Henrik Rydgård
|
22782b6439
|
UWP: Fix DPI calculations for touch. Implement back button support.
|
2017-03-23 10:02:29 +01:00 |
|
Henrik Rydgard
|
4ced81b1df
|
UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game
|
2017-03-23 10:02:28 +01:00 |
|
Henrik Rydgård
|
aefad893f8
|
Windows: Start at a sensible window size if high-DPI. Avoids the worst of #9437 but does not fix it.
|
2017-03-17 13:22:00 +01:00 |
|
Unknown W. Brackets
|
9e390510df
|
Remove legacy InputState.
|
2017-03-14 22:07:07 -07:00 |
|
Kelly Youngblood
|
7d191ccc11
|
Adds --PS3 flag for PS3 controllr support on SDL.
|
2016-09-03 00:15:25 -05:00 |
|
Henrik Rydgard
|
4c0e6d0138
|
Some renaming, fixes and tweaks to the gl_lost mechanism, which is again needed
|
2016-03-17 21:30:16 +01:00 |
|
Henrik Rydgard
|
b39206f922
|
Use the app cache directory on Android for the shader cache.
|
2016-01-17 22:15:23 +01:00 |
|
Henrik Rydgard
|
27c71aa340
|
Get rid of the unused "InstallID"
|
2016-01-17 15:46:15 +01:00 |
|
Henrik Rydgard
|
15de6e6b98
|
GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.
Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
|
2016-01-01 14:40:16 +01:00 |
|
Henrik Rydgard
|
732b1239e7
|
Add some permission infrastructure, add an ugly button that asks you to grant STORAGE permission if necessary.
|
2015-12-17 22:41:50 +01:00 |
|
Unknown W. Brackets
|
77f0de9b63
|
Fix a few more line endings.
Otherwise these will appear dirty often.
|
2015-09-07 09:19:15 -07:00 |
|
Unknown W. Brackets
|
f279c2a3c2
|
Merge remote repo native into ext/native/.
|
2015-09-06 12:24:17 -07:00 |
|