Commit Graph
8479 Commits
Author SHA1 Message Date
Henrik Rydgård f011ac39bf Merge pull request #9496 from unknownbrackets/idle-timing
Core: Reduce frame idle delay
2017-03-25 08:55:47 +01:00
Unknown W. Brackets 1fdf7c5373 UI: Skip game bg lookup without game.
This avoids trying to identify a file without a name.
2017-03-24 22:15:22 -07:00
Unknown W. Brackets cf37da47ba Core: Reduce frame idle delay.
Otherwise we only have a single vblank of time left.  Sometimes that's not
enough.  Effectively, this makes us only sleep one vblank at a time.
2017-03-24 21:55:24 -07:00
Henrik Rydgård 33db883024 Merge pull request #9492 from unknownbrackets/frame-drops
Allow debug logging of frame drops
2017-03-24 20:37:18 +01:00
Unknown W. Brackets 01703f7ffc Core: Add UI option to enable frame drop logging. 2017-03-23 19:27:16 -07:00
Unknown W. Brackets 47565e1a9e Core: Add a feature to log stats on any frame drop. 2017-03-23 19:02:19 -07:00
Unknown W. Brackets 438af2f4fa Core: Separate collecting and displaying stats. 2017-03-23 18:57:18 -07:00
Henrik Rydgård a769724fd0 Fix old bug breaking "non-fast" memory on ARM64. May help #9477, also see #9488 2017-03-23 16:53:16 +01:00
LunaMoo 4a2677e0c6 Revert unintentional change from: https://github.com/hrydgard/ppsspp/commit/429bf5d8b31092fb7211b94517e590cbd51e1cdb 2017-03-23 11:54:54 +01:00
Henrik Rydgård 656645fb93 Improve a sad comment 2017-03-23 10:02:29 +01:00
Henrik Rydgård 4bad28046b UWP: Save memory by only committing the ranges we need, instead of doing a giant allocation. 2017-03-23 10:02:29 +01:00
Henrik Rydgård 5ce7e5e109 UWP ARM: Shrink the JIT hack 2017-03-23 10:02:29 +01:00
Henrik Rydgård 29ad3180a0 Add hack to make the JIT stable(r) on UWP ARM. Can't make it right without FlushInstructionCache which is not available. Sigh... 2017-03-23 10:02:29 +01:00
Henrik Rydgard 792dd1557c Improve StorageFileLoader enough to actually kind of work 2017-03-23 10:02:28 +01:00
Henrik Rydgard ac843b0b1e Enable FFMPEG in the UWP build 2017-03-23 10:02:28 +01:00
Henrik Rydgard d58ee6670e UWP: Fix audio sample rate, savestates, memory leak. 2017-03-23 10:02:28 +01:00
Henrik Rydgard ff2b6b3fca Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
Henrik Rydgard 4ced81b1df UWP: Hook up basic touch/mouse input. Start work on loading from a StorageFile. Getting closer to starting to boot a game 2017-03-23 10:02:28 +01:00
Unknown W. Brackets 7a7e4ed23f Video: Enable threads for video decoding.
This was previously getting (accidentally?) enabled by the call to
`avformat_find_stream_info()`.  See #9262.
2017-03-22 20:36:42 -07:00
Henrik Rydgård 70e6732430 Merge pull request #9470 from zminhquanz/master
Add warning simulate block transfer , setting info
2017-03-21 08:55:32 +01:00
zminhquanz ea0aab9340 Add warning simulate block transfer , setting info
Add some games compatibility required buffered rendering and warning
required simulate block transfer set to on
2017-03-21 14:23:31 +07:00
Henrik Rydgård fdfc572b69 Misc logging improvments, minor safety check 2017-03-20 13:07:22 +01:00
Henrik Rydgard d4ea291a10 Set PSP_SAS_MAX_GRAIN correctly. 2017-03-20 09:42:46 +01:00
Unknown W. Brackets 88780fe1dd Cut down on some logspam. 2017-03-19 07:44:44 -07:00
Unknown W. Brackets a1f59deafe Fix some type narrowing warnings and typos. 2017-03-19 07:44:31 -07:00
Henrik Rydgard d30116b8c3 Change another mutex back to being recursive. Oops. Fixes #9450 2017-03-18 22:34:19 +01:00
Henrik Rydgard 23367925f1 Change a PanicAlert to an ERROR_LOG. Should possibly report..
http://forums.ppsspp.org/showthread.php?tid=1310&page=3

Add a comment.
2017-03-18 21:25:30 +01:00
Unknown W. Brackets 404c61d77d Minor typo fixes. 2017-03-18 11:51:05 -07:00
Henrik Rydgård 8a29705165 Windows: Update dpiScale of fonts before recreating them on resize. Fixes #9437 2017-03-17 13:29:22 +01:00
Henrik Rydgård aefad893f8 Windows: Start at a sensible window size if high-DPI. Avoids the worst of #9437 but does not fix it. 2017-03-17 13:22:00 +01:00
Henrik Rydgård 09a3de1e66 Windows: Get rid of my private gold branch, simply gate behind a define instead. 2017-03-16 15:47:59 +01:00
Henrik Rydgård f8343e9efc Add Gradle build. This time, we don't remove the old build system and we don't switch Travis. 2017-03-15 19:42:17 +01:00
Henrik Rydgard f5c3b15746 Buildfix on Windows 2017-03-15 19:33:33 +01:00
Henrik Rydgård e17772b58d Merge pull request #9430 from unknownbrackets/input-state
Remove legacy InputState tracking
2017-03-15 10:16:14 +01:00
Unknown W. Brackets 9e390510df Remove legacy InputState. 2017-03-14 22:07:07 -07:00
Henrik Rydgard b4740a2bca Fix bug where dispatcher would not check core state directly after Advance. Fixes #9398 properly (it was previously hidden somehow with extra backbuffer binds). 2017-03-14 12:32:20 +01:00
Henrik Rydgard e78d85f386 Don't warn about slowness in debug builds 2017-03-14 10:40:18 +01:00
Henrik Rydgard e37decc9a8 Warn if trying to run some games that are known to require buffered rendering with it not enabled. 2017-03-14 10:36:51 +01:00
Henrik Rydgård 7e007c3973 Merge pull request #9426 from unknownbrackets/input-state
Remove various legacy parts of the InputState
2017-03-14 09:34:57 +01:00
Unknown W. Brackets 2812ddcc86 Remove End/UpdateInputState and ButtonTracker.
No longer used for anything.
2017-03-13 22:58:38 -07:00
LunaMoo 429bf5d8b3 Use $(DefaultPlatformToolset)_xp for easier VS builds with different toolsets. 2017-03-13 21:40:08 +01:00
Henrik Rydgård ad5bf8c6f6 This mutex should not have been made local, thanks @unknownbrackets 2017-03-13 16:14:47 +01:00
Unknown W. Brackets ef57eafaad Correct GE debugger font size in small window mode.
This should handle high and low DPI cases correctly, to avoid making the
text unreadably small.
2017-03-12 12:17:35 -07:00
Henrik Rydgard b0bd7e3c6f Minor changes for compatibility with VS2017 2017-03-12 17:33:00 +01:00
Henrik Rydgard 525df21751 Unbreak version check on Windows 2017-03-12 17:24:46 +01:00
Henrik Rydgård cfb93a707c Merge pull request #9370 from fireballwayne/remoteiso
Remoteiso
2017-03-12 12:39:45 +01:00
Unknown W. Brackets ad8a0e6cc0 Add an ini setting to hide performance warnings. 2017-03-11 19:31:00 -08:00
Unknown W. Brackets 10ad7e1b5b Detect when the game is running slow, and warn.
Many users assume that sound emulation is broken, and don't realize they
may need to tweak their settings - we don't even show the FPS counter by
default.
2017-03-11 19:24:00 -08:00
Henrik Rydgard 9bb81a24c0 Fix bug where we'd reload the post shader information every frame. Fixes #9410 2017-03-11 12:25:43 +01:00
Fireball Wayne 6dd0f7a152 Remoteiso Manual Mode Backend 2017-03-11 00:46:48 -05:00