Commit Graph
8434 Commits
Author SHA1 Message Date
Henrik Rydgård cfb93a707c Merge pull request #9370 from fireballwayne/remoteiso
Remoteiso
2017-03-12 12:39:45 +01:00
Unknown W. Brackets ad8a0e6cc0 Add an ini setting to hide performance warnings. 2017-03-11 19:31:00 -08:00
Unknown W. Brackets 10ad7e1b5b Detect when the game is running slow, and warn.
Many users assume that sound emulation is broken, and don't realize they
may need to tweak their settings - we don't even show the FPS counter by
default.
2017-03-11 19:24:00 -08:00
Henrik Rydgard 9bb81a24c0 Fix bug where we'd reload the post shader information every frame. Fixes #9410 2017-03-11 12:25:43 +01:00
Fireball Wayne 6dd0f7a152 Remoteiso Manual Mode Backend 2017-03-11 00:46:48 -05:00
Henrik Rydgård 32a71c4c74 Fix typo, preprocessor warning 2017-03-10 18:02:41 +01:00
Henrik Rydgård 62dcb9c70c Log if Comp_SysCall encounters bad syscall instructions 2017-03-10 00:13:06 +01:00
Henrik Rydgård 4cdbe0b957 Fix an ancient bug in sceKernelExitDeleteThread 2017-03-10 00:11:01 +01:00
Henrik Rydgård 7590a44fc4 Enable "FrameskipUnthrottle" on Windows UWP as we don't control VSync (yet) 2017-03-10 00:11:00 +01:00
Henrik Rydgård e74749f2b2 A function renamed, some logging improvements 2017-03-10 00:11:00 +01:00
Henrik Rydgård ed16096365 Don't crash if not enough memory to save a state. Very annoying.
Minor tweaks.
2017-03-07 15:32:34 +01:00
Henrik Rydgård 85c8d9b806 Homebrew Store: Add support for cancelling downloads, fix progress bar. Fixes #9374 2017-03-06 16:03:05 +01:00
Henrik Rydgård a895936913 More log cleanup. Fix resize issue: Fixes #9392 2017-03-06 13:50:22 +01:00
Henrik Rydgård 440e72d250 Clean up among the logs. Remove MASTER_LOG. 2017-03-06 13:10:23 +01:00
Henrik Rydgård cfe2621604 LogManager: Hook up save/load, remove "long names" 2017-03-06 11:44:35 +01:00
Henrik Rydgård a1941d8a81 It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls. 2017-03-06 10:51:28 +01:00
Henrik Rydgård 18898fb965 Merge pull request #9388 from LunaMoo/PostShaderRefresh
Add PostShader option to force 60fps for animated effects
2017-03-05 21:56:03 +01:00
LunaMoo 33282939fb Make sure it doesn't bother when buffer effects are skipped 2017-03-05 21:11:40 +01:00
Henrik Rydgard 37646d67b7 Don't crash when trying to take screenshots outside a game. 2017-03-05 20:18:37 +01:00
LunaMoo 2b0ab12c4d Add PostShader option to force 60fps for animated effects 2017-03-05 15:04:22 +01:00
Henrik Rydgard d64f367e1d Assorted warning fixes 2017-03-05 10:52:45 +01:00
Henrik Rydgard 7b3f84aae8 More buildfixes for Windows on ARM 2017-03-05 10:52:08 +01:00
Henrik Rydgard b0eab68760 Fix compiler warning 2017-03-03 14:16:19 +01:00
Henrik Rydgard 83c108836b Fix a hang/crash when using the Windows GE debugger 2017-03-03 11:17:59 +01:00
Henrik Rydgard d68953c18c Buildfixes 2017-03-02 13:29:51 +01:00
Henrik Rydgard b9b3a022fb Switch another enum to enum class 2017-03-02 12:36:54 +01:00
Henrik Rydgard 5b835839fa Make IdentifiedFileType a proper enum class 2017-03-02 12:29:03 +01:00
Henrik Rydgard 4a2812a30d Fix two mutex issues in CachingFileLoader. See #9370 2017-03-02 10:18:56 +01:00
Henrik Rydgard d46397627e Buildfixes 2017-02-28 11:40:29 +01:00
Henrik Rydgard 26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Henrik Rydgard 50be4e72b2 Get rid of our own silly reimplementation of std::thread 2017-02-27 20:51:36 +01:00
LunaMoo b65704f59a Texture Replacement allow clut hash only variant. 2017-02-26 19:24:32 +01:00
Henrik Rydgard c219ae9e63 Further UWP fixes 2017-02-25 09:57:24 +01:00
Henrik Rydgard b8757e3e31 Path fixes 2017-02-25 09:57:22 +01:00
Henrik Rydgard 03dab0fdbd More UWP prep 2017-02-25 09:57:22 +01:00
Henrik Rydgard fcbc20f240 Small changes to make Common and Core build under my preliminary UWP setup. 2017-02-24 18:59:41 +01:00
LunaMoo d832b4adfd Make sound recording sane and match video recording behaviour. 2017-02-24 05:36:44 +01:00
Henrik Rydgard 31dd8fdc39 When adding filenames to recent list, convert slashes to /. See #9335
Note that this doesn't fix existing backslashes but solves it in the
long run.
2017-02-21 11:22:28 +01:00
Henrik Rydgard dfae4b6551 Fix directory creation. On Android, also create a .nomedia file in PPSSPP_STATE to avoid it showing up in galleries and stuff.
Additionally, commit a little script to help make Windows releases.

See #9333
2017-02-20 15:15:04 +01:00
Henrik Rydgard e8eb657091 Create the expected default directories on memstick on startup, to reduce confusion for homebrew. See #9333 2017-02-20 14:22:05 +01:00
Henrik Rydgard 19d321bd8c Fix a bad memory leak in sceMpeg 2017-02-20 11:12:39 +01:00
Henrik Rydgård 6bf06e75cc Merge pull request #9328 from hrydgard/homebrew-boot-argument
Fix first argument to homebrew to be the memory stick location.
2017-02-19 13:13:24 +01:00
Henrik Rydgard 6e83ef0a1b Fix the issue where the first argument to homebrew umd0:/EBOOT.PBP instead of their actual location on the memory stick. Fixes #9326 2017-02-19 10:27:26 +01:00
Henrik Rydgard b0942cf40f Implement sceIoCreate flag O_EXCL. Should fix #9322 2017-02-19 10:05:17 +01:00
Henrik Rydgard e9d5eb694b Fix video playback in LocoRoco 2. scePsmfPlayerGetInfo had a couple more parameters.
Fixes #7887.
2017-02-17 10:29:00 +01:00
Fireball Wayne a404138f82 Remember Last Remote ISO server 2017-02-14 19:16:51 -05:00
xebra e2f9dc8f28 Add support compat to fake mipmap hacks. 2017-02-15 01:02:51 +09:00
Henrik Rydgard cbf24a9d78 Get rid of "AutoInit", instead always keep the network initialized.
See #9305
2017-02-14 13:12:02 +01:00
sum2012 957dfa1288 Add timing of sceMpegDelete
based on JPCSP 8e4e6334da762be37a90855a686a7decbc29bacf
2017-02-08 05:18:22 +08:00
Henrik Rydgard f1c96c056d Move all the GL/D3D9 FBO code into thin3d. 2017-02-06 11:40:16 +01:00