38 -08:00
Henrik Rydgård 0bdf565fb2 Fixes for SD card detection on slightly older devices. 2021-01-07 22:55:44 +01:00
Henrik Rydgård 1c753e4a22 Use hacky methods to retrieve SD card directory if available.
This will disappear in future Android versions but can be useful for
older devices.

Fixes (or at least tries to) #10199, at least for some devices.

Might help #13827 ?

Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Henrik Rydgård 3c5cc4c9f2 Add some new icons. 2021-01-07 00:54:50 +01:00
Unknown W. Brackets 3c9ab13672 GPU: Remove NULL GPU.
We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Unknown W. Brackets 83644ec1b8 Android: Remove old NDK profiler.
Pretty sure this no longer works.
2021-01-01 08:42:23 -08:00
Henrik Rydgård fd4f1ad305 Android: Fix text color in dialogs by just inheriting from the DeviceDefault theme.
Fixes #13731
2020-12-20 13:59:05 +01:00
Henrik Rydgård 572a2e48f6 Fix some wrong asserts (we don't use <cassert>) 2020-11-19 19:38:37 +01:00
Henrik Rydgård 766dbc5a9f Move ShaderTranslation.cpp/h to Common/GPU. 2020-11-09 11:18:43 +01:00
Henrik Rydgård 19b4febbbf More reinterpret shader gen and test work.
More work on reinterpret

Buildsystem fixes
2020-11-08 10:41:20 +01:00
Henrik Rydgård 207b76da6e Show an error on screen if a shader fails to compile.
Part of #1 investigation of #13541
2020-11-05 08:27:13 +01:00
Henrik Rydgård 733a152c54 Move ShaderWriter to Common/GPU, along with some stuff from ShaderCommon.h. 2020-11-04 09:18:35 +01:00
Henrik Rydgård 97e8d5b93b Buildfix the rest of the platforms 2020-11-02 10:37:11 +01:00
Henrik Rydgård f4ea3ccf22 Move the generic vertex shader generator into GPU/Common and rename it. 2020-11-01 19:58:54 +01:00
Henrik Rydgård 0b1b36921e Move the now-renamed fragment shader generator to GPU/Common. 2020-10-31 19:03:14 +01:00
Henrik Rydgård f3c05cb81a Merge pull request #13575 from Florin9doi/android_audio_record2
[Android] Audio record using OpenSL
2020-10-31 10:25:14 +01:00
Henrik Rydgård 2977c56a12 Complete the vertex shader merge, deleting the Vulkan-specific vertex shader generator. 2020-10-25 08:34:35 +01:00
Florin9doi 6531c7f4f8 [Android] Retrieve isMicStarted from AndroidAudio state 2020-10-24 20:16:22 +03:00
Florin9doi a42f5234c5 [Android] Start recording immediately after asking for permission 2020-10-24 19:51:31 +03:00
Florin9doi 9379fe1399 [Android] Audio record using OpenSL 2020-10-24 19:51:30 +03:00
Henrik Rydgård 020fb55a65 Completes the merge, deleting the Vulkan-specific fragment shader generator. 2020-10-23 10:03:44 +02:00
Henrik Rydgård 886a8b1ac6 Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
Henrik Rydgård 4310e35714 Windows: Remove the native project. 2020-10-05 06:56:10 +02:00