Commit Graph
2307 Commits
Author SHA1 Message Date
Unknown W. Brackets b8ab7f39df jit: Lock around changes to the jit pointer. 2021-11-28 10:04:22 -08:00
Unknown W. Brackets 96c1ae0f12 Debugger: Fix crash on stepping/break. 2021-11-14 09:31:43 -08:00
Henrik Rydgård 42bc9066ee Add shortcut for content_uri and native paths in CleanRecent. Saves 150ms. 2021-11-13 22:47:29 +01:00
Henrik Rydgård fc26beca4b Also delay-load the VFPU dialog, just because 2021-11-13 22:24:30 +01:00
Henrik Rydgård c004e9ca9d Windows debugger: Load the dialogs on demand.
I think this is especially good for the Ge dialog since we now can avoid
initializing that extra GL context unless you open the dialog.
2021-11-13 22:10:37 +01:00
Unknown W. Brackets 2bd13c5d9d Debugger: Track reason for entering stepping. 2021-10-23 16:56:15 -07:00
Henrik Rydgård 11eb5fa0c2 Merge pull request #15002 from unknownbrackets/ui-open-memstick
UI: Add button to show memstick folder
2021-10-19 19:55:30 +02:00
Unknown W. Brackets 8e15f755e6 UI: Add a sysprop for if the device has a keyboard.
Still left some ifdefs because of System_InputBoxGetString(), but
hopefully we can move away from them.  Some devices (like SDL) may only
optionally have a keyboard, so it's a runtime check.
2021-10-19 10:01:52 -07:00
Unknown W. Brackets 8d29aa6590 Windows: Switch to preferred file selection method.
It seems like the previous may not support long paths.
2021-10-19 10:01:27 -07:00
Unknown W. Brackets 183b0c3b49 Windows: Pause from menu shouldn't affect Break.
They're separate states, and pausing can be done now without break.
2021-10-12 20:47:14 -07:00
Unknown W. Brackets 09f4e82aa7 Debugger: Keep pop up menus to ContextMenu only. 2021-10-07 19:53:40 -07:00
Unknown W. Brackets 39d3b4d933 Debugger: Centralize context menu handling.
This deduplicates a bit, but more importantly keeps all the IDs together.
2021-10-07 19:48:13 -07:00
Henrik Rydgård ce91798b27 Merge pull request #14983 from unknownbrackets/debugger-menus
Debugger: Fix submenu offsets from removing unused
2021-10-07 16:40:52 +02:00
Unknown W. Brackets 58238abef5 Debugger: Fix submenu offsets from removing unused.
The wrong menus were showing in several places, especially the GE
debugger.
2021-10-07 07:04:33 -07:00
Unknown W. Brackets f7607316ab Windows: Remove UI for auto texture scaling.
Functionality removed in 887f610.
2021-10-05 19:33:33 -07:00
Unknown W. Brackets 47fb9b44bd Windows: Update copyright year. 2021-10-03 06:53:58 -07:00
Unknown W. Brackets d8198ae3c2 Debugger: Implement goto in disasm for memory view.
This had been in the menu for a while, but not working.
2021-10-03 06:53:58 -07:00
Unknown W. Brackets 882c22aa79 Windows: Remove some unused constants. 2021-10-03 06:53:58 -07:00
Unknown W. Brackets ee8dd8b747 Windows: Remove some old and outdated files.
These aren't being used.
2021-10-03 06:17:33 -07:00
Henrik Rydgård 992ad801e7 Add a crude way to blacklist post/texture shaders from certain vendors.
Use it to work around #14530 for now.
2021-09-28 23:39:52 +02:00
Unknown W. Brackets 75f5c75045 Windows: Disable auto-enable chat on Ctrl-C.
It's annoying when this triggers unexpectedly.  Sometimes it happens when
using debug windows.
2021-09-15 00:15:27 -07:00
Henrik Rydgård 1df31e9304 Fix windows menus for the new tex filtering options. 2021-09-05 23:54:41 +02:00
Henrik Rydgård 6b76bcf070 Add new texture filtering "Auto Max Quality" that tweaks texture filtering for best quality.
It does this by enforcing mipmapping and minification filters, and
always autogenerates mipmaps and enforces anisotropic filtering for all
modes (if that's separately enabled).

This looks nice and flicker free in most games without any additional
tweaking, including GTA and Burnout which have long been painfully
flickery in the distance due to undersampling.

Needs a bit more testing before merge, maybe.

Fixes #13888
2021-09-03 00:14:58 +02:00
Unknown W. Brackets e7666e472f KeyMap: Simplify UI updates.
Better to avoid tightly coupled notifications of updates.
2021-08-29 08:02:52 -07:00
Unknown W. Brackets 82087ccbb7 Common: Reduce some log levels.
Take off a few messages during startup and shutdown.
2021-08-28 09:14:53 -07:00
Henrik Rydgård b6228a1036 Add additional autoconf layout for xbox pads on Android. Revert the normal pad layout. 2021-08-28 15:38:03 +02:00
Henrik Rydgård 928bc88b01 Rename Unthrottle to Fast-forward globally 2021-08-18 09:28:13 +02:00
Henrik Rydgård 4f6ae0b322 Merge pull request #14700 from unknownbrackets/win-warnings
Windows: Avoid deprecated functions
2021-08-09 12:53:04 +02:00
Unknown W. Brackets 75eeb55617 UI: Use a UIState for exceptions.
This makes it so we can enable Stop/Reset/etc. during them in the menus.
2021-08-08 23:40:41 -07:00
Unknown W. Brackets ba520120ab Windows: Avoid deprecated functions. 2021-08-07 15:50:13 -07:00
Henrik Rydgård 64dbd97731 Address feedback 2021-08-04 23:22:43 +02:00
Henrik Rydgård 15f3269338 Implement the option for auto audio devices switching for Windows too
(previously SDL-only)
2021-07-18 00:07:05 +02:00
Henrik Rydgård 828036f87b WASAPI: Survive switching to a mono device. Fixes #14591
It's a little flaky whether it tries to switch or not, but you can at
least use Windows' device selector to switch back and forth.

Should maybe also add an option to not follow the default device... Not
sure.
2021-07-10 01:22:34 +02:00
Yifan Gu 633a6f612b Refactor and unify analog input settings 2021-07-05 12:38:46 +02:00
Henrik Rydgård e3cf04bb34 Implement file filters for Android in PathBrowser
asdf

Move Android file listing parsing logic into app-android.cpp.

Add utility for parsing/writing Android Content Storage URIs.

Fix some bugs. Allow upwards navigation in file browser from directories downstream from tree URIs.
2021-06-07 00:24:51 +02:00
Henrik Rydgård 239838b6c3 Remove the ability to have multiple search paths for config. 2021-05-30 12:45:12 +02:00
Henrik Rydgård 72915f88c8 Config: Remove the use of multiple search paths. 2021-05-30 12:39:16 +02:00
Unknown W. Brackets e1e5a8b49b UI: Ignore duplicate axis events.
We already ignore these on Windows, so this makes other platforms follow
the same logic.
2021-05-23 13:21:45 -07:00
Unknown W. Brackets f2b2f26e8e Common: Use Path for GetExeDirectory(). 2021-05-15 11:12:54 -07:00
Unknown W. Brackets 7b175627b3 VFS: Use Path for DirectoryAssetReader. 2021-05-15 11:12:04 -07:00
Unknown W. Brackets 2558022afe Config: Move data path settings to Paths. 2021-05-15 11:11:37 -07:00
Unknown W. Brackets b74ecd5fa0 SaveState: Use Path instead of strings. 2021-05-14 23:00:22 -07:00
Unknown W. Brackets c03e68c996 Debugger: Simplify symbol map filename build. 2021-05-14 22:48:32 -07:00
Henrik Rydgård 2e16e83159 It never ends... 2021-05-13 10:39:16 +02:00
Henrik Rydgård 025bcb1673 Introduce Path, start using it all over the place.
Still lots left to convert!

Convert GetSysDirectory to return Path.

More buildfixing

Remove unnecessary Path( constructors
2021-05-13 10:39:16 +02:00
Unknown W. Brackets 8544bd0c3e Windows: Avoid C++ files for consistency.
There's already the mingw thing, and we're avoiding these for Android
paths too.  Let's be consistent.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets 8a8328c431 Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
Henrik Rydgård f4a6d291e1 Common: Capitalize setCurrentThreadName(). 2021-04-30 23:02:36 -07:00
Henrik Rydgård 08843673d9 Rename a couple of functions. 2021-04-25 20:39:32 +02:00
Henrik Rydgård 1b13badeb4 Move remaining FileUtil functions into the File namespace. 2021-04-25 20:38:22 +02:00