Commit Graph
4283 Commits
Author SHA1 Message Date
Bashar Astifan 4e2652bd4b OSK support final update
- Renamed few functions to avoid confusion
- Now UI will report text (gotfocus, lostfocus), popup_closed to the frontend
- Both cases (DPad, Keyboard) covered
2023-08-24 06:33:36 +04:00
Bashar Astifan 17f1ab306b OSK behavior correction 2023-08-24 03:30:09 +04:00
Bashar Astifan c6e7760283 Complete OSK function support 2023-08-23 21:01:00 +04:00
Bashar Astifan 04d72ebe54 UWP improvements 2 2023-08-23 02:25:57 +04:00
Unknown W. Brackets 622c69dbb9 x86jit: Expose option to select new IR based jit. 2023-08-20 22:28:54 -07:00
Henrik Rydgård 6a0c8a8380 Fix creating the directories after choosing a folder on Android. 2023-08-18 15:51:16 +02:00
Henrik Rydgård f3b2cb6fca Remove outdated hack for vsync parameter on Android. 2023-08-18 15:07:10 +02:00
Henrik Rydgård 5b76615463 Cleanup and more sensible defaults for current directory 2023-08-18 15:04:20 +02:00
Henrik Rydgård e3b243f9d2 Simplify current directory initialization, fix defaulting to home 2023-08-18 14:03:38 +02:00
Henrik Rydgård 7a4efb1a0a Call CreateSysDirectories on all platforms. 2023-08-18 14:03:38 +02:00
Henrik Rydgård a8cbe060dc Merge pull request #17926 from hrydgard/create-shortcut-windows
Windows: Fix "Create desktop shortcut" functionality
2023-08-18 13:20:22 +02:00
Henrik Rydgård 01f07c9f9c Windows: Fix "Create desktop icon" functionality
All it needed was to suffix the filename with .lnk correctly.
2023-08-18 10:49:00 +02:00
Henrik Rydgård d08d8f764b Remove redundant function 2023-08-18 10:21:13 +02:00
Henrik Rydgård 30346e29c3 Merge pull request #17920 from hrydgard/minor-text-optimizations
Minor debug text optimizations
2023-08-18 00:58:15 +02:00
Henrik Rydgård 8a6e288fcc Add checkboxes in developer tools to allow disabling ubershaders.
Might be helpful to diagnose performance problems on user devices.

Additionally, moves the texture replacement controls to the top. They
should probably be moved somewhere else entirely...

See #17918
2023-08-17 20:16:04 +02:00
Henrik Rydgård 3be0ebce6d Debug overlay: Move Sas data to the audio debug screen. Disable text wrapping. 2023-08-17 15:18:50 +02:00
Henrik Rydgård 572595cc7b Refactor: Lift the frame time history data up one level into thin3d 2023-08-16 11:45:26 +02:00
Henrik Rydgård b9b7342ffd Merge pull request #17350 from basharast/master
UWP Improvements
2023-08-14 15:54:04 +02:00
Henrik Rydgård ff6e118fff Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically. 2023-08-14 11:02:29 +02:00
Henrik Rydgård 870c45edd7 Fix flipped check for debug overlays 2023-08-14 11:02:29 +02:00
Bashar Astifan dc32ab134d Exclude root choice from memStickScreen (UWP)
This was wrapped before with `#if PPSSPP_PLATFORM(ANDROID)` after it got removed now start to appear in UWP, this should fix it.
2023-08-14 09:27:51 +04:00
Bashar Astifan 07c119a80c Merge branch 'master' of https://github.com/hrydgard/ppsspp 2023-08-14 02:45:28 +04:00
Henrik Rydgård dc4de340b3 Some debug overlays don't make sense when not in-game, disable them. Minor feedback fixes. 2023-08-13 21:54:24 +02:00
Unknown W. Brackets f03cd0b2ad Merge pull request #17899 from unknownbrackets/riscv-minor
Minor RISC-V cleanups, frame profiler fix
2023-08-13 11:19:42 -07:00
Unknown W. Brackets e51eca9eee UI: Fix frame profiler. 2023-08-13 10:21:08 -07:00
Henrik Rydgård 7bb1914fd3 Add FrameTiming.cpp/h (with no real contents) 2023-08-13 17:57:43 +02:00
Henrik Rydgård d82ecf1d3e IniFile: Store sections in unique_ptrs, instead of directly.
This fixes an issue when you create two sections consecutively and
retain pointers to them, and then modify them, such as happens in the
postshader ini initialization. Previously, one of the section pointers
could get invalidated since the section vector got resized. Now, the
pointed-to sections don't move around in memory, only the list of them
does.
2023-08-13 13:41:43 +02:00
Henrik Rydgård 2a74a0b98a Merge pull request #17893 from unknownbrackets/riscv-blocklink
riscv: Enable block linking
2023-08-13 12:40:39 +02:00
Unknown W. Brackets 8f155dba32 Debugger: Fix random FPU/VFPU selection. 2023-08-12 09:50:46 -07:00
Henrik Rydgård ed9b033f7d D3D9/11: Move away from using context->SwapBuffers(), instead move present to draw_->Present(). 2023-08-11 01:57:02 +02:00
Henrik Rydgård 0deefb82a9 thin3d: Merge BeginFrame and SetDebugFlags (set them every frame anyway) 2023-08-10 17:15:54 +02:00
Henrik Rydgård dec320de2d Reorder some stuff to make more sense. 2023-08-10 16:12:50 +02:00
Henrik Rydgård be708e3e02 Move KeepScreenAwake to platform specific code. 2023-08-10 16:12:12 +02:00
Henrik Rydgård 0fdb0e47a8 Revert "Move Present to the end of NativeFrame()"
This didn't work out too well, will look into it as it's a necessary
step.

This reverts commit 4e77c63b97.
2023-08-10 13:51:35 +02:00
Henrik Rydgård 4e77c63b97 Move Present to the end of NativeFrame() 2023-08-10 10:00:12 +02:00
Henrik Rydgård 1b6d4df3a4 Move the EndFrame/Present split one level out, to NativeApp.cpp 2023-08-10 09:59:29 +02:00
Henrik Rydgård 0d4a2a7594 Call draw->Begin/EndFrame from outside the screen manager.
Just a very small refactoring that I want in a separate commit.
2023-08-09 23:24:28 +02:00
Henrik Rydgård 8fec4fb02f wip 2023-08-08 13:26:27 +02:00
Henrik Rydgård bcae36d8cb Merge NativeUpdate and NativeRender, we always call them together. 2023-08-07 22:50:57 +02:00
Henrik Rydgård 096c168dd7 Add yield() function to tell the CPU that we're busy-waiting (rare) (#17862)
* Add yield() function to tell the CPU that we're busy-waiting (rare)

Use it only for the busy-wait in lag sync, which only happens in
Windows.

* Buildfix attempt
2023-08-07 21:38:03 +02:00
Henrik Rydgård c6c79a98c7 Merge pull request #17855 from hrydgard/more-achievement-ui-fixes
Achievement list: Support the more detailed categorization.
2023-08-07 01:26:09 +02:00
Henrik Rydgård ab685be566 Windows UWP: Enable color emoji rendering through DirectWrite 2023-08-06 17:25:20 +02:00
Henrik Rydgård cd0f2eb401 Achievement list: Support the more detailed categorization, RC_CLIENT_ACHIEVEMENT_LIST_GROUPING_PROGRESS 2023-08-06 15:43:33 +02:00
Henrik Rydgård 83dbc60d86 Merge pull request #17854 from hrydgard/color-emoji-android
Implement color emoji support for Android
2023-08-06 15:36:44 +02:00
Henrik Rydgård 63cfe28f61 Implement color emoji support on Android 2023-08-06 15:14:29 +02:00
Henrik Rydgård a477ca3f05 Add a couple of emoji to UI in debug mode 2023-08-06 15:10:49 +02:00
Nemoumbra c2f9ae2e16 Buildfix for VS2017 2023-08-06 15:06:54 +03:00
Henrik Rydgård dc48acc9b9 MainScreen on Android TV: Add a button to enter a path by text.
See issue #16865 for why this is important on some crippled Android
devices.
2023-08-04 22:32:25 +02:00
Henrik Rydgård 39d25ce91f D3D11: Allow setting the max frame latency 2023-08-04 11:53:51 +02:00
Henrik Rydgård 8e1dc35dd1 Vulkan: Show instance extensions, both enabled and available, in sysinfo 2023-08-03 18:56:47 +02:00