Commit Graph

11630 Commits

Author SHA1 Message Date
Henrik Rydgård f68ba55f96 Minor initialization cleanups 2022-12-22 11:13:52 +01:00
Unknown W. Brackets b9fe48f42d Crash: Lookup block numbers more efficiently.
We only care about the first one in these places anyway.  Also make sure
we don't try to match an invalid block number.
2022-12-20 21:02:52 -08:00
Unknown W. Brackets c1c8a70401 Crash: Ensure we never handle faults in faults.
In theory, this shouldn't happen because it won't be in jit space, but
better to be sure.
2022-12-20 20:18:02 -08:00
Henrik Rydgård e9ed8370a7 Merge pull request #16608 from unknownbrackets/ini-load-cleanup
Cleanup value corrections in config load/save
2022-12-19 23:01:51 +01:00
Henrik Rydgård e54d79ab76 Merge pull request #16629 from unknownbrackets/msvc-cleanup
Build: Cleanup MSVC project files
2022-12-19 19:46:29 +01:00
Unknown W. Brackets 15908856dd Build: Cleanup MSVC project files.
Remove some files that don't exist anymore, add some other platform
files for convenience.
2022-12-19 10:13:43 -08:00
Unknown W. Brackets ef04c4f55c Utility: Report YugiohSaveFix usage. 2022-12-19 07:56:23 -08:00
Henrik Rydgård 621b91be57 Merge pull request #16620 from unknownbrackets/armips-flag
Build: Allow compiling without armips
2022-12-19 08:11:36 +01:00
Unknown W. Brackets 74084f4420 Debugger: Don't hang mem dump if stepping in GE. 2022-12-18 21:26:59 -08:00
Unknown W. Brackets 21332c677b Build: Allow compiling without armips. 2022-12-17 10:08:46 -08:00
Unknown W. Brackets 2b3071412e Config: Cleanup a few more settings commonly. 2022-12-17 09:03:07 -08:00
Unknown W. Brackets 4404b3a5f2 Config: Force jit off with game-specific configs. 2022-12-17 09:03:07 -08:00
Unknown W. Brackets 5c9a38d50c Config: Cleanup Path usage for ini file load/save. 2022-12-17 09:03:07 -08:00
Henrik Rydgård 61cc6cd0e0 Fix bug swapping O/X visually on PSPOskDialog 2022-12-16 21:51:20 +01:00
Henrik Rydgård 3053f763f6 Add setting for transparent UI background
Fixes #16593
2022-12-16 09:15:08 +01:00
Henrik Rydgård 8986f92db8 Merge pull request #16573 from hrydgard/geometry-shader-default-off
Disable geometry shader culling by default
2022-12-14 10:49:19 +01:00
Unknown W. Brackets 2168188cb8 Config: Remove unused values. 2022-12-13 18:24:59 -08:00
Henrik Rydgård 69819852d4 Disable geometry shader culling by default
Geometry shaders allow us to fix some clipping and culling issues in a
neat way on Mali and other platforms that don't support cull/clip
planes, plus allow us to take care of some esoteric edge cases
(triangle inversion), but unfortunately, at least on my Galaxy S20 with
32.1 drivers, they're just incredibly slow to compile. Around 100ms per
shader, which leads to multi-second stutters on first run in Wipeout for
example.

Until we can either reduce the number of shaders drastically, or we find
a driver version that's faster at compiling that we can cut this off at,
let's not default to them on. They are still available for use, and I'll
put something on the website to explain the issue...
2022-12-13 23:10:32 +01:00
Unknown W. Brackets fe470c790e Postshader: Reset ini keys for defaults.
Should fix the Vignette shader defaults, see #16562.
2022-12-12 19:11:20 -08:00
Henrik Rydgård 939b3111c7 Merge pull request #16543 from hrydgard/shutdown-fix-attempt
Windows: Fix cleanup order on shutdown
2022-12-11 13:41:42 +01:00
Henrik Rydgård af59bc161b Merge pull request #16488 from lvonasek/config_openxr_update
OpenXR - Fixes for release candidate
2022-12-11 13:37:09 +01:00
Lubos 58ad49b79c OpenXR - Default color correction adjusted 2022-12-11 12:35:52 +01:00
Henrik Rydgård e48a1599d4 Delete a few obsolete lines of code 2022-12-11 10:01:55 +01:00
Unknown W. Brackets c9f3878e9d Core: Correct a use after free. 2022-12-10 21:13:37 -08:00
Unknown W. Brackets 1810692236 Global: Cleanup some type/range checks. 2022-12-10 21:13:37 -08:00
Unknown W. Brackets 9cfcbc46e6 Global: Cleanup initialization/pointer checks.
Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets a7b7bf7826 Global: Set many read-only params as const.
This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets f44852bb18 Global: Cleanup virtual/override specifiers.
Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Lubos c2d6e05dd1 OpenXR - Default UI saturation adjusted 2022-12-10 21:57:02 +01:00
Lubos df01f18aa6 Merge branch 'master' into config_openxr_update 2022-12-10 10:20:29 +01:00
Lubos 13ca232fc0 Merge branch 'master' into config_openxr_update 2022-12-07 21:56:55 +01:00
Lubos 0aeb207428 OpenXR - Separate config for VR build 2022-12-07 21:40:13 +01:00
Henrik Rydgård 7aab096791 LittleBigPlanet: Compat flag to work around smoke rendering problem
See #16030

Hopefully just for the release. There might be a tweak of our heuristics
that can fix it too, but much riskier at this point.
2022-12-07 13:29:47 +01:00
Henrik Rydgård dd22ec6fa7 Show the name of the chosen language on the choice button. Looks weird not to. 2022-12-05 12:10:45 +01:00
Henrik Rydgård 93e5060137 Load and cache langValuesMapping on demand 2022-12-05 12:10:45 +01:00
Lubos d0e6f480a9 Merge branch 'master' into config_openxr_update 2022-12-04 18:04:08 +01:00
Henrik Rydgård 5de3a7c252 Merge pull request #16500 from unknownbrackets/warnings
Fixes to recently introduced warnings and a couple older ones
2022-12-04 17:40:30 +01:00
Unknown W. Brackets e49668eea7 SaveState: Correct missing switch case warnings. 2022-12-04 07:57:30 -08:00
Henrik Rydgård 8567416be6 Force "Lower resolution for effects" off in Ratchet & Clank and a few other games
It breaks or just makes things look terrible in these games, so no
reason to allow it.

An alternative for this would be to remove the option entirely, and only
use it though the ForceLowerResolutionForEffectsOn flag instead.
2022-12-03 23:35:54 +01:00
Henrik Rydgård 238c9439e3 Merge pull request #16491 from unknownbrackets/cleanup
Quick cleanup
2022-12-03 16:38:32 +01:00
Unknown W. Brackets 2b58ac7e95 Psmf: Fix pointer check. 2022-12-03 07:17:27 -08:00
Johan Mattsson d694b3a2e9 Merge branch 'hrydgard:master' into small-fixes 2022-12-03 15:31:40 +01:00
Johan Mattsson 954bd69e30 Fix progress computation 2022-12-03 15:26:31 +01:00
Henrik Rydgård 0f12d44e59 Remove some unused/unnecessary code 2022-12-03 12:05:10 +01:00
Henrik Rydgård 02b8bf33fb Merge pull request #16458 from hrydgard/desktop-friendly-msaa
Implement MSAA support for desktop GPUs in Vulkan
2022-12-03 11:22:41 +01:00
Henrik Rydgård f954013d0b Fix (?) the savestate bug in PSPSaveDialog/SaveDataParam
PSPSaveDialog::DoState called SetPspParam in non-READ modes, which could
modify it.
2022-12-02 22:46:39 +01:00
Henrik Rydgård f5a7661c51 Add a NOOP state to reduce logspam after error 2022-12-02 22:46:38 +01:00
Lubos 353bdc2d3d OpenXR - Default config updated 2022-12-02 20:57:50 +01:00
Henrik Rydgård f758cc0de4 Remove quality setting for now, we default to a balanced setting. 2022-12-01 22:49:00 +01:00
Henrik Rydgård 4dfce4f6bc Basically working MSAA on desktop GPUs! Some glitches remain. 2022-12-01 22:49:00 +01:00