Commit Graph

152 Commits

Author SHA1 Message Date
Henrik Rydgård f21876b0b7 Move CheatFileParser out to the header, remove the line_ mmember variable 2025-10-07 10:07:04 -06:00
Henrik Rydgård 9c5b1c1b8b Remove some scaffolding directed at supporting TempAR codes in the future. Not likely to happen. 2025-10-07 09:50:05 -06:00
Henrik Rydgård abbea9ac05 Restore cache invalidation in CwCheats code 2025-01-04 17:18:23 +01:00
Henrik Rydgård 74817c779d CwCheat: Don't double-check already checked memory pointers 2025-01-03 21:08:26 +01:00
Henrik Rydgård b6fde72f52 CwCheat: Avoid instruction cache invalidations on reads. Not needed. 2025-01-03 21:08:23 +01:00
Henrik Rydgård 01acd59357 CwCheats: Avoid logspam with some bad cheats. Tag cheat structs with names (sometimes useful for debugging). 2025-01-03 20:55:26 +01:00
Henrik Rydgård b71ccfdb71 CwCheats: Add ms unit, rename to Refresh Interval. 2024-01-19 15:12:53 +01:00
Henrik Rydgård aed8bc6d7b RetroAchievements: Finish the Challenge->Hardcore rename 2023-12-03 16:41:29 +01:00
Henrik Rydgård c17b84b3d4 Implement RetroAchievements challenge mode restrictions, and fix related bugs 2023-07-08 21:55:32 +02:00
Henrik Rydgård eb21a2e6c9 Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h 2023-06-30 17:15:49 +02:00
Henrik Rydgård 7cc8c6cea4 OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI). 2023-06-20 14:40:46 +02:00
Henrik Rydgård ee6234ecb6 I18N: Switch to getting categories by index instead of by string lookup
Also gets rid of the shared_ptr usage, and generally makes things nicer.

Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård 9e125eeba7 Remove NotifyUserMessage from Host 2023-03-25 10:32:09 +01:00
Unknown W. Brackets 728dde8eb3 Cheats: Cleanup sizes of invalidates and checks.
And ensure we're always invalidating full words to be safe.
2023-01-01 10:30:47 -08:00
Unknown W. Brackets fe470c790e Postshader: Reset ini keys for defaults.
Should fix the Vignette shader defaults, see #16562.
2022-12-12 19:11:20 -08:00
Henrik Rydgård fc24a7d426 CwCheat: Remove assert on TempAR type codes. Seems weird that we had this. 2021-10-18 17:19:57 +02:00
Linblow 0fcf68632d Detect CwCheat file UTF-8 BOM sequence and ignore it 2021-07-26 11:47:21 +02:00
Linblow 69657ef05e Added JIT hack for MTX MotoTrax EU (ported from US) 2021-07-17 12:59:15 +02:00
Henrik Rydgård 025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets 0f3f74408f Cheats: Parse files using C files for Path compat. 2021-05-09 17:00:48 -07:00
Unknown W. Brackets ca1a936d56 GPU: Stop using Off as terminator for postshaders.
There's really no need to have a dummy entry at the end of the array.
2021-04-10 18:35:23 -07:00
Unknown W. Brackets a76ba9a957 Core: Handle Disc ID a bit more consistently. 2021-02-28 10:52:35 -08:00
Unknown W. Brackets e7b968be73 Debugger: Notate Memcpys directly as well. 2021-02-15 15:01:23 -08:00
Henrik Rydgård 93fd62f54b Merge pull request #13832 from unknownbrackets/events
SaveState: Make event restoring more obvious
2021-02-15 23:39:42 +01:00
Henrik Rydgård f34f554321 Don't assert on invalid format in CwCheat.
Not sure exactly what we should do, though..
2021-02-13 18:36:52 +01:00
Unknown W. Brackets 06f8ab5a49 SaveState: Make event restoring more obvious.
We still must restore all events, but everything can be taken care of
during the save state load.
2020-12-28 13:29:19 -08:00
Henrik Rydgård 4f43cff5ca Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
iota97 0c885db052 User chain support 2020-09-13 21:48:00 +02:00
Henrik Rydgård 5d64fc5ff1 Switch to PPSSPP's assert functions (don't use the system's) 2020-08-16 10:01:10 +02:00
Unknown W. Brackets b8342fb8ec SaveState: Rename ChunkFile files to Serialize.
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets 4b4e3432cd SaveState: Split Do() into a separate header. 2020-08-10 08:03:41 +00:00
iota97 45bfb4f52b Code style fix 2020-06-04 19:08:10 +02:00
iota97 6f59f02b38 Support chain 2020-05-17 19:06:23 +02:00
iota97 c83e2fb070 Memory reading CWCheat 2020-05-17 18:07:30 +02:00
iota97 69d806a83a Add postprocessing CWCHEAT 2020-05-17 18:07:30 +02:00
Henrik Rydgård cc916180b5 Merge pull request #12816 from LunaMoo/XVibrationCheat
Implement Xinput vibration CWCheat (PPSSPP specific 0xA code type)
2020-04-17 10:50:44 +02:00
LunaMoo e999444b23 Implement PPSSPP specific cheats:
0xA0 vibration cheat(Xinput)
Syntax is: 0xA0NNLLLL 0x00MMRRRR
where NN/MM is time vibration lasts LLLL/RRRR is the vibration power

0xA1 read value for the vibration(Xinput) from game memory
Syntax is: 0xA1000000 0xNNNNNNNN
where NNNNNNNN is the address that stores following values at offset:
0xNNNNNNNN + 0x0 Left Vibration power,
0xNNNNNNNN + 0x2 Right Vibration Power
0xNNNNNNNN + 0x4 Left Vibration time
0xNNNNNNNN + 0x6 Right Vibration time

Left some room for other PPSSPP specific cheats(0xA2-0xAF)
2020-04-16 23:00:29 +02:00
Unknown W. Brackets e60623498f Cheats: Fix use in homebrew on start. 2020-04-11 14:01:32 -07:00
Unknown W. Brackets 5ba7cca5f3 Cheats: Cleanup global usage. 2020-04-11 13:56:06 -07:00
Unknown W. Brackets 29808ae53b UI: Update cheat file more safely.
This uses the common parsing logic (which supports multiple games in a
single cheat file), and prevents reverting the file if edited outside.
2020-04-11 12:43:55 -07:00
Unknown W. Brackets 5009698cc0 Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Henrik Rydgård c84137dd2d Add the other gameIDs for euro tony hawk 2019-03-01 14:31:28 +01:00
Henrik Rydgård 17b4f28d6b Hardcode the cheats that work around the Tony Hawk jit issues. Temporary, horrible hack working around #3854. 2019-03-01 10:56:17 +01:00
LunaMoo 402033030b Just a quick fix for a typo made in last big rewrite of cheat engine. 2018-07-07 15:45:56 +02:00
Unknown W. Brackets adbd8d005c Cheats: Fix a debug assertion. 2018-02-11 12:35:31 -08:00
Unknown W. Brackets 0e2a586c1b Global: Fix some type comparison/shadow warnings. 2018-02-11 07:03:23 -08:00
LunaMoo 80b6686d89 Add some comments. 2017-11-30 07:51:15 +01:00
LunaMoo be18f2c3cc Change str.substr(x, 1) == "y" to str[x] == 'y' 2017-11-30 02:23:44 +01:00
LunaMoo 16057eda39 Fix a cheat menu crash with invalid cheat name.
Also stop #comments from being removed by cheat menu.
2017-11-30 01:32:19 +01:00