Henrik Rydgård
da8d5fa280
Merge pull request #10767 from aliaspider/temp
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fix cmake build for mingw and msvc.
2018-03-24 09:24:53 +01:00
Henrik Rydgård
fb798cf6b2
Win32 textdrawer: Fix rare crash affecting Patapon 2 in savedata manager. See 10764.
2018-03-23 10:27:08 +01:00
aliaspider
54d9406713
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
aliaspider
8fcf93e462
vulkan: perform delete callbacks first since they can also queue
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deletes.
2018-03-22 22:23:28 +01:00
Henrik Rydgård
8f87a9f5c5
Vulkan: De-duplicate pipelines when storing cache
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The new variety of renderpasses with different transitions causes
duplication. Hopefully drivers are smart enough to re-use work
between similar pipelines as much as possible...
2018-03-19 11:18:37 +01:00
Henrik Rydgård
216bab8a4a
Vulkan: Fix a barrier to be more permissive, there's no outstanding writes from the GPU to wait for.
2018-03-18 09:57:17 +01:00
Henrik Rydgård
473c87273f
Maybe slightly safer vulkan detection code. Might help #10732
2018-03-17 19:22:59 +01:00
Henrik Rydgård
08c3e13517
Do more detailed checks for Vulkan availability. Should hopefully solve #10729 .
2018-03-17 11:36:16 +01:00
Henrik Rydgård
614cabb115
Implement pipeline/shader cache for Vulkan, to avoid shader compile stutters on second and subsequent runs.
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The raw pipeline cache got pretty large. Instead, store IDs like GL.
There's still a disabled option to store the pipeline cache objects.
2018-03-16 21:03:03 +01:00
Henrik Rydgård
3cd92b4d90
Vulkan: Add a (disabled) facility to force image layouts to GENERAL, for debugging barrier issues
2018-03-15 16:23:23 +01:00
Henrik Rydgård
cd75c46d47
Sort Vulkan function pointers by use. Might save us a cacheline or two during command submission..
2018-03-12 20:05:50 +01:00
Henrik Rydgård
9f9903c02e
Fixes to vulkan restart logic on Android. Should help #10696
2018-03-11 17:14:11 +01:00
Henrik Rydgård
1e940f4973
Buildfix, warning fixes
2018-03-01 13:50:56 +01:00
Henrik Rydgård
ee752f5399
Some error handling and assert improvements, trying to understand #10662
2018-03-01 12:21:58 +01:00
Henrik Rydgård
83c82a5ebd
GL: Fix depal issue where we forgot to set vp/scissor properly. Update some asserts.
2018-02-28 18:45:14 +01:00
Henrik Rydgård
39bf5b1f55
Minor naming and init cleanups in VulkanTexture
2018-02-26 10:50:29 +01:00
Henrik Rydgård
e1852321a0
Vulkan: Remove the old method of uploading images.
2018-02-25 12:15:29 +01:00
Henrik Rydgård
eb014e8c6b
Try to be more consistent when initializing vulkan structs.
2018-02-25 12:15:29 +01:00
Unknown W. Brackets
0e2a586c1b
Global: Fix some type comparison/shadow warnings.
2018-02-11 07:03:23 -08:00
Henrik Rydgård
c3629b4a53
Warning fixes
2018-02-04 13:42:04 +01:00
Henrik Rydgård
22e28e218b
Merge pull request #10411 from hrydgard/gl-render-manager
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GL render manager - new faster GL multithreading
2018-01-31 12:22:07 +01:00
Henrik Rydgård
c60c8ed68a
Debug visualization for the Vulkan memory allocator. Shows some interesting behaviour.
2018-01-29 19:38:10 +01:00
Henrik Rydgård
57615344e4
Fix for deletes, add some debugging stuff
2018-01-27 15:10:17 +01:00
Henrik Rydgård
2656ad7d40
Vulkan: Use push_back instead of resize(+1)
2018-01-27 15:10:17 +01:00
Henrik Rydgård
60a966c5ec
PushBuffer added. Thin3d works now on top of GLRenderManager, except framebuffers.
2018-01-27 15:10:17 +01:00
Henrik Rydgård
133bef575a
Split Android graphics context implementations into their own files.
2018-01-20 21:47:16 +01:00
Greg V
025c382b9b
Check for Vulkan Xlib/Wayland surface support before enabling
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The Vulkan loader will error if a requested extension is not available,
and the nvidia proprietary driver does not support the Wayland one.
2018-01-12 22:18:58 +03:00
Henrik Rydgård
b9726245ac
Vulkan: Use VK_KHR_DEDICATED_ALLOCATION for frame buffers for minor speedup on some GPUs. Check for the debug report extension before enabling it.
2017-12-30 21:31:43 +01:00
Henrik Rydgård
25a9573f8b
Typo fix
2017-12-30 21:30:31 +01:00
Henrik Rydgård
191c4ddb0d
Add a bit of logging to try to figure out #10477
2017-12-30 21:04:05 +01:00
Greg V
52234dae91
Remove VULKAN_STATIC
2017-12-26 16:09:31 +03:00
Greg V
f3783bdb44
Add support for Vulkan on Wayland
2017-12-26 16:09:27 +03:00
Unknown W. Brackets
a7b3a1eb96
Vulkan: Decimate the texture allocator.
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Thin3D wasn't calling Begin/End, which lead to leaks eventually and OOM.
Was causing softgpu to crash.
2017-12-24 10:39:42 -08:00
Henrik Rydgård
7f758d52dc
Statically link a vulkan loader on Linux. Use to to init vulkan on X11. Unfortunately, it's broken.
2017-12-21 11:02:11 +01:00
Henrik Rydgård
ea387b2a48
WIP vulkan on linux stuff
2017-12-21 10:48:00 +01:00
Henrik Rydgård
b0528f3794
Vulkan: Fix bug where we'd do the initial layout transition for an image before binding memory to it. Should help the issue uncovered in #10413
2017-12-20 16:40:09 +01:00
Henrik Rydgård
2250ef799c
Avoid including platform-specific headers in VulkanContext.h
2017-12-18 12:54:25 +01:00
Henrik Rydgård
ef66892f70
Update vulkan headers, add linux .so loader lib for easy builds, like Sascha does.
2017-12-15 16:40:38 +01:00
Henrik Rydgård
b4a44c5e02
Another buildfix, sigh. Also extend the safe region a little bit to the thing from a couple commits ago.
2017-12-13 22:28:30 +01:00
Henrik Rydgård
aaba38259a
Oops, buildfix
2017-12-13 20:51:17 +01:00
Henrik Rydgård
6f0b382d9e
Move vulkan debug callback out from WindowsVulkanContext into a file that can be shared with other platforms later.
2017-12-13 19:29:42 +01:00
Henrik Rydgård
cca4e0b2ca
Fix another case where we trusted std::move to clear the origin, which is not guaranteed.
2017-12-10 14:37:28 +01:00
Henrik Rydgård
91b089d90d
Tweak logging and asserts in VulkanDeviceMemory::Destroy
2017-12-10 14:22:35 +01:00
Henrik Rydgård
bd40479224
Vulkan: Add facility to auto-generate mipmap levels. Not yet used.
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Intended for replacement textures and optional quality improvements
later.
2017-12-07 09:28:18 +01:00
Henrik Rydgård
aa0cc6712f
Clip block transfer destinations. Should fix crash in #10011 . Stats: Invent some sort of usage metric for device memory allocators.
2017-12-03 15:00:25 +01:00
Henrik Rydgård
6a2f0f4191
Revert "Fix memory-scan bug in VulkanDeviceAllocator that probably causes some fragmentation."
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This reverts commit ac6b491287 .
2017-12-03 11:31:25 +01:00
Henrik Rydgård
ac6b491287
Fix memory-scan bug in VulkanDeviceAllocator that probably causes some fragmentation.
2017-12-03 11:10:40 +01:00
Henrik Rydgård
1bf44b7ca3
Shutdown fix.
2017-12-03 11:02:49 +01:00
Henrik Rydgård
6abdbde47e
Fix bugs in VulkanImage allocator support
2017-12-03 10:50:25 +01:00
Henrik Rydgård
5d53f5e24c
Add another assert, which gets hit.. Hm. Something is wrong..
2017-12-03 10:42:19 +01:00