Commit Graph
2049 Commits
Author SHA1 Message Date
shenweip 3f585782f1 Don't shut down camera when exiting games,also re-enumerating devices if
received WM_DEVICECHANGE.
2020-01-24 16:05:28 +08:00
Henrik Rydgård 97c81ac5a2 Partial workaround for #12588. Cameras are now gone from settings though after playing one game... 2020-01-21 20:57:26 +01:00
Florin9doi 09e32223c2 Add camera support for linux (V4L2) 2020-01-16 23:25:34 +02:00
Henrik RydgårdandGitHub 96e7281b20 Merge pull request #12572 from shenweip/Capture_Win
Add camera support for windows.
2020-01-15 20:03:10 +01:00
shenweip d1e354ce04 Improve compatibility.
Don't implemente on vista and UWP,they don't have a full support for this.
2020-01-14 17:15:11 +08:00
shenweip 5c4a1e00fc BuildFix 2020-01-14 08:19:44 +08:00
shenweip 034a257baf Add camera support for windows. 2020-01-13 15:06:02 +08:00
TamásandGitHub 91f491a0a8 Upload new Gold icon for Windows
Includes 256x256 size.
2020-01-12 10:11:41 +01:00
Unknown W. Brackets 9b745d4730 Windows: Mark PPSSPP as long path aware.
Fixes #12503, but must be enabled.
2020-01-04 11:15:34 -08:00
Unknown W. Brackets 5b5ded058c Windows: Support long My Documents paths. 2020-01-04 10:57:23 -08:00
Unknown W. Brackets 9ff95edb89 Windows: Allow longer paths in browse for folder. 2020-01-04 10:33:19 -08:00
Unknown W. Brackets 6706fef58a Windows: Make memory dump long path friendly. 2020-01-04 10:32:48 -08:00
Unknown W. Brackets c222ff0bf7 Windows: Allow read only files in load dialog. 2020-01-04 09:35:00 -08:00
Unknown W. Brackets 97ac18ceee Windows: Make open/save dialogs long path aware.
At least, in most cases.  If the filename is super long, it'll open twice,
but we try to avoid.
2020-01-04 09:34:20 -08:00
Unknown W. Brackets 46464d2722 Windows: Resolve module/full paths for long paths. 2020-01-04 09:02:10 -08:00
Henrik Rydgård 4f7c23fe79 DarkStalkers: Fix display on OpenGL ES. 2019-10-27 20:54:36 +01:00
Henrik Rydgård 767b1e45b2 Fix the build - there's a Vec3 name collision, fixed it using a namespace. 2019-10-22 22:58:10 +02:00
Henrik Rydgård cb463b569a WASAPI: Discovered by chance that pwstrDeviceId can be null. Treating it as a new device. 2019-10-11 14:29:02 +02:00
Unknown W. Brackets 2eee84b5ce Switch: Add basic defines for checks/reporting. 2019-09-28 09:00:20 -07:00
Henrik Rydgård f57b8b19d2 Windows: Kill the mouse wheel release timer after it's used to prevent spamming keyup events. 2019-09-03 00:02:03 +02:00
Henrik Rydgård 7610220b30 Vulkan: Prepare for adding a second init path for VulkanContext.
Will eventually be used for libretro.
2019-09-01 22:21:19 +02:00
Henrik Rydgård c619a20a65 Fix display of memory view window on high-DPI displays. Fixes #11913. 2019-08-23 16:01:27 +02:00
Henrik Rydgård 3bc3f3e969 WASAPI: Add some missing error checks. May help #12081? (but will result in silence) 2019-08-09 10:04:09 +02:00
LunaMoo 6a37389b5e Move WM_MOUSEWHEEL back to WndProc to fix wheel events not working in Win 7. 2019-07-31 13:04:26 +02:00
LunaMoo 1f64e81f9e Update all values for mouse axis. 2019-07-15 02:45:08 +02:00
Silent 0621dbb487 Simplify synchronization model in InputDevice.cpp - replaced volatile flags/mutex/condition variable with joining on thread and one atomic flag 2019-07-02 19:17:52 +02:00
Silent 0b5458f759 Remove KeyboardDevice which was essentially useless
Refactor InputDevice to simplify it
2019-07-02 19:17:52 +02:00
Silent 1acaec2494 Support falling back to xinput9_1_0.dll if neither xinput1_4.dll or xinput1_3.dll are present. This can happen on a Windows XP, Vista or 7 PC without DirectX End-User Runtimes installed.
Clean up XinputDevice.cpp from unused imports
2019-07-02 19:17:52 +02:00
Silent 71ab845564 Windows: Fix an exit crash by not destroying the window in CGEDebugger destructor - this window (and displayList) have already been destroyed and freed at that point 2019-07-02 19:17:44 +02:00
Unknown W. Brackets 7588a9760e Windows: Fix Vulkan out of process check.
Oops, forgot to actually pass false after adding this argument...
2019-06-30 23:45:14 -07:00
Henrik RydgårdandGitHub e8aad38e77 Merge pull request #12139 from unknownbrackets/win-minor
Windows: Fix leak on folder browse
2019-06-27 09:19:12 +02:00
Unknown W. Brackets ceb59c4649 Windows: Fix leak on folder browse. 2019-06-26 22:19:38 -07:00
Henrik Rydgård aff429ee09 For the non-vulkan backends, zero display rotation settings just to be sure. 2019-06-24 10:30:32 +02:00
Henrik RydgårdandGitHub 068ec3059b Merge pull request #12118 from unknownbrackets/gpu-config
Add a hidden ini setting to disable graphics backends
2019-06-22 22:46:06 +02:00
Unknown W. Brackets 504acf15de Core: Allow for disabling graphics backends.
Mainly for Vulkan, since sometimes even mobile drivers crash when we ask.
This at least provides options.

Also centralizes support checks.
2019-06-22 12:49:01 -07:00
LunaMoo b53e80c5aa Fix mouse scroll by releasing with a delay using timer(16ms)
Also moved WM_MOUSEWHEEL to DisplayProc where it works fine now.
2019-06-18 02:15:00 +02:00
LunaMoo da031ebbdb Fix avi dump via render buffer instead,
with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
LunaMoo 57bd3c63f4 Block savestates OSM when video frames are dumped.
Also make the dump messages shorter,
especially dump start since it will be recorded.
2019-05-27 23:43:39 +02:00
Silent bb2ba8086b Improved Show in Folder:
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Henrik Rydgård f7a2fc963d Vain attempt to make the Windows buildbot happy, after LunaMoo's comment in #12052 2019-05-20 10:57:37 +02:00
Henrik Rydgård 7218bda9a5 Oops, this was left for debugging. 2019-05-19 16:03:18 +02:00
Henrik Rydgård efa1406d8f VS2017: Add hack to automatically select the newest installed Windows 10 SDK. VS2019 already does this by default if you specify 10.0.
Should hopefully fix the buildbot.
2019-05-19 15:23:25 +02:00
Henrik Rydgård 33c53eebe9 D3D11 init: Release pFactory at the appropriate place. 2019-05-16 00:37:06 +02:00
Henrik Rydgård 6117e37a14 D3D11: Also properly check for the no-adapters case. 2019-05-15 22:58:45 +02:00
Henrik Rydgård 0320b4961b Add a missing error check to the D3D11 device creation. May help #12039? 2019-05-15 22:55:24 +02:00
Henrik RydgårdandGitHub ff7a85cc2f Merge pull request #12032 from driver1998/d3dcompiler
POC: D3DCompiler on D3D9
2019-05-14 22:54:30 +02:00
driver1998 cdaa8d2609 fix git-version-gen on normal commits (without tag) 2019-05-13 19:05:57 +08:00
LunaMoo 2da9de9fe7 Fix typo which disabled GEDebugger 2019-05-12 17:50:25 +02:00
driver1998 21d2008676 Use D3DCompiler_47.dll for D3D9 context. 2019-05-12 11:17:10 +08:00
Henrik Rydgård ff65b813d9 Assorted warning fixes 2019-05-10 23:26:34 +02:00