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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-01 18:25:19 +02:00
Code Issues Packages Projects Releases Wiki Activity
31,258 Commits 84 Branches 131 Tags
4b5d703e00e324eb9cf21dfb4264c0f05514b4ff
Commit Graph
12 Commits
Author SHA1 Message Date
Unknown W. Brackets d009203c24 Deflt: Correct available input length.
The length of the output buffer can't have been always correct.
2021-04-03 18:14:59 -07:00
Unknown W. Brackets ba71d9b555 Deflt: Trigger memchecks / log source of writes. 2021-04-03 18:14:59 -07:00
Unknown W. Brackets bef1988f3d Deflt: Cleanup and refactor to one common func. 2021-04-03 18:14:59 -07:00
aliaspider 9a3e5879bb Global: Correct many endian types and casts. 2021-02-18 22:25:24 -08:00
Unknown W. Brackets fcf0518223 Update all the HLE tables with arg and ret info. 2015-03-22 20:51:55 -07:00
Lioncash 4ccb838306 Core: Mark some module functions as static 2014-12-08 04:40:08 -05:00
Sacha 135c79ee78 Implement sceGzipDecompress and sceDeflateDecompress. Some games (eg. Suto Mani / Strobe Mania) required this. They are now playable. Fixes #146 2014-07-03 13:58:47 +10:00
Unknown W. Brackets 05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
Henrik Rydgård 00c32ddadb Mostly get rid of including "Globals.h" 2013-12-30 10:17:11 +01:00
Unknown W. Brackets 98f820400b Add missing debug log in sceDeflt. 2013-04-25 07:51:32 -07:00
JimLee168 8ebb733a98 spacing fix 2013-04-05 17:31:42 +08:00
JimLee168 e686ef46b8 Added sceZlibDecompress and VS2010 build fix
Fixes ULUS10121 Bomberman
2013-04-05 13:26:54 +08:00
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